gtkradiant/contrib/bobtoolz/DEntity.cpp
Thomas Debesse 8aeff6b09a Do not do using namespace std to avoid type conflict
The STL now defines `std::byte` so doing `using namespace std`
will conflict will custom definition of `byte`, which this
legacy code is full of.

It looks like NetRadiant went the route of making explicit
usage of `std::` prefixed types and did not renamed the
custom definition of byte, so doing the same reduces diff
noise between the two trees.

This also makes the code future proof if the STL decides
to define some other types with common name.

This patches replaces all usages of `map`, `pair` and
`vector` with `std::map`, `std::pair` and `std::vector`
and remove the `using namespace std` line in `stl_check.h`.

```
libs/mathlib.h:132:44: error: reference to ‘byte’ is ambiguous
  132 | void NormalToLatLong( const vec3_t normal, byte bytes[2] );
      |                                            ^~~~
In file included from /usr/include/c++/11/bits/stl_algobase.h:61,
                 from /usr/include/c++/11/bits/char_traits.h:39,
                 from /usr/include/c++/11/ios:40,
                 from /usr/include/c++/11/ostream:38,
                 from /usr/include/c++/11/iostream:39,
                 from libs/missing.h:76,
                 from radiant/qe3.h:40,
                 from radiant/stdafx.h:39,
                 from radiant/bp_dlg.cpp:28:
/usr/include/c++/11/bits/cpp_type_traits.h:404:30: note: candidates are: ‘enum class std::byte’
  404 |   enum class byte : unsigned char;
      |                              ^~~~
```
2022-07-14 17:18:51 +02:00

648 lines
16 KiB
C++

/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// DEntity.cpp: implementation of the DEntity class.
//
//////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#ifdef _WIN32
#pragma warning(disable : 4786)
#endif
#include "DEntity.h"
#include "dialogs/dialogs-gtk.h"
#include "misc.h"
#include "CPortals.h"
const char* brushEntityList[] = {
"worldspawn",
"trigger_always",
"trigger_hurt",
"trigger_multiple",
"trigger_push",
"trigger_teleport",
"func_bobbing",
"func_button",
"func_door",
"func_group",
"func_pendulum",
"func_plat",
"func_rotating",
"func_static",
"func_timer",
"func_train",
0
};
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
DEntity::DEntity( const char *classname, int ID ){
SetClassname( classname );
m_nID = ID;
QER_Entity = NULL;
}
DEntity::~DEntity(){
ClearPatches();
ClearBrushes();
ClearEPairs();
}
//////////////////////////////////////////////////////////////////////
// Implementation
//////////////////////////////////////////////////////////////////////
void DEntity::ClearBrushes(){
for ( std::list<DBrush *>::const_iterator deadBrush = brushList.begin(); deadBrush != brushList.end(); deadBrush++ )
{
delete *deadBrush;
}
brushList.clear();
}
void DEntity::ClearPatches(){
for ( std::list<DPatch *>::const_iterator deadPatch = patchList.begin(); deadPatch != patchList.end(); deadPatch++ )
{
delete *deadPatch;
}
patchList.clear();
}
DPatch* DEntity::NewPatch(){
DPatch* newPatch = new DPatch;
patchList.push_back( newPatch );
return newPatch;
}
