gtkradiant/tools/quake3/q3map2
rambetter 7dceb250fe Modifying game_reaction.h (for the game Reaction) to add custom surfaces.
This is more convenient than using custinfoparms.txt.  TTI (from the
Reaction team) game these to me.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@434 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-22 07:03:51 +00:00
..
.cvsignore transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
brush.c Renaming #define constants: 2011-01-12 03:21:31 +00:00
brush_primit.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
bsp.c merge branch work back into trunk 2008-09-01 17:34:10 +00:00
bspfile_abstract.c merge branch work back into trunk 2008-09-01 17:34:10 +00:00
bspfile_ibsp.c patch from Rudolf Polzer implementing bsp46 support and adding -game 2008-09-20 11:07:36 +00:00
bspfile_rbsp.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
changelog.q3map1 ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
changelog.q3map2.txt ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
convert_ase.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
convert_map.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
decals.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
facebsp.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
fog.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_ef.h ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_etut.h patch from Rudolf Polzer implementing bsp46 support and adding -game 2008-09-20 11:07:36 +00:00
game_ja.h ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_jk2.h ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_nexuiz.h patch from Rudolf Polzer implementing bsp46 support and adding -game 2008-09-20 11:07:36 +00:00
game_qfusion.h ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_quake3.h patch from Rudolf Polzer implementing bsp46 support and adding -game 2008-09-20 11:07:36 +00:00
game_quakelive.h remove some FIXME comments about quakelive paths, since they are the 2008-09-20 11:12:28 +00:00
game_reaction.h Modifying game_reaction.h (for the game Reaction) to add custom surfaces. 2011-01-22 07:03:51 +00:00
game_sof2.h ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_t.h eol style 2007-11-04 03:47:06 +00:00
game_tenebrae.h ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_tremulous.h ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
game_wolf.h patch from Rudolf Polzer implementing bsp46 support and adding -game 2008-09-20 11:07:36 +00:00
game_wolfet.h patch from Rudolf Polzer implementing bsp46 support and adding -game 2008-09-20 11:07:36 +00:00
image.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
leakfile.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
light.c merge branch work back into trunk 2008-09-01 17:34:10 +00:00
light_bounce.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
light_shadows.c ABToSVK commit 2008-08-24 03:20:51 +00:00
light_trace.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
light_ydnar.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
lightmaps.c eol style 2007-11-04 03:47:06 +00:00
lightmaps_ydnar.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
listen.pl ... 2007-11-04 04:08:17 +00:00
main.c compiles again on win32, trashed mhash 2010-11-26 05:59:17 +00:00
map.c Renaming #define constants: 2011-01-12 03:21:31 +00:00
mesh.c ABToSVK commit 2008-08-24 03:20:51 +00:00
model.c Fixing a 45 degree model clipping problem. 2011-01-19 06:41:33 +00:00
patch.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
path_init.c In function AddGamePath() in path_init.c for q3map2, 2011-01-20 07:15:47 +00:00
portals.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
prtfile.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
q3map2.h Adding game_reaction.h to q3map2. We cannot use "-game quake3" because 2011-01-20 06:31:26 +00:00
q3map2.ico transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
q3map2.rc transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
q3map2.vcproj merge branch work back into trunk 2008-09-01 17:34:10 +00:00
q3map2_VC9.vcproj rebuilt gtk binary dependencies file 2010-12-13 04:21:05 +00:00
shaders.c compiles again on win32, trashed mhash 2010-11-26 05:59:17 +00:00
surface.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
surface_extra.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
surface_foliage.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
surface_fur.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
surface_meta.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
tjunction.c Increasing the values of 3 constants that control how much space is reserved 2011-01-11 09:49:45 +00:00
tree.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
vis.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
visflow.c ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
writebsp.c merge branch work back into trunk 2008-09-01 17:34:10 +00:00