gtkradiant/tools/quake3/q3map2/main.c
divverent 75ba6b77ec use "minimaps" directory for warsow
git-svn-id: svn://svn.icculus.org/netradiant/trunk@346 61c419a2-8eb2-4b30-bcec-8cead039b335
2018-02-06 05:01:55 +01:00

922 lines
22 KiB
C

/* -------------------------------------------------------------------------------
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
/* marker */
#define MAIN_C
/* dependencies */
#include "q3map2.h"
/*
Random()
returns a pseudorandom number between 0 and 1
*/
vec_t Random( void ){
return (vec_t) rand() / RAND_MAX;
}
char *Q_strncpyz( char *dst, const char *src, size_t len ) {
if ( len == 0 ) {
abort();
}
strncpy( dst, src, len );
dst[ len - 1 ] = '\0';
return dst;
}
char *Q_strcat( char *dst, size_t dlen, const char *src ) {
size_t n = strlen( dst );
if ( n > dlen ) {
abort(); /* buffer overflow */
}
return Q_strncpyz( dst + n, src, dlen - n );
}
char *Q_strncat( char *dst, size_t dlen, const char *src, size_t slen ) {
size_t n = strlen( dst );
if ( n > dlen ) {
abort(); /* buffer overflow */
}
return Q_strncpyz( dst + n, src, MIN( slen, dlen - n ) );
}
/*
ExitQ3Map()
cleanup routine
*/
static void ExitQ3Map( void ){
BSPFilesCleanup();
if ( mapDrawSurfs != NULL ) {
free( mapDrawSurfs );
}
}
/* minimap stuff */
/* borrowed from light.c */
void WriteTGA24( char *filename, byte *data, int width, int height, qboolean flip );
typedef struct minimap_s
{
bspModel_t *model;
int width;
int height;
int samples;
float *sample_offsets;
float sharpen_boxmult;
float sharpen_centermult;
float *data1f;
float *sharpendata1f;
vec3_t mins, size;
}
minimap_t;
static minimap_t minimap;
qboolean BrushIntersectionWithLine(bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out)
{
int i;
qboolean in = qfalse, out = qfalse;
bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
for(i = 0; i < brush->numSides; ++i)
{
bspPlane_t *p = &bspPlanes[sides[i].planeNum];
float sn = DotProduct(start, p->normal);
float dn = DotProduct(dir, p->normal);
if(dn == 0)
{
if(sn > p->dist)
return qfalse; // outside!
}
else
{
float t = (p->dist - sn) / dn;
if(dn < 0)
{
if(!in || t > *t_in)
{
*t_in = t;
in = qtrue;
// as t_in can only increase, and t_out can only decrease, early out
if(out && *t_in >= *t_out)
return qfalse;
}
}
else
{
if(!out || t < *t_out)
{
*t_out = t;
out = qtrue;
// as t_in can only increase, and t_out can only decrease, early out
if(in && *t_in >= *t_out)
return qfalse;
}
}
}
}
return in && out;
}
static float MiniMapSample(float x, float y)
{
vec3_t org, dir;
int i, bi;
float t0, t1;
float samp;
bspBrush_t *b;
bspBrushSide_t *s;
int cnt;
org[0] = x;
org[1] = y;
org[2] = 0;
dir[0] = 0;
dir[1] = 0;
dir[2] = 1;
cnt = 0;
samp = 0;
for(i = 0; i < minimap.model->numBSPBrushes; ++i)
{
bi = minimap.model->firstBSPBrush + i;
if(opaqueBrushes[bi >> 3] & (1 << (bi & 7)))
{
b = &bspBrushes[bi];
// sort out mins/maxs of the brush
s = &bspBrushSides[b->firstSide];
if(x < -bspPlanes[s[0].planeNum].dist)
continue;
if(x > +bspPlanes[s[1].planeNum].dist)
continue;
if(y < -bspPlanes[s[2].planeNum].dist)
continue;
if(y > +bspPlanes[s[3].planeNum].dist)
continue;
if(BrushIntersectionWithLine(b, org, dir, &t0, &t1))
{