DBrush* DEntity::NewBrush( int ID ){
DBrush* newBrush = new DBrush( ID );
brushList.push_back( newBrush );
return newBrush;
}
char* getNextBracket( char* s ){
char* p = s;
while ( *p )
{
p++;
if ( *p == '(' ) {
break;
}
}
return p;
}
bool DEntity::LoadFromPrt( char *filename ){
CPortals portals;
strcpy( portals.fn, filename );
portals.Load();
if ( portals.node_count == 0 ) {
return FALSE;
}
ClearBrushes();
ClearEPairs();
bool build = false;
for ( unsigned int i = 0; i < portals.node_count; i++ )
{
build = false;
DBrush* brush = NewBrush();
for ( unsigned int j = 0; j < portals.node[i].portal_count; j++ )
{
for ( unsigned int k = 0; k < portals.node[i].portal[j].point_count - 2; k++ )
{
vec3_t v1, v2, normal, n;
VectorSubtract( portals.node[i].portal[j].point[k + 2].p, portals.node[i].portal[j].point[k + 1].p, v1 );
VectorSubtract( portals.node[i].portal[j].point[k].p, portals.node[i].portal[j].point[k + 1].p, v2 );
CrossProduct( v1, v2, n );
VectorNormalize( n, v2 );
if ( k == 0 ) {
VectorCopy( v2, normal );
}
else
{
VectorSubtract( v2, normal, v1 );
if ( VectorLength( v1 ) > 0.01 ) {
build = true;
break;
}
}
}
if ( !build ) {
brush->AddFace( portals.node[i].portal[j].point[2].p, portals.node[i].portal[j].point[1].p, portals.node[i].portal[j].point[0].p, "textures/common/caulk", FALSE );
}
else{
brush->AddFace( portals.node[i].portal[j].point[0].p, portals.node[i].portal[j].point[1].p, portals.node[i].portal[j].point[2].p, "textures/common/caulk", FALSE );
}
}
if ( build ) {
brush->BuildInRadiant( FALSE, NULL );
}
}
return TRUE;
}
DPlane* DEntity::AddFaceToBrush( vec3_t va, vec3_t vb, vec3_t vc, _QERFaceData* faceData, int ID ){
DBrush* buildBrush = GetBrushForID( ID );
return buildBrush->AddFace( va, vb, vc, faceData );
// slow, dont use much
}
DBrush* DEntity::GetBrushForID( int ID ){
DBrush* buildBrush = NULL;
for ( std::list<DBrush *>::const_iterator chkBrush = brushList.begin(); chkBrush != brushList.end(); chkBrush++ )
{
if ( ( *chkBrush )->m_nBrushID == ID ) {
buildBrush = ( *chkBrush );
break;
}
}
if ( !buildBrush ) {
buildBrush = NewBrush( ID );
}
return buildBrush;
}
void DEntity::LoadSelectedBrushes(){
ClearBrushes();
ClearEPairs();
int count = g_FuncTable.m_pfnAllocateSelectedBrushHandles();
for ( int i = 0; i < count; i++ ) {
brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( i );
if ( brush->pPatch ) {
continue;
}
DBrush* loadBrush = NewBrush( i );
loadBrush->LoadFromBrush_t( brush, TRUE );
}
g_FuncTable.m_pfnReleaseSelectedBrushHandles();
}
void DEntity::LoadSelectedPatches(){
ClearPatches();
ClearEPairs();
int count = g_FuncTable.m_pfnAllocateSelectedPatchHandles();
for ( int i = 0; i < count; i++ )
{
//$ FIXME: m_pfnGetPatchHandle
patchMesh_t *pmesh = (patchMesh_t*)g_FuncTable.m_pfnGetPatchData( i );
DPatch* loadPatch = NewPatch();
loadPatch->LoadFromBrush_t( pmesh->pSymbiot );
}
g_FuncTable.m_pfnReleasePatchHandles();
}
bool* DEntity::BuildIntersectList(){
int max = GetIDMax();
if ( max == 0 ) {
return NULL;
}
bool* pbIntList = new bool[max];
memset( pbIntList, 0, sizeof( bool ) * ( max ) );
for ( std::list<DBrush *>::const_iterator pB1 = brushList.begin(); pB1 != brushList.end(); pB1++ )
