#include "hashtable.h" #if defined(_DEBUG) || defined(DOXYGEN) #include "hashfunc.h" namespace ExampleHashTable { void testStuff() { // HashTable example typedef HashTable MyHashTable; MyHashTable hashtable; hashtable["bleh"] = 5; hashtable.insert("blah", 17); hashtable["foo"] = 99; hashtable.insert("bar", 23); int bleh = (*hashtable.find("bleh")).value; // 5 int blah = hashtable["blah"]; // 17 hashtable.erase("foo"); MyHashTable::iterator barIter = hashtable.find("bar"); hashtable.erase(barIter); for(MyHashTable::iterator i = hashtable.begin(); i != hashtable.end(); ++i) { if((*i).key != "bleh") { ++hashtable["count"]; // insertion does not invalidate iterators } } // end example } struct Always { Always() { testStuff(); } } always; } #endif