samp += t1 - t0;
++cnt;
}
}
}
return samp;
}
void RandomVector2f(float v[2])
{
do
{
v[0] = 2 * Random() - 1;
v[1] = 2 * Random() - 1;
}
while(v[0] * v[0] + v[1] * v[1] > 1);
}
static void MiniMapRandomlySupersampled(int y)
{
int x, i;
float *p = &minimap.data1f[y * minimap.width];
float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
float dx = minimap.size[0] / (float) minimap.width;
float dy = minimap.size[1] / (float) minimap.height;
float uv[2];
float thisval;
for(x = 0; x < minimap.width; ++x)
{
float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
float val = 0;
for(i = 0; i < minimap.samples; ++i)
{
RandomVector2f(uv);
thisval = MiniMapSample(
xmin + (uv[0] + 0.5) * dx, /* exaggerated random pattern for better results */
ymin + (uv[1] + 0.5) * dy /* exaggerated random pattern for better results */
);
val += thisval;
}
val /= minimap.samples * minimap.size[2];
*p++ = val;
}
}
static void MiniMapSupersampled(int y)
{
int x, i;
float *p = &minimap.data1f[y * minimap.width];
float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
float dx = minimap.size[0] / (float) minimap.width;
float dy = minimap.size[1] / (float) minimap.height;
for(x = 0; x < minimap.width; ++x)
{
float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
float val = 0;
for(i = 0; i < minimap.samples; ++i)
{
float thisval = MiniMapSample(
xmin + minimap.sample_offsets[2*i+0] * dx,
ymin + minimap.sample_offsets[2*i+1] * dy
);
val += thisval;
}
val /= minimap.samples * minimap.size[2];
*p++ = val;
}
}
static void MiniMapNoSupersampling(int y)
{
int x;
float *p = &minimap.data1f[y * minimap.width];
float ymin = minimap.mins[1] + minimap.size[1] * ((y + 0.5) / (float) minimap.height);
for(x = 0; x < minimap.width; ++x)
{
float xmin = minimap.mins[0] + minimap.size[0] * ((x + 0.5) / (float) minimap.width);
*p++ = MiniMapSample(xmin, ymin) / minimap.size[2];
}
}
static void MiniMapSharpen(int y)
{
int x;
qboolean up = (y > 0);
qboolean down = (y < minimap.height - 1);
float *p = &minimap.data1f[y * minimap.width];
float *q = &minimap.sharpendata1f[y * minimap.width];
for(x = 0; x < minimap.width; ++x)
{
qboolean left = (x > 0);
qboolean right = (x < minimap.width - 1);
float val = p[0] * minimap.sharpen_centermult;
if(left && up)
val += p[-1 -minimap.width] * minimap.sharpen_boxmult;
if(left && down)
val += p[-1 +minimap.width] * minimap.sharpen_boxmult;
if(right && up)
val += p[+1 -minimap.width] * minimap.sharpen_boxmult;
if(right && down)
val += p[+1 +minimap.width] * minimap.sharpen_boxmult;
if(left)
val += p[-1] * minimap.sharpen_boxmult;
if(right)
val += p[+1] * minimap.sharpen_boxmult;
if(up)
val += p[-minimap.width] * minimap.sharpen_boxmult;
if(down)
val += p[+minimap.width] * minimap.sharpen_boxmult;
++p;
*q++ = val;
}
}
void MiniMapMakeMinsMaxs(vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect)
{
vec3_t mins, maxs, extend;
VectorCopy(mins_in, mins);
VectorCopy(maxs_in, maxs);
// line compatible to nexuiz mapinfo
Sys_Printf("size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
if(keepaspect)
{
VectorSubtract(maxs, mins, extend);
if(extend[1] > extend[0])
{
mins[0] -= (extend[1] - extend[0]) * 0.5;