{
std::list<DBrush *>::const_iterator pB2 = pB1;
for ( pB2++; pB2 != brushList.end(); pB2++ )
{
if ( ( *pB1 )->IntersectsWith( ( *pB2 ) ) ) {
pbIntList[( *pB1 )->m_nBrushID] = TRUE;
pbIntList[( *pB2 )->m_nBrushID] = TRUE;
}
}
}
return pbIntList;
}
bool* DEntity::BuildDuplicateList(){
int max = GetIDMax();
if ( max == 0 ) {
return NULL;
}
bool* pbDupList = new bool[max];
memset( pbDupList, 0, sizeof( bool ) * ( max ) );
for ( std::list<DBrush *>::const_iterator pB1 = brushList.begin(); pB1 != brushList.end(); pB1++ )
{
std::list<DBrush *>::const_iterator pB2 = pB1;
for ( pB2++; pB2 != brushList.end(); pB2++ )
{
if ( **pB1 == *pB2 ) {
pbDupList[( *pB1 )->m_nBrushID] = TRUE;
pbDupList[( *pB2 )->m_nBrushID] = TRUE;
}
}
}
return pbDupList;
}
void DEntity::SelectBrushes( bool *selectList ){
if ( selectList == NULL ) {
return;
}
g_FuncTable.m_pfnDeselectAllBrushes();
g_FuncTable.m_pfnAllocateActiveBrushHandles();
for ( std::list<DBrush *>::const_iterator pBrush = brushList.begin(); pBrush != brushList.end(); pBrush++ )
{
if ( selectList[( *pBrush )->m_nBrushID] ) {
g_FuncTable.m_pfnSelectBrush( ( *pBrush )->QER_brush );
}
}
g_FuncTable.m_pfnReleaseActiveBrushHandles();
}
bool DEntity::LoadFromEntity( int id, bool bLoadPatches ) {
return LoadFromEntity( (entity_t*)g_FuncTable.m_pfnGetEntityHandle( id ), bLoadPatches );
}
bool DEntity::LoadFromEntity( entity_t* ent, bool bLoadPatches ) {
ClearPatches();
ClearBrushes();
ClearEPairs();
QER_Entity = ent;
epair_t* epl = *g_EntityTable.m_pfnGetEntityKeyValList( QER_Entity );
LoadEPairList( epl );
bool keep = FALSE;
int i;
for ( i = 0; brushEntityList[i]; i++ )
{
if ( !stricmp( brushEntityList[i], m_Classname ) ) {
keep = TRUE;
break;
}
}
if ( !keep ) {
return FALSE;
}
int count = g_FuncTable.m_pfnAllocateEntityBrushHandles( QER_Entity );
for ( i = 0; i < count; i++ )
{
brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetEntityBrushHandle( i );
if ( brush == NULL ) {
DoMessageBox( "GTKRadiant returned a NULL pointer, NOT a good sign", "WARNING!!!", MB_OK );
continue;
}
if ( brush->pPatch ) {
if ( bLoadPatches ) {
DPatch* loadPatch = NewPatch();
loadPatch->LoadFromBrush_t( brush );
}
}
else
{
DBrush* loadBrush = NewBrush( i );
loadBrush->LoadFromBrush_t( brush, TRUE );
}
}
g_FuncTable.m_pfnReleaseEntityBrushHandles();
return TRUE;
}
void DEntity::RemoveNonCheckBrushes( std::list<Str>* exclusionList, bool useDetail ){
std::list<DBrush *>::iterator chkBrush = brushList.begin();
while ( chkBrush != brushList.end() )
{
if ( !useDetail ) {
if ( ( *chkBrush )->IsDetail() ) {
delete *chkBrush;
chkBrush = brushList.erase( chkBrush );
continue;
}
}
std::list<Str>::iterator eTexture;
for ( eTexture = exclusionList->begin(); eTexture != exclusionList->end(); eTexture++ )
{
if ( ( *chkBrush )->HasTexture( ( *eTexture ).GetBuffer() ) ) {
delete *chkBrush;
chkBrush = brushList.erase( chkBrush );
break;
}
}
if ( eTexture == exclusionList->end() ) {
chkBrush++;
}
}
}
void DEntity::ResetChecks( std::list<Str>* exclusionList ){
for ( std::list<DBrush *>::const_iterator resetBrush = brushList.begin(); resetBrush != brushList.end(); resetBrush++ )
