gtkradiant/radiant
mattn 8999fcc3a7 * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game
* added support for relative md2 skin paths
* fixed wrong _pico_printf call

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@203 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-04 17:33:05 +00:00
..
.cvsignore transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
bp_dlg.cpp more eol-style 2007-11-04 03:53:53 +00:00
brush.cpp added file copy tree for the game packs - lists supported games 2008-02-25 04:17:23 +00:00
brush.h eol style 2007-11-04 03:47:06 +00:00
brush_primit.cpp more eol-style 2007-11-04 03:53:53 +00:00
brushscript.cpp more eol-style 2007-11-04 03:53:53 +00:00
camera.h eol style 2007-11-04 03:47:06 +00:00
camwindow.cpp added file copy tree for the game packs - lists supported games 2008-02-25 04:17:23 +00:00
camwindow.h apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes 2008-02-18 20:54:58 +00:00
csg.cpp more eol-style 2007-11-04 03:53:53 +00:00
dialog.cpp added file copy tree for the game packs - lists supported games 2008-02-25 04:17:23 +00:00
dialog.h basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data 2007-12-25 00:10:45 +00:00
dialoginfo.cpp more eol-style 2007-11-04 03:53:53 +00:00
drag.cpp more eol-style 2007-11-04 03:53:53 +00:00
eclass.cpp more eol-style 2007-11-04 03:53:53 +00:00
eclass_def.cpp more eol-style 2007-11-04 03:53:53 +00:00
eclass_def.h eol style 2007-11-04 03:47:06 +00:00
error.cpp more eol-style 2007-11-04 03:53:53 +00:00
feedback.cpp from nxn 2007-11-04 03:59:18 +00:00
feedback.h from nxn 2007-11-04 03:59:18 +00:00
file.cpp more eol-style 2007-11-04 03:53:53 +00:00
file.h eol style 2007-11-04 03:47:06 +00:00
filters.cpp added file copy tree for the game packs - lists supported games 2008-02-25 04:17:23 +00:00
filters.h eol style 2007-11-04 03:47:06 +00:00
findtexturedialog.cpp more eol-style 2007-11-04 03:53:53 +00:00
findtexturedialog.h eol style 2007-11-04 03:47:06 +00:00
glinterface.cpp more eol-style 2007-11-04 03:53:53 +00:00
glwidget.cpp more eol-style 2007-11-04 03:53:53 +00:00
glwidget.h eol style 2007-11-04 03:47:06 +00:00
glwindow.cpp more eol-style 2007-11-04 03:53:53 +00:00
glwindow.h eol style 2007-11-04 03:47:06 +00:00
groupdialog.cpp more eol-style 2007-11-04 03:53:53 +00:00
groupdialog.h eol style 2007-11-04 03:47:06 +00:00
gtkdlgs.cpp misc fixes 2008-03-02 23:36:20 +00:00
gtkfilesel-darwin.c eol style 2007-11-04 03:47:06 +00:00
gtkfilesel-darwin.h eol style 2007-11-04 03:47:06 +00:00
gtkfilesel-linux.c eol style 2007-11-04 03:47:06 +00:00
gtkfilesel-linux.h eol style 2007-11-04 03:47:06 +00:00
gtkfilesel.c eol style 2007-11-04 03:47:06 +00:00
gtkfilesel.h eol style 2007-11-04 03:47:06 +00:00
gtkmisc.cpp basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data 2007-12-25 00:10:45 +00:00
gtkmisc.h eol style 2007-11-04 03:47:06 +00:00
main.cpp basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data 2007-12-25 00:10:45 +00:00
mainframe.cpp misc fixes 2008-03-02 23:36:20 +00:00
mainframe.h eol style 2007-11-04 03:47:06 +00:00
Makefile.mac transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
map.cpp more eol-style 2007-11-04 03:53:53 +00:00
map.h eol style 2007-11-04 03:47:06 +00:00
missing.cpp towards compiling on windows again 2008-02-28 16:47:26 +00:00
parse.cpp more eol-style 2007-11-04 03:53:53 +00:00
parse.h eol style 2007-11-04 03:47:06 +00:00
patchdialog.cpp more eol-style 2007-11-04 03:53:53 +00:00
patchdialog.h eol style 2007-11-04 03:47:06 +00:00
plugin.h eol style 2007-11-04 03:47:06 +00:00
pluginentities.cpp more eol-style 2007-11-04 03:53:53 +00:00
pluginmanager.cpp more eol-style 2007-11-04 03:53:53 +00:00
pluginmanager.h eol style 2007-11-04 03:47:06 +00:00
pmesh.cpp more eol-style 2007-11-04 03:53:53 +00:00
points.cpp more eol-style 2007-11-04 03:53:53 +00:00
points.h from nxn 2007-11-04 03:59:18 +00:00
preferences.cpp * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game 2008-03-04 17:33:05 +00:00
preferences.h * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game 2008-03-04 17:33:05 +00:00
profile.cpp more eol-style 2007-11-04 03:53:53 +00:00
qe3.cpp misc fixes 2008-03-02 23:36:20 +00:00
qe3.h eol style 2007-11-04 03:47:06 +00:00
qedefs.h eol style 2007-11-04 03:47:06 +00:00
qfiles.h eol style 2007-11-04 03:47:06 +00:00
qgl-mac.c eol style 2007-11-04 03:47:06 +00:00
qgl.c eol style 2007-11-04 03:47:06 +00:00
qgl.h eol style 2007-11-04 03:47:06 +00:00
qgl_ext.cpp more eol-style 2007-11-04 03:53:53 +00:00
queuedraw.cpp more eol-style 2007-11-04 03:53:53 +00:00
radiant.ico transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
radiant.rc transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
radiant.vcproj get the basics of a new scons build system together 2007-09-30 19:39:29 +00:00
resource.h eol style 2007-11-04 03:47:06 +00:00
select.cpp more eol-style 2007-11-04 03:53:53 +00:00
select.h eol style 2007-11-04 03:47:06 +00:00
selectedface.cpp more eol-style 2007-11-04 03:53:53 +00:00
stdafx.cpp more eol-style 2007-11-04 03:53:53 +00:00
stdafx.h eol style 2007-11-04 03:47:06 +00:00
surfacedialog.cpp more eol-style 2007-11-04 03:53:53 +00:00
surfacedialog.h eol style 2007-11-04 03:47:06 +00:00
surfaceplugin.cpp * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game 2008-03-04 17:33:05 +00:00
surfaceplugin.h eol style 2007-11-04 03:47:06 +00:00
targetname.cpp more eol-style 2007-11-04 03:53:53 +00:00
texmanip.cpp more eol-style 2007-11-04 03:53:53 +00:00
texmanip.h eol style 2007-11-04 03:47:06 +00:00
textures.h eol style 2007-11-04 03:47:06 +00:00
texwindow.cpp more eol-style 2007-11-04 03:53:53 +00:00
texwindow.h eol style 2007-11-04 03:47:06 +00:00
ui.cpp more eol-style 2007-11-04 03:53:53 +00:00
ui.h apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes 2008-02-18 20:54:58 +00:00
undo.cpp more eol-style 2007-11-04 03:53:53 +00:00
undo.h eol style 2007-11-04 03:47:06 +00:00
vertsel.cpp more eol-style 2007-11-04 03:53:53 +00:00
watchbsp.cpp from nxn 2007-11-04 03:59:18 +00:00
watchbsp.h eol style 2007-11-04 03:47:06 +00:00
winding.cpp more eol-style 2007-11-04 03:53:53 +00:00
winding.h eol style 2007-11-04 03:47:06 +00:00
xmlstuff.h apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes 2008-02-18 20:54:58 +00:00
xywindow.cpp more eol-style 2007-11-04 03:53:53 +00:00
xywindow.h eol style 2007-11-04 03:47:06 +00:00
z.cpp more eol-style 2007-11-04 03:53:53 +00:00
z.h eol style 2007-11-04 03:47:06 +00:00
zwindow.cpp more eol-style 2007-11-04 03:53:53 +00:00
zwindow.h eol style 2007-11-04 03:47:06 +00:00