maxs[0] += (extend[1] - extend[0]) * 0.5;
}
else
{
mins[1] -= (extend[0] - extend[1]) * 0.5;
maxs[1] += (extend[0] - extend[1]) * 0.5;
}
}
/* border: amount of black area around the image */
/* input: border, 1-2*border, border but we need border/(1-2*border) */
VectorSubtract(maxs, mins, extend);
VectorScale(extend, border / (1 - 2 * border), extend);
VectorSubtract(mins, extend, mins);
VectorAdd(maxs, extend, maxs);
VectorCopy(mins, minimap.mins);
VectorSubtract(maxs, mins, minimap.size);
// line compatible to nexuiz mapinfo
Sys_Printf("size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
}
/*
MiniMapSetupBrushes()
determines solid non-sky brushes in the world
*/
void MiniMapSetupBrushes( void )
{
int i, b, compileFlags;
bspBrush_t *brush;
bspShader_t *shader;
shaderInfo_t *si;
/* note it */
Sys_FPrintf( SYS_VRB, "--- MiniMapSetupBrushes ---\n" );
/* allocate */
if( opaqueBrushes == NULL )
opaqueBrushes = safe_malloc( numBSPBrushes / 8 + 1 );
/* clear */
memset( opaqueBrushes, 0, numBSPBrushes / 8 + 1 );
numOpaqueBrushes = 0;
/* walk the list of worldspawn brushes */
for( i = 0; i < minimap.model->numBSPBrushes; i++ )
{
/* get brush */
b = minimap.model->firstBSPBrush + i;
brush = &bspBrushes[ b ];
#if 0
/* check all sides */
compileFlags = 0;
for( j = 0; j < brush->numSides; j++ )
{
/* do bsp shader calculations */
side = &bspBrushSides[ brush->firstSide + j ];
shader = &bspShaders[ side->shaderNum ];
/* get shader info */
si = ShaderInfoForShader( shader->shader );
if( si == NULL )
continue;
/* or together compile flags */
compileFlags |= si->compileFlags;
}
#else
shader = &bspShaders[ brush->shaderNum ];
si = ShaderInfoForShader( shader->shader );
if( si == NULL )
compileFlags = 0;
else
compileFlags = si->compileFlags;
#endif
/* determine if this brush is solid */
if( (compileFlags & (C_SOLID | C_SKY)) == C_SOLID )
{
opaqueBrushes[ b >> 3 ] |= (1 << (b & 7));
numOpaqueBrushes++;
maxOpaqueBrush = i;
}
}
/* emit some statistics */
Sys_FPrintf( SYS_VRB, "%9d solid brushes\n", numOpaqueBrushes );
}
qboolean MiniMapEvaluateSampleOffsets(int *bestj, int *bestk, float *bestval)
{
float val, dx, dy;
int j, k;
*bestj = *bestk = -1;
*bestval = 3; /* max possible val is 2 */
for(j = 0; j < minimap.samples; ++j)
for(k = j + 1; k < minimap.samples; ++k)
{
dx = minimap.sample_offsets[2*j+0] - minimap.sample_offsets[2*k+0];
dy = minimap.sample_offsets[2*j+1] - minimap.sample_offsets[2*k+1];
if(dx > +0.5) dx -= 1;
if(dx < -0.5) dx += 1;
if(dy > +0.5) dy -= 1;
if(dy < -0.5) dy += 1;
val = dx * dx + dy * dy;
if(val < *bestval)
{
*bestj = j;
*bestk = k;
*bestval = val;
}
}
return *bestval < 3;
}
void MiniMapMakeSampleOffsets()
{
int i, j, k, jj, kk;
float val, valj, valk, sx, sy, rx, ry;
Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
/* start with entirely random samples */
for(i = 0; i < minimap.samples; ++i)
{
minimap.sample_offsets[2*i+0] = Random();
minimap.sample_offsets[2*i+1] = Random();
}
for(i = 0; i < 1000; ++i)
{
if(MiniMapEvaluateSampleOffsets(&j, &k, &val))
{
sx = minimap.sample_offsets[2*j+0];
sy = minimap.sample_offsets[2*j+1];
minimap.sample_offsets[2*j+0] = rx = Random();
minimap.sample_offsets[2*j+1] = ry = Random();