{
( *resetBrush )->ResetChecks( exclusionList );
}
}
int DEntity::FixBrushes( bool rebuild ){
g_FuncTable.m_pfnAllocateActiveBrushHandles();
int cnt = 0;
for ( std::list<DBrush *>::const_iterator fixBrush = brushList.begin(); fixBrush != brushList.end(); fixBrush++ )
{
int count = ( *fixBrush )->RemoveRedundantPlanes();
if ( count ) {
cnt += count;
if ( rebuild ) {
g_FuncTable.m_pfnDeleteBrushHandle( ( *fixBrush )->QER_brush );
( *fixBrush )->BuildInRadiant( FALSE, NULL );
}
}
}
g_FuncTable.m_pfnReleaseActiveBrushHandles();
return cnt;
}
void DEntity::BuildInRadiant( bool allowDestruction ){
bool makeEntity = strcmp( m_Classname, "worldspawn" ) ? true : false;
if ( makeEntity ) {
entity_t* pE = (entity_t*)g_FuncTable.m_pfnCreateEntityHandle();
epair_t* pEpS = GetNextChainItem( NULL, "classname", m_Classname );
epair_t* pEp = pEpS;
for ( std::list<DEPair* >::const_iterator buildEPair = epairList.begin(); buildEPair != epairList.end(); buildEPair++ )
{
pEp = GetNextChainItem( pEp, ( *buildEPair )->key, ( *buildEPair )->value );
}
g_EntityTable.m_pfnSetEntityKeyValList( pE, pEpS );
g_FuncTable.m_pfnCommitEntityHandleToMap( pE );
for ( std::list<DBrush *>::const_iterator buildBrush = brushList.begin(); buildBrush != brushList.end(); buildBrush++ )
( *buildBrush )->BuildInRadiant( allowDestruction, NULL, pE );
for ( std::list<DPatch *>::const_iterator buildPatch = patchList.begin(); buildPatch != patchList.end(); buildPatch++ )
( *buildPatch )->BuildInRadiant( pE );
QER_Entity = pE;
}
else
{
for ( std::list<DBrush *>::const_iterator buildBrush = brushList.begin(); buildBrush != brushList.end(); buildBrush++ )
( *buildBrush )->BuildInRadiant( allowDestruction, NULL );
for ( std::list<DPatch *>::const_iterator buildPatch = patchList.begin(); buildPatch != patchList.end(); buildPatch++ )
( *buildPatch )->BuildInRadiant();
}
}
int DEntity::GetIDMax( void ) {
int max = -1;
for ( std::list<DBrush *>::const_iterator cntBrush = brushList.begin(); cntBrush != brushList.end(); cntBrush++ ) {
if ( ( *cntBrush )->m_nBrushID > max ) {
max = ( *cntBrush )->m_nBrushID;
}
}
return max + 1;
}
void DEntity::SetClassname( const char *classname ) {
m_Classname = classname;
}
void DEntity::SaveToFile( FILE *pFile ){
fprintf( pFile, "{\n" );
fprintf( pFile, "\"classname\" \"%s\"\n", (const char *)m_Classname );
for ( std::list<DEPair *>::const_iterator ep = epairList.begin(); ep != epairList.end(); ep++ )
{
fprintf( pFile, "\"%s\" \"%s\"\n", (const char *)( *ep )->key, (const char *)( *ep )->value );
}
for ( std::list<DBrush *>::const_iterator bp = brushList.begin(); bp != brushList.end(); bp++ )
{
( *bp )->SaveToFile( pFile );
}
fprintf( pFile, "}\n" );
}
void DEntity::ClearEPairs(){
for ( std::list<DEPair *>::const_iterator deadEPair = epairList.begin(); deadEPair != epairList.end(); deadEPair++ )
{
delete ( *deadEPair );
}
epairList.clear();
}
void DEntity::AddEPair( const char *key, const char *value ) {
DEPair* newEPair;
newEPair = FindEPairByKey( key );
if ( !newEPair ) {
newEPair = new DEPair;
newEPair->Build( key, value );
epairList.push_back( newEPair );
}
else {
