apple
|
Use clang on OS X instead of gcc48
|
2014-01-19 22:25:08 -07:00 |
contrib
|
more Visual Studio 2015 conversion
|
2015-12-24 19:21:23 -06:00 |
docs/manual
|
uncrustify! now the code is only ugly on the *inside*
|
2012-03-17 15:01:54 -05:00 |
include
|
go back to version 1.6.5
|
2015-11-08 16:34:59 -06:00 |
install
|
Added a toggle button to the main toolbar for creating Structural/Detail brushes
|
2013-07-26 22:25:56 +01:00 |
libs
|
more Visual Studio 2015 conversion
|
2015-12-24 19:21:23 -06:00 |
plugins
|
more Visual Studio 2015 conversion
|
2015-12-24 19:21:23 -06:00 |
po
|
Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly.
|
2013-07-08 22:20:13 -04:00 |
radiant
|
Merge pull request #331 from zturtleman/filter-miscmodel-eclass
|
2016-01-10 10:50:06 -06:00 |
regression_tests/q3map2
|
Adding patch_seam q3map2 regression test. Probably not fixable, but good to
|
2011-02-26 00:41:18 +00:00 |
tools
|
compile x64 q3map2 against new libxml2 x64 lib folder
|
2015-12-24 22:31:49 -06:00 |
.cproject
|
Eclipse project file updates.
|
2015-02-10 10:08:15 -05:00 |
.gitignore
|
tweak the GL widget font (for windows mostly)
|
2013-07-05 15:55:09 -05:00 |
.project
|
Updates for Quake2World -> Quetoo project renaming.
|
2015-03-08 09:55:36 -04:00 |
.pydevproject
|
Updates for Quake2World -> Quetoo project renaming.
|
2015-03-08 09:55:36 -04:00 |
BSD
|
* eol-style native
|
2008-06-25 22:07:02 +00:00 |
config.py
|
pull the new file
|
2015-12-24 22:35:15 -06:00 |
CONTRIBUTORS
|
trash a bunch of outdated and confusing things
|
2012-03-17 14:07:19 -05:00 |
GPL
|
* eol-style native
|
2008-06-25 22:07:02 +00:00 |
install.py
|
eol
|
2007-11-04 04:09:22 +00:00 |
LGPL
|
* eol-style native
|
2008-06-25 22:07:02 +00:00 |
LICENSE
|
* changed eol-style to native
|
2008-06-25 22:05:08 +00:00 |
makeversion.py
|
eol
|
2007-11-04 04:09:22 +00:00 |
prepare_archive.py
|
switch to xp compatible compiler toolchain, add/fix an archive and upload script for the VM builder
|
2013-08-24 22:50:12 +00:00 |
radiant.pot
|
Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly.
|
2013-07-08 22:20:13 -04:00 |
radiant.sln
|
Remove stale project references from .sln file.
|
2013-07-09 00:09:02 -04:00 |
SConscript.lib
|
Set the default packs, pull the invocation environment into the scons Environment (for pkg-config)
|
2013-03-30 09:24:40 -05:00 |
SConscript.module
|
Set the default packs, pull the invocation environment into the scons Environment (for pkg-config)
|
2013-03-30 09:24:40 -05:00 |
SConscript.q3data
|
Set the default packs, pull the invocation environment into the scons Environment (for pkg-config)
|
2013-03-30 09:24:40 -05:00 |
SConscript.q3map2
|
Set the default packs, pull the invocation environment into the scons Environment (for pkg-config)
|
2013-03-30 09:24:40 -05:00 |
SConscript.q3map2.urt
|
Set the default packs, pull the invocation environment into the scons Environment (for pkg-config)
|
2013-03-30 09:24:40 -05:00 |
SConscript.radiant
|
Set the default packs, pull the invocation environment into the scons Environment (for pkg-config)
|
2013-03-30 09:24:40 -05:00 |
SConstruct
|
misc
|
2012-05-27 19:06:21 -05:00 |
TRANSLATING
|
* some notes for running the translated version of radiant
|
2008-06-26 11:01:07 +00:00 |
uncrustify.cfg
|
uncrustify config - not applying until more sync with internal versions are done
|
2008-03-16 15:51:12 +00:00 |
utils.py
|
add q3data to the build. messed up prev commit
|
2012-10-07 13:37:16 -05:00 |