if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valj))
valj = -1;
minimap.sample_offsets[2*j+0] = sx;
minimap.sample_offsets[2*j+1] = sy;
sx = minimap.sample_offsets[2*k+0];
sy = minimap.sample_offsets[2*k+1];
minimap.sample_offsets[2*k+0] = rx;
minimap.sample_offsets[2*k+1] = ry;
if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valk))
valk = -1;
minimap.sample_offsets[2*k+0] = sx;
minimap.sample_offsets[2*k+1] = sy;
if(valj > valk)
{
if(valj > val)
{
/* valj is the greatest */
minimap.sample_offsets[2*j+0] = rx;
minimap.sample_offsets[2*j+1] = ry;
i = -1;
}
else
{
/* valj is the greater and it is useless - forget it */
}
}
else
{
if(valk > val)
{
/* valk is the greatest */
minimap.sample_offsets[2*k+0] = rx;
minimap.sample_offsets[2*k+1] = ry;
i = -1;
}
else
{
/* valk is the greater and it is useless - forget it */
}
}
}
else
break;
}
}
void MergeRelativePath(char *out, const char *absolute, const char *relative)
{
const char *endpos = absolute + strlen(absolute);
while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
--endpos;
while(relative[0] == '.' && relative[1] == '.' && (relative[2] == '/' || relative[2] == '\\'))
{
relative += 3;
while(endpos != absolute)
{
--endpos;
if(*endpos == '/' || *endpos == '\\')
break;
}
while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
--endpos;
}
memcpy(out, absolute, endpos - absolute);
out[endpos - absolute] = '/';
strcpy(out + (endpos - absolute + 1), relative);
}
int MiniMapBSPMain( int argc, char **argv )
{
char minimapFilename[1024];
char basename[1024];
char path[1024];
char relativeMinimapFilename[1024];
float minimapSharpen;
float border;
byte *data3b, *p;
float *q;
int x, y;
int i;
vec3_t mins, maxs;
qboolean keepaspect;
/* arg checking */
if( argc < 2 )
{
Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
return 0;
}
/* load the BSP first */
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
Sys_Printf( "Loading %s\n", source );
BeginMapShaderFile( source );
LoadShaderInfo();
LoadBSPFile( source );
minimap.model = &bspModels[0];
VectorCopy(minimap.model->mins, mins);
VectorCopy(minimap.model->maxs, maxs);
*minimapFilename = 0;
minimapSharpen = game->miniMapSharpen;
minimap.width = minimap.height = game->miniMapSize;
border = game->miniMapBorder;
keepaspect = game->miniMapKeepAspect;
minimap.samples = 1;
minimap.sample_offsets = NULL;
/* process arguments */
for( i = 1; i < (argc - 1); i++ )
{
if( !strcmp( argv[ i ], "-size" ) )
{
minimap.width = minimap.height = atoi(argv[i + 1]);
i++;
Sys_Printf( "Image size set to %i\n", minimap.width );
}
else if( !strcmp( argv[ i ], "-sharpen" ) )
{
minimapSharpen = atof(argv[i + 1]);
i++;
Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
}
else if( !strcmp( argv[ i ], "-samples" ) )
{
minimap.samples = atoi(argv[i + 1]);
i++;
Sys_Printf( "Samples set to %i\n", minimap.samples );
if(minimap.sample_offsets)
free(minimap.sample_offsets);
minimap.sample_offsets = malloc(2 * sizeof(*minimap.sample_offsets) * minimap.samples);
MiniMapMakeSampleOffsets();
}
else if( !strcmp( argv[ i ], "-random" ) )
{
minimap.samples = atoi(argv[i + 1]);
i++;
Sys_Printf( "Random samples set to %i\n", minimap.samples );
