..
.cvsignore
transfer from internal tree r5311 branches/1.4-gpl
2007-09-12 18:54:28 +00:00
brush.c
Renaming #define constants:
2011-01-12 03:21:31 +00:00
brush_primit.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
bsp.c
merge branch work back into trunk
2008-09-01 17:34:10 +00:00
bspfile_abstract.c
merge branch work back into trunk
2008-09-01 17:34:10 +00:00
bspfile_ibsp.c
patch from Rudolf Polzer implementing bsp46 support and adding -game
2008-09-20 11:07:36 +00:00
bspfile_rbsp.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
changelog.q3map1
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
changelog.q3map2.txt
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
convert_ase.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
convert_map.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
decals.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
facebsp.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
fog.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_ef.h
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_etut.h
patch from Rudolf Polzer implementing bsp46 support and adding -game
2008-09-20 11:07:36 +00:00
game_ja.h
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_jk2.h
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_nexuiz.h
patch from Rudolf Polzer implementing bsp46 support and adding -game
2008-09-20 11:07:36 +00:00
game_qfusion.h
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_quake3.h
patch from Rudolf Polzer implementing bsp46 support and adding -game
2008-09-20 11:07:36 +00:00
game_quakelive.h
remove some FIXME comments about quakelive paths, since they are the
2008-09-20 11:12:28 +00:00
game_reaction.h
Modifying game_reaction.h (for the game Reaction) to add custom surfaces.
2011-01-22 07:03:51 +00:00
game_sof2.h
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_t.h
eol style
2007-11-04 03:47:06 +00:00
game_tenebrae.h
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_tremulous.h
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
game_wolf.h
patch from Rudolf Polzer implementing bsp46 support and adding -game
2008-09-20 11:07:36 +00:00
game_wolfet.h
patch from Rudolf Polzer implementing bsp46 support and adding -game
2008-09-20 11:07:36 +00:00
image.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
leakfile.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
light.c
merge branch work back into trunk
2008-09-01 17:34:10 +00:00
light_bounce.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
light_shadows.c
ABToSVK commit
2008-08-24 03:20:51 +00:00
light_trace.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
light_ydnar.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
lightmaps.c
eol style
2007-11-04 03:47:06 +00:00
lightmaps_ydnar.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
listen.pl
...
2007-11-04 04:08:17 +00:00
main.c
compiles again on win32, trashed mhash
2010-11-26 05:59:17 +00:00
map.c
Renaming #define constants:
2011-01-12 03:21:31 +00:00
mesh.c
ABToSVK commit
2008-08-24 03:20:51 +00:00
model.c
Fixing a 45 degree model clipping problem.
2011-01-19 06:41:33 +00:00
patch.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
path_init.c
In function AddGamePath() in path_init.c for q3map2,
2011-01-20 07:15:47 +00:00
portals.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
prtfile.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
q3map2.h
Adding game_reaction.h to q3map2. We cannot use "-game quake3" because
2011-01-20 06:31:26 +00:00
q3map2.ico
transfer from internal tree r5311 branches/1.4-gpl
2007-09-12 18:54:28 +00:00
q3map2.rc
transfer from internal tree r5311 branches/1.4-gpl
2007-09-12 18:54:28 +00:00
q3map2.vcproj
merge branch work back into trunk
2008-09-01 17:34:10 +00:00
q3map2_VC9.vcproj
rebuilt gtk binary dependencies file
2010-12-13 04:21:05 +00:00
shaders.c
compiles again on win32, trashed mhash
2010-11-26 05:59:17 +00:00
surface.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
surface_extra.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
surface_foliage.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
surface_fur.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
surface_meta.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
tjunction.c
Increasing the values of 3 constants that control how much space is reserved
2011-01-11 09:49:45 +00:00
tree.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
vis.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
visflow.c
ported over the 1.5 branch version of q3map2 which is newer
2008-07-25 07:31:37 +00:00
writebsp.c
merge branch work back into trunk
2008-09-01 17:34:10 +00:00