Timothee "TTimo" Besset
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e82eb1e37e
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In addition to Esc key, the ViewEntityInfo and ViewTextures keys will now hide the floating dialog again
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2013-07-06 17:24:05 -05:00 |
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Timothee "TTimo" Besset
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d7fde9f5da
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Fix issue #192 - flip the notebook page when hiding the dialog, forces the texture window to redraw correctly on next show
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2013-07-06 16:48:47 -05:00 |
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Timothee "TTimo" Besset
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1c1fa7173a
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cosmetic
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2013-07-06 16:03:25 -05:00 |
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Timothee "TTimo" Besset
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5df79a9c62
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tweak the GL widget font (for windows mostly)
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2013-07-05 15:55:09 -05:00 |
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Timothee Besset
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ee3bc7b353
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Merge branch 'master' of https://github.com/TTimo/GtkRadiant
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2013-07-05 21:02:37 +01:00 |
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jdolan
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242b6e1e3d
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#196 Workaround to get internal clipboard working on Mac. Even if retrieving the selection from the OS fails, if we still have something in the local clipboard buffer, use it. This at least restores the standard copy-paste workflow within the editor. @TTimo please review.
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2013-07-05 14:59:38 -05:00 |
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jdolan
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31ad3cbdeb
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#196 Workaround to get internal clipboard working on Mac. Even if retrieving the selection from the OS fails, if we still have something in the local clipboard buffer, use it. This at least restores the standard copy-paste workflow within the editor. @TTimo please review.
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2013-07-04 22:40:41 -04:00 |
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jdolan
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b992d051fb
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Merge branch 'master' of https://github.com/TTimo/GtkRadiant
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2013-07-04 20:33:01 -04:00 |
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jdolan
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8a8c460048
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Add light_spot to the list of recognized light classes.
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2013-07-04 20:32:30 -04:00 |
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jdolan
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380a05bbdf
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Add a little more context to configuration errors.
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2013-07-04 20:31:24 -04:00 |
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jdolan
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e5b2ced9d1
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Remove UFO:AI plugin.
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2013-07-04 20:30:11 -04:00 |
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jdolan
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45b95af999
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Revert "Kill off UFO plugins."
This reverts commit 75cc7d3a45 .
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2013-07-04 20:12:37 -04:00 |
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jdolan
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75cc7d3a45
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Kill off UFO plugins.
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2013-07-04 13:03:56 -04:00 |
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Jay Dolan
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72de73740a
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Create README.md
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2013-07-02 16:26:15 -04:00 |
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Timothee "TTimo" Besset
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06582069d5
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Merge pull request #188 from UberGames/STVEFSupport
STVEF support
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2013-06-30 09:35:25 -07:00 |
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Timothee Besset
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b815d602a5
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add more packs, grab zlib dll for x64 q3map2
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2013-06-29 22:28:56 +01:00 |
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jdolan
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562a941d16
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Game packs are now fetched to 'packs' and exported into 'install/installs'. This way we don't have .svn turds kicking around in 'install'.
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2013-06-29 15:36:51 -04:00 |
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jdolan
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a4240aaa36
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Conditionalize the creation of our build symlink.
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2013-06-29 14:42:34 -04:00 |
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Timothee "TTimo" Besset
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5d3dc9ff14
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Merge pull request #189 from jdolan/master
Q2Pack support and small Q2W enhancements
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2013-06-29 08:25:59 -07:00 |
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jdolan
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409f1fc026
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Failure to load PCX/BMP/TGA should not result in a fatal error. Check the existence of these files first, if the file does not exist, simply return. This way we'll still blow up on malformed images, which is less annoying.
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2013-06-29 11:05:49 -04:00 |
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jdolan
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217e3b51ad
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Fix Q2Pack path name in generated .game file.
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2013-06-29 11:04:49 -04:00 |
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jdolan
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ea202cd932
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@TTimo -style formatting :>
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2013-06-29 10:19:52 -04:00 |
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jdolan
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1d3e5731dd
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Merge branch 'master' of https://github.com/TTimo/GtkRadiant
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2013-06-29 10:17:25 -04:00 |
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jdolan
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83333305cd
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Remove support for --libgl and Q3R_LIBGL. We should instead rely on GDK_GL_LIBGL_PATH, as GtkGlExt does and we must agree with it.
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2013-06-29 10:17:08 -04:00 |
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jdolan
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33eff58869
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Try skin.tga in the model directory as a last-ditch-effort to load model skins. This fixes all of the Quake2World models in Radiant.
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2013-06-29 10:16:29 -04:00 |
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jdolan
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db226fb8d8
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Add .obj as a supported filetype because the rest we support are already there.
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2013-06-29 10:15:51 -04:00 |
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jdolan
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1417d57e98
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Add Q2Pack and Q2WPack to default build.
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2013-06-29 10:15:26 -04:00 |
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jdolan
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8f4274d938
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Updated project files with debug / run configurations.
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2013-06-29 10:15:06 -04:00 |
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Timothee "TTimo" Besset
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87c0da99eb
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Merge pull request #183 from jdolan/master
Mac packaging
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2013-06-29 06:08:57 -07:00 |
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Walter Julius Hennecke
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15b4df2caf
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Added support for STVEF gamepack.
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2013-06-29 14:02:26 +02:00 |
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Walter Julius Hennecke
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8c35fd8d9f
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Bugfix for STVEF support
Fixed a bug for mp mapping where the hm_entities.def was ignored instead
of the sp_entities.def.
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2013-06-29 13:44:33 +02:00 |
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jdolan
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34cdd2d667
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Updated .gitignore to ignore games, installs, q3map2_urt, q3data.
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2013-06-28 09:08:33 -04:00 |
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jdolan
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00b1557797
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Add FontConfig configuration file and turn on FC_DEBUG.
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2013-06-28 09:07:02 -04:00 |
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jdolan
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32e9a51af2
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Remove 'git clone horror' :)
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2013-06-27 18:18:44 -04:00 |
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jdolan
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625eaa9502
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Fix 64 bit windows q3map2 visibility.
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2013-06-27 17:48:22 -04:00 |
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jdolan
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dac352274a
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Merged upstream.
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2013-06-27 16:57:35 -04:00 |
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jdolan
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78edf4e227
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Make Radiant honor GDK_GL_LIBGL_PATH. This way Radiant and GtkGLExt can use the same instance of libGL.dylib. Failure to do this results in unpredictable and wrong behavior from GL.
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2013-06-27 16:02:47 -04:00 |
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jdolan
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482dc447ab
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Yea, that's definitely a crash if you don't return there, even on Apple (wtf?).
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2013-06-27 10:02:03 -04:00 |
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jdolan
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9237b835f7
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Working with no GTK errors whatsoever, crashes on GL init.
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2013-06-27 09:32:30 -04:00 |
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jdolan
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430696eacf
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Deletions.
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2013-06-27 00:39:24 -04:00 |
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jdolan
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09126695d9
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Vastly simplify the .app structure. Radiant runs.
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2013-06-27 00:36:58 -04:00 |
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jdolan
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178ebc262b
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Unify whitespace and add -headerpad_max_install_names to LINKFLAGS.
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2013-06-27 00:36:39 -04:00 |
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jdolan
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2d6a36ac81
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Apple packaging somewhat working. The resulting binary runs but crashes. Need some getenv help to load resources and whatnot.
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2013-06-26 21:36:32 -04:00 |
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Timothee Besset
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7c0f42e455
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multi vertex select and manipulation
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2013-06-23 00:48:21 +01:00 |
|
Timothee Besset
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68a2a18ec8
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fixup the q2w patch
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2013-06-22 23:11:25 +01:00 |
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jdolan
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b7788b51fd
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Add prefix_win32 to generated Q2W.game file.
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2013-06-22 22:31:26 +01:00 |
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jdolan
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56d46ea561
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#165 Add prefix_win32 support to game packs.
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2013-06-22 22:31:17 +01:00 |
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Timothee Besset
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5d08c3e9ec
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add *.ogg and *.wav to the sound types selection
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2013-06-22 21:56:11 +01:00 |
|
Timothee "TTimo" Besset
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a97c188cdb
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fix
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2013-06-15 21:09:42 -05:00 |
|
Timothee "TTimo" Besset
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6b62952832
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control 32/64 bit version of q3map2 for the Windows build. requires a restart of the editor (and regen of the project file)
|
2013-06-15 21:03:14 -05:00 |
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