if(minimap.sample_offsets)
free(minimap.sample_offsets);
minimap.sample_offsets = NULL;
}
else if( !strcmp( argv[ i ], "-border" ) )
{
border = atof(argv[i + 1]);
i++;
Sys_Printf( "Border set to %f\n", border );
}
else if( !strcmp( argv[ i ], "-keepaspect" ) )
{
keepaspect = qtrue;
Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
}
else if( !strcmp( argv[ i ], "-nokeepaspect" ) )
{
keepaspect = qfalse;
Sys_Printf( "Not keeping aspect ratio\n", border );
}
else if( !strcmp( argv[ i ], "-o" ) )
{
strcpy(minimapFilename, argv[i + 1]);
i++;
Sys_Printf( "Output file name set to %s\n", minimapFilename );
}
else if( !strcmp( argv[ i ], "-minmax" ) && i < (argc - 7) )
{
mins[0] = atof(argv[i + 1]);
mins[1] = atof(argv[i + 2]);
mins[2] = atof(argv[i + 3]);
maxs[0] = atof(argv[i + 4]);
maxs[1] = atof(argv[i + 5]);
maxs[2] = atof(argv[i + 6]);
i += 6;
Sys_Printf( "Map mins/maxs overridden\n" );
}
}
MiniMapMakeMinsMaxs(mins, maxs, border, keepaspect);
if(!*minimapFilename)
{
ExtractFileBase(source, basename);
ExtractFilePath(source, path);
sprintf(relativeMinimapFilename, game->miniMapNameFormat, basename);
MergeRelativePath(minimapFilename, path, relativeMinimapFilename);
Sys_Printf("Output file name automatically set to %s\n", minimapFilename);
}
if(minimapSharpen >= 0)
{
minimap.sharpen_centermult = 8 * minimapSharpen + 1;
minimap.sharpen_boxmult = -minimapSharpen;
}
minimap.data1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
data3b = safe_malloc(minimap.width * minimap.height * 3);
if(minimapSharpen >= 0)
minimap.sharpendata1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
MiniMapSetupBrushes();
if(minimap.samples <= 1)
{
Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapNoSupersampling);
}
else
{
if(minimap.sample_offsets)
{
Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSupersampled);
}
else
{
Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapRandomlySupersampled);
}
}
if(minimap.sharpendata1f)
{
Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSharpen);
q = minimap.sharpendata1f;
}
else
{
q = minimap.data1f;
}
Sys_Printf( "\nConverting...");
p = data3b;
for(y = 0; y < minimap.height; ++y)
for(x = 0; x < minimap.width; ++x)
{
byte b;
float v = *q++;
if(v < 0) v = 0;
if(v > 255.0/256.0) v = 255.0/256.0;
b = v * 256;
*p++ = b;
*p++ = b;
*p++ = b;
}
Sys_Printf( " writing to %s...", minimapFilename );
ExtractFilePath(minimapFilename, path);
Q_mkdir(path);
WriteTGA24(minimapFilename, data3b, minimap.width, minimap.height, qfalse);
Sys_Printf( " done.\n" );
/* return to sender */
return 0;
}
/*
main()
q3map mojo...
*/
int main( int argc, char **argv ){
int i, r;
double start, end;
/* we want consistent 'randomness' */
srand( 0 );
/* start timer */
start = I_FloatTime();
/* this was changed to emit version number over the network */
printf( Q3MAP_VERSION "\n" );
/* set exit call */
atexit( ExitQ3Map );
/* read general options first */
for ( i = 1; i < argc; i++ )
{
/* -connect */
if ( !strcmp( argv[ i ], "-connect" ) ) {
argv[ i ] = NULL;
i++;
Broadcast_Setup( argv[ i ] );
argv[ i ] = NULL;
}
/* verbose */
else if ( !strcmp( argv[ i ], "-v" ) ) {
verbose = qtrue;
argv[ i ] = NULL;
}
/* force */
