updated end-user changelog

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@34 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
spog 2006-03-02 20:56:52 +00:00
parent 9f4200428a
commit f0185b2652

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@ -14,11 +14,14 @@ NOTE TO NIGHTLY BUILDS USERS:
When nightly builds are released, we don't update this ChangeLog file When nightly builds are released, we don't update this ChangeLog file
systematically. You should be watching the developer ChangeLog instead, which systematically. You should be watching the developer ChangeLog instead, which
is available online: is available online:
https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/docs/developer/CHANGES https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/CHANGES
GtkRadiant-1.5.0 Changes GtkRadiant-1.5.0 Changes
------------------------ ------------------------
- Games:
Doom3 and Quake4 support with realtime lighting preview.
Added support for the original Quake.
- File formats: - File formats:
q1/q2 .pak q1/q2 .pak
q1/hl .wad q1/hl .wad
@ -63,11 +66,13 @@ GtkRadiant-1.5.0 Changes
- Entity Inspector: - Entity Inspector:
Non-modal window, updates automatically when selection changes. Non-modal window, updates automatically when selection changes.
Displays GUI to edit certain keys, based on entity-definition. Displays GUI to edit certain keys, based on entity-definition.
Light texture key-entry GUI is auto-completed.
- Surface Inspector: - Surface Inspector:
Non-modal window, updates automatically when selection changes. Non-modal window, updates automatically when selection changes.
Editing shortcuts: escape reverts current values to previous state, enter commits current values immediatly. Editing shortcuts: escape reverts current values to previous state, enter commits current values immediatly.
Applies shader seperately from shift/scale/rotate. Applies shader seperately from shift/scale/rotate.
Shortcuts are active when surface inspector is visible/focussed. Shortcuts are active when surