Timothee "TTimo" Besset
26d8547ea0
Merge pull request #245 from jdolan/master
...
Stabilize BSP monitoring code
2013-11-19 19:53:47 -08:00
jdolan
43594358c1
Enable decimal precision for texture rotation in idTech2 surface dialog.
2013-11-19 21:30:28 -05:00
jdolan
8520a7c3ae
Silly debug statement.
2013-11-19 21:23:36 -05:00
jdolan
a6934fb21b
Fix umpteen fails in the BSP monitoring state management. Probably introduce 1 or 2 new ones.
2013-11-19 21:15:06 -05:00
Alex Lo
76ea7385dd
Fixed a number of out of bounds accesses.
...
Visual Studio's static code analyser found a number of out of bounds array
accesses. This commit fixes a number of them as well as a few other problems
the analyser brought up.
This also fixes #1 in the issue tracker.
2013-11-01 00:24:58 +00:00
jdolan
58c425637e
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-10-12 12:29:32 -04:00
jdolan
b4a4dc55be
Whitespace cleanup.
2013-10-12 12:29:11 -04:00
Timothee "TTimo" Besset
9c75082063
Merge pull request #238 from jdolan/master
...
Restore quake2 game description flag as idTech2 flag, fix launching legacy games.
2013-10-05 12:26:47 -07:00
jdolan
084169f348
Re-introduce 'quake2' flag is 'idTech2' flag for properly launching legacy games.
2013-10-05 15:21:27 -04:00
jdolan
5101b5b0aa
Setup engine, enginepath, executablespath and prefix more thoroughly for q2w.game.
2013-10-05 11:21:44 -04:00
jdolan
7c0ca95b7b
Use executables path for launching engine. This is defaulted to engine path for most games, but adjusted for those which have their binaries in a different directory (e.g. Quake2World).
2013-10-05 11:20:49 -04:00
jdolan
7d092b3417
Cleanup to idTech2 surface inspector.
2013-10-05 11:20:01 -04:00
Timothee "TTimo" Besset
99e8d5c211
Remove some old quake2 support code that is not being used in this new implementation of q2/q2w support. Set the BSP monitoring pref to off since q2wmap does not support it atm.
2013-09-22 16:07:47 -05:00
Timothee "TTimo" Besset
69db7ec003
cleanup
2013-09-22 15:53:34 -05:00
Timothee "TTimo" Besset
99e8ea8cf2
Remove done, apply button from idtech3 surface inspector.
...
Turn off the half baked undo, all changes applied immediate for now.
2013-09-14 18:45:29 -05:00
Timothee "TTimo" Besset
1ea5782efb
only show the engine directory for Q2 and Q2W installs
2013-09-14 17:14:25 -05:00
Timothee "TTimo" Besset
fcc637e9de
code needs fixing to compile/work on windows. put in #ifdef for now
2013-09-14 15:47:10 -05:00
Timothee "TTimo" Besset
233c1f257e
use g_malloc and g_free everywhere - causes Windows only crashes
2013-09-14 15:46:37 -05:00
Timothee "TTimo" Besset
03bf78c43f
Merge branch 'legacy-bsp-monitoring' of https://github.com/jdolan/GtkRadiant.git
2013-09-14 11:43:29 -05:00
jdolan
8b271290e2
Poor-man's BSP monitoring on UNIX: capture stdout and stderr for legacy BSP tools, and append to the Radiant console.
2013-09-14 10:18:26 -04:00
jdolan
9760c8c243
Poor-man's BSP monitoring on UNIX: capture stdout and stderr for legacy BSP tools, and append to the Radiant console.
2013-09-14 10:06:39 -04:00
jdolan
10569d4e0c
Attempt to resolve prefix_win32 support on Windows. Support for m_strHomeGame was previously conditionalized for Linux and Mac only. Also, try to fix a few OS-specific path issues by using G_DIR_SEPARATOR.
2013-09-13 10:07:17 -04:00
jdolan
e3d0f74cdc
Rather than trod on X11 keysyms, just check the meta keys in addition to the alt keys in Sys_AltDown. This way, if someone has a working X11 on Mac and they prefer to actually use their Alt keys, they can. The rest of us can use Cmd.
2013-09-12 12:16:43 -04:00
jdolan
16625f0e7f
Use Cmd instead of the (broken) Alt keys on Mac.
2013-09-11 20:50:43 -04:00
jdolan
19cd2b04fd
Merging.
2013-09-11 20:44:05 -04:00
jdolan
7fdfe2b096
Let's call it BINDIR.
2013-09-11 18:39:43 -04:00
jdolan
87c191207b
Hide surface inspector on ESC, just like Q3 inspector.
2013-09-11 18:39:13 -04:00
Timothee "TTimo" Besset
0912498271
remove the offsets column
2013-09-08 08:51:14 -05:00
Timothee Besset
64332fb43d
misc - having a look at brush primitives stuff
2013-09-08 13:28:08 +01:00
Timothee "TTimo" Besset
5aa744b026
misc fixes, reviewed the urt q3map2 code
2013-09-07 17:39:31 -05:00
Timothee Besset
8752425ca7
revert old commit. keep svn working directories in install/
2013-08-24 17:58:08 -05:00
TTimo
666847b0ce
switch to xp compatible compiler toolchain, add/fix an archive and upload script for the VM builder
2013-08-24 22:50:12 +00:00
Timothee "TTimo" Besset
61aa13c1f9
fix another edge case in the floating texture window management
2013-08-24 08:17:05 -05:00
Timothee "TTimo" Besset
f2ab6576c6
Merge branch 'master' of https://github.com/TTimo/GtkRadiant.git
2013-08-24 08:01:05 -05:00
Timothee "TTimo" Besset
5095d3d8eb
Merge pull request #221 from merlin1991/WolfPack
...
Add support for RTCW to the game setup dialog
2013-08-21 06:37:45 -07:00
Christian Ratzenhofer
32aee4bd50
Add support for RTCW to the game setup dialog
2013-08-21 12:40:08 +02:00
Timothee "TTimo" Besset
a7ef4116ff
Disable T key to hide group dialog. Would have to check that no textbox is active, pita. Just use Escape.
2013-08-09 22:59:23 -05:00
Timothee "TTimo" Besset
21445bdc19
Merge pull request #211 from QBall147/master
...
Get rid of the rest of those gtk deprecated warnings for gtk-spin-button, also added 'Always caulk a new brush' to preferences
2013-07-30 08:06:54 -07:00
Timothee "TTimo" Besset
04d9f7a4ca
Merge pull request #210 from UberGames/STVEFBugFix1
...
Fixed STVEF game support install routine + structural/detail toggle
2013-07-30 08:04:28 -07:00
Chris Brooke
949547b125
Added a toggle button to the main toolbar for creating Structural/Detail brushes
2013-07-26 22:25:56 +01:00
Chris Brooke
449340a95e
Added 'Always use Caulk for new brushes' to preferences
2013-07-25 23:55:21 +01:00
Chris Brooke
60a0f49052
some more gtk spin-button cleanup ( Preferences / Surface Inspector / Patch Inspector / Arbitrary Rotation / gtkGenSurf plugin )
2013-07-22 03:06:06 +01:00
Walter Julius Hennecke
1777877774
Fix STVEF game support install routine
2013-07-21 13:20:00 +02:00
Timothee "TTimo" Besset
ae32550cb4
Merge pull request #209 from QBall147/master
...
Added -exportents to q3map2 (exports entities to a .ent file)
2013-07-19 11:43:32 -07:00
Chris Brooke
3d1b78ed2f
fix for broken bsp menu (broken by increasing MAX_TEXTUREDIRS to 1024)
2013-07-19 07:08:28 +01:00
Chris Brooke
65175c80b1
oops forgot q3map2_urt (added -exportents)
2013-07-15 07:16:51 +01:00
Chris Brooke
3e5bc317d0
Added -exportents to q3map2.
2013-07-15 04:58:15 +01:00
Timothee Besset
6030c81df8
Merge branch 'master' of github.com:TTimo/GtkRadiant
2013-07-09 18:08:31 -05:00
Timothee Besset
11c8d70a67
find the right path to macports
2013-07-09 18:08:19 -05:00
jdolan
c410aad9d7
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-09 11:58:48 -04:00