else if ( !strcmp( argv[ i ], "-force" ) ) {
force = qtrue;
argv[ i ] = NULL;
}
/* patch subdivisions */
else if ( !strcmp( argv[ i ], "-subdivisions" ) ) {
argv[ i ] = NULL;
i++;
patchSubdivisions = atoi( argv[ i ] );
argv[ i ] = NULL;
if ( patchSubdivisions <= 0 ) {
patchSubdivisions = 1;
}
}
/* threads */
else if ( !strcmp( argv[ i ], "-threads" ) ) {
argv[ i ] = NULL;
i++;
numthreads = atoi( argv[ i ] );
argv[ i ] = NULL;
}
}
/* init model library */
PicoInit();
PicoSetMallocFunc( safe_malloc );
PicoSetFreeFunc( free );
PicoSetPrintFunc( PicoPrintFunc );
PicoSetLoadFileFunc( PicoLoadFileFunc );
PicoSetFreeFileFunc( free );
/* set number of threads */
ThreadSetDefault();
/* generate sinusoid jitter table */
for ( i = 0; i < MAX_JITTERS; i++ )
{
jitters[ i ] = sin( i * 139.54152147 );
//% Sys_Printf( "Jitter %4d: %f\n", i, jitters[ i ] );
}
/* we print out two versions, q3map's main version (since it evolves a bit out of GtkRadiant)
and we put the GtkRadiant version to make it easy to track with what version of Radiant it was built with */
Sys_Printf( "Q3Map - v1.0r (c) 1999 Id Software Inc.\n" );
Sys_Printf( "Q3Map (ydnar) - v" Q3MAP_VERSION "\n" );
Sys_Printf( "GtkRadiant - v" RADIANT_VERSION " " __DATE__ " " __TIME__ "\n" );
Sys_Printf( "%s\n", Q3MAP_MOTD );
/* ydnar: new path initialization */
InitPaths( &argc, argv );
/* check if we have enough options left to attempt something */
if ( argc < 2 ) {
Error( "Usage: %s [general options] [options] mapfile", argv[ 0 ] );
}
/* fixaas */
if ( !strcmp( argv[ 1 ], "-fixaas" ) ) {
r = FixAASMain( argc - 1, argv + 1 );
}
/* analyze */
else if ( !strcmp( argv[ 1 ], "-analyze" ) ) {
r = AnalyzeBSPMain( argc - 1, argv + 1 );
}
/* info */
else if ( !strcmp( argv[ 1 ], "-info" ) ) {
r = BSPInfoMain( argc - 2, argv + 2 );
}
/* vis */
else if ( !strcmp( argv[ 1 ], "-vis" ) ) {
r = VisMain( argc - 1, argv + 1 );
}
/* light */
else if ( !strcmp( argv[ 1 ], "-light" ) ) {
r = LightMain( argc - 1, argv + 1 );
}
/* vlight */
else if ( !strcmp( argv[ 1 ], "-vlight" ) ) {
Sys_FPrintf( SYS_WRN, "WARNING: VLight is no longer supported, defaulting to -light -fast instead\n\n" );
argv[ 1 ] = "-fast"; /* eek a hack */
r = LightMain( argc, argv );
}
/* QBall: export entities */
else if ( !strcmp( argv[ 1 ], "-exportents" ) ) {
r = ExportEntitiesMain( argc - 1, argv + 1 );
}
/* ydnar: lightmap export */
else if ( !strcmp( argv[ 1 ], "-export" ) ) {
r = ExportLightmapsMain( argc - 1, argv + 1 );
}
/* ydnar: lightmap import */
else if ( !strcmp( argv[ 1 ], "-import" ) ) {
r = ImportLightmapsMain( argc - 1, argv + 1 );
}
/* ydnar: bsp scaling */
else if ( !strcmp( argv[ 1 ], "-scale" ) ) {
r = ScaleBSPMain( argc - 1, argv + 1 );
}
/* ydnar: bsp conversion */
else if ( !strcmp( argv[ 1 ], "-convert" ) ) {
r = ConvertBSPMain( argc - 1, argv + 1 );
}
/* div0: minimap */
else if( !strcmp( argv[ 1 ], "-minimap" ) )
r = MiniMapBSPMain(argc - 1, argv + 1);
/* ydnar: otherwise create a bsp */
else{
r = BSPMain( argc, argv );
}
/* emit time */
end = I_FloatTime();
Sys_Printf( "%9.0f seconds elapsed\n", end - start );
/* shut down connection */
Broadcast_Shutdown();
/* return any error code */
return r;
}