<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=windows-1252"> <meta name="GENERATOR" content="Microsoft FrontPage 4.0"> <meta name="ProgId" content="FrontPage.Editor.Document"> <title>If you are already familiar with the tools and processes for making your own</title> </head> <body bgcolor="#000000" text="#FFFFFF" link="#FFFFFF" vlink="#FFFFFF" alink="#FFFFFF"> <p align="center"> </p> <p align="center"> </p> <p align="center"><b><font size="4">If you are already familiar with the tools and processes for making your own </font></b></p> <p align="center"><b><font size="4">Quake III Arena game maps, then this document and the other files in this directory </font></b></p> <p align="center"><b><font size="4">are what you need to create Quake III: Team Arena maps. If you have previously </font></b></p> <p align="center"><b><font size="4">created team play style maps (for Capture the Flag or other game “mods”), </font></b></p> <p align="center"><b><font size="4">it will not be difficult to add the new game entities and models.</font></b></p> <p align="center"><b><font size="4">If you think you might be interested in making game maps, consider </font></b></p> <p align="center"><b><font size="4">stopping by the Level Editing forum at <a href="http://quake3world.com" target="_blank">Quake3World</a></font></b></p> <p align="center"><b><font size="4">registering as a forum user and asking what you need to do to </font></b></p> <p align="center"><b><font size="4">get started. From the Quake3World home page, click </font></b></p> <p align="center"><b><font size="4">on the “Community” button, and then </font></b></p> <p align="center"><b><font size="4">select the “Level Editing” button.</font></b></p> <p align="center"> </p> <p align="center"><font size="3"><a href="../start.html">Back</a> - <a href="table_of_contents.htm"> Table of Contents</a></font></p> <p align="center"><font size="4">-2-</font></p> </body> </html>