newEPair->Build( key, value );
}
}
void DEntity::LoadEPairList( epair_t *epl ){
epair_t* ep = epl;
while ( ep )
{
if ( !strcmp( ep->key, "classname" ) ) {
SetClassname( ep->value );
}
else{
AddEPair( ep->key, ep->value );
}
ep = ep->next;
}
}
bool DEntity::ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation, bool rebuild ){
g_FuncTable.m_pfnDeselectAllBrushes();
g_FuncTable.m_pfnAllocateActiveBrushHandles();
bool reset = FALSE;
for ( std::list<DBrush *>::const_iterator resetBrush = brushList.begin(); resetBrush != brushList.end(); resetBrush++ )
{
bool tmp = ( *resetBrush )->ResetTextures( textureName, fScale, fShift, rotation, newTextureName,
bResetTextureName, bResetScale, bResetShift, bResetRotation );
if ( tmp ) {
reset = TRUE;
if ( rebuild ) {
entity_t *pE = ( *resetBrush )->QER_brush->owner;
g_FuncTable.m_pfnDeleteBrushHandle( ( *resetBrush )->QER_brush );
( *resetBrush )->BuildInRadiant( FALSE, NULL, pE->entityId == 0 ? NULL : pE );
if ( pE->entityId == 0 ? NULL : pE ) {
}
}
}
}
if ( bResetTextureName ) {
for ( std::list<DPatch *>::const_iterator resetPatch = patchList.begin(); resetPatch != patchList.end(); resetPatch++ )
{
bool tmp = ( *resetPatch )->ResetTextures( textureName, newTextureName );
if ( tmp ) {
reset = TRUE;
if ( rebuild ) {
entity_t *pE = ( *resetPatch )->QER_brush->owner;
g_FuncTable.m_pfnDeleteBrushHandle( ( *resetPatch )->QER_brush );
( *resetPatch )->BuildInRadiant( pE->entityId == 0 ? NULL : pE );
}
}
}
}
g_FuncTable.m_pfnReleaseActiveBrushHandles();
return reset;
}
DEPair* DEntity::FindEPairByKey( const char* keyname ){
for ( std::list<DEPair *>::const_iterator ep = epairList.begin(); ep != epairList.end(); ep++ )
{
char* c = ( *ep )->key;
if ( !strcmp( c, keyname ) ) {
return *ep;
}
}
return NULL;
}
void DEntity::RemoveFromRadiant(){
g_EntityTable.m_pfnEntity_Free( (entity_t*)QER_Entity );
QER_Entity = NULL;
}
void DEntity::SpawnString( const char* key, const char* defaultstring, const char** out ){
DEPair* pEP = FindEPairByKey( key );
if ( pEP ) {
*out = pEP->value;
}
else {
*out = defaultstring;
}
}
void DEntity::SpawnInt( const char* key, const char* defaultstring, int* out ){
DEPair* pEP = FindEPairByKey( key );
if ( pEP ) {
*out = atoi( pEP->value );
}
else {
*out = atoi( defaultstring );
}
}
void DEntity::SpawnFloat( const char* key, const char* defaultstring, float* out ){
DEPair* pEP = FindEPairByKey( key );
if ( pEP ) {
*out = static_cast< float >( atof( pEP->value ) );
}
else {
*out = static_cast< float >( atof( defaultstring ) );
}
}
void DEntity::SpawnVector( const char* key, const char* defaultstring, vec_t* out ){
DEPair* pEP = FindEPairByKey( key );
if ( pEP ) {
sscanf( pEP->value, "%f %f %f", &out[0], &out[1], &out[2] );
}
else {
sscanf( defaultstring, "%f %f %f", &out[0], &out[1], &out[2] );
}
}
int DEntity::GetBrushCount( void ) {
return brushList.size();
}
DBrush* DEntity::FindBrushByPointer( brush_t* brush ) {
for ( std::list<DBrush *>::const_iterator listBrush = brushList.begin(); listBrush != brushList.end(); listBrush++ ) {
DBrush* pBrush = ( *listBrush );
if ( pBrush->QER_brush == brush ) {
return pBrush;
}
}
return NULL;
}