gtkradiant/tools/quake2/qdata/qdata3.vcproj.out-of-date
rambetter 561e062c87 This is a major change that updates the 3rd party libs on Windows builds.
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-21 14:37:49 +00:00

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<?xml version="1.0" ?><VisualStudioProject Name="qdata3" ProjectGUID="{65D02375-63EE-4A8A-9F8E-504B1D5A1D02}" ProjectType="Visual C++" RootNamespace="qdata3" Version="8.00">
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool Name="VCPreBuildEventTool"/>
<Tool Name="VCCustomBuildTool"/>
<Tool Name="VCXMLDataGeneratorTool"/>
<Tool Name="VCWebServiceProxyGeneratorTool"/>
<Tool Name="VCMIDLTool"/>
<Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>
<Tool Name="VCManagedResourceCompilerTool"/>
<Tool Name="VCResourceCompilerTool"/>
<Tool Name="VCPreLinkEventTool"/>
<Tool GenerateDebugInformation="true" Name="VCLinkerTool" TargetMachine="1"/>
<Tool Name="VCALinkTool"/>
<Tool Name="VCManifestTool"/>
<Tool Name="VCXDCMakeTool"/>
<Tool Name="VCBscMakeTool"/>
<Tool Name="VCFxCopTool"/>
<Tool Name="VCAppVerifierTool"/>
<Tool Name="VCWebDeploymentTool"/>
<Tool Name="VCPostBuildEventTool"/>
</Configuration>
<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" WholeProgramOptimization="1">
<Tool Name="VCPreBuildEventTool"/>
<Tool Name="VCCustomBuildTool"/>
<Tool Name="VCXMLDataGeneratorTool"/>
<Tool Name="VCWebServiceProxyGeneratorTool"/>
<Tool Name="VCMIDLTool"/>
<Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>
<Tool Name="VCManagedResourceCompilerTool"/>
<Tool Name="VCResourceCompilerTool"/>
<Tool Name="VCPreLinkEventTool"/>
<Tool EnableCOMDATFolding="2" GenerateDebugInformation="true" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>
<Tool Name="VCALinkTool"/>
<Tool Name="VCManifestTool"/>
<Tool Name="VCXDCMakeTool"/>
<Tool Name="VCBscMakeTool"/>
<Tool Name="VCFxCopTool"/>
<Tool Name="VCAppVerifierTool"/>
<Tool Name="VCWebDeploymentTool"/>
<Tool Name="VCPostBuildEventTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Name="Source Files">
<File RelativePath="..\common\bspfile.c">
</File>
<File RelativePath="..\common\cmdlib.c">
</File>
<File RelativePath=".\images.c">
</File>
<File RelativePath="..\common\inout.c">
</File>
<File RelativePath="..\common\l3dslib.c">
</File>
<File RelativePath="..\common\lbmlib.c">
</File>
<File RelativePath="..\common\mathlib.c">
</File>
<File RelativePath=".\models.c">
</File>
<File RelativePath="..\common\path_init.c">
</File>
<File RelativePath=".\qdata.c">
</File>
<File RelativePath="..\common\scriplib.c">
</File>
<File RelativePath=".\sprites.c">
</File>
<File RelativePath=".\tables.c">
</File>
<File RelativePath="..\common\threads.c">
</File>
<File RelativePath="..\common\trilib.c">
</File>
<File RelativePath=".\video.c">
</File>
</Filter>
<Filter Filter="h;hpp;hxx;hm;inl" Name="Header Files">
<File RelativePath=".\anorms.h">
</File>
<File RelativePath="..\common\bspfile.h">
</File>
<File RelativePath="..\common\cmdlib.h">
</File>
<File RelativePath="..\common\inout.h">
</File>
<File RelativePath="..\common\l3dslib.h">
</File>
<File RelativePath="..\common\lbmlib.h">
</File>
<File RelativePath="..\common\mathlib.h">
</File>
<File RelativePath=".\qdata.h">
</File>
<File RelativePath="..\common\qfiles.h">
</File>
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</File>
<File RelativePath="..\common\threads.h">
</File>
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</File>
</Filter>
<Filter Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" Name="Resource Files">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>