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https://github.com/TTimo/GtkRadiant.git
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95ac019c00
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@46 8a3a26a2-13c4-0310-b231-cf6edde360e5
90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "plugin.h"
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#include "ibrush.h"
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#include "ipatch.h"
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#include "ifiletypes.h"
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#include "ieclass.h"
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#include "qerplugin.h"
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#include "modulesystem/singletonmodule.h"
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#include "typesystem.h"
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#include "xmlparse.h"
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#include "xmlwrite.h"
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class MapXMLDependencies :
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public GlobalRadiantModuleRef,
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public GlobalBrushModuleRef,
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public GlobalPatchModuleRef,
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public GlobalFiletypesModuleRef,
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public GlobalEntityClassManagerModuleRef,
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public GlobalSceneGraphModuleRef
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{
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public:
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MapXMLDependencies() :
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GlobalBrushModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("brushtypes")),
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GlobalPatchModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("patchtypes")),
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GlobalEntityClassManagerModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("entityclass"))
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{
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}
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};
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class MapXMLAPI : public TypeSystemRef, public MapFormat
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{
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public:
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typedef MapFormat Type;
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STRING_CONSTANT(Name, "xmlq3");
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MapXMLAPI()
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{
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GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("xml quake3 maps", "*.xmap"));
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}
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MapFormat* getTable()
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{
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return this;
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}
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void readGraph(scene::Node& root, TextInputStream& inputStream, EntityCreator& entityTable) const
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{
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Map_Read(root, inputStream, entityTable);
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}
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void writeGraph(scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& outputStream) const
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{
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Map_Write(root, traverse, outputStream);
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}
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};
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typedef SingletonModule<MapXMLAPI, MapXMLDependencies> MapXMLModule;
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MapXMLModule g_MapXMLModule;
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extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules(ModuleServer& server)
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{
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initialiseModule(server);
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g_MapXMLModule.selfRegister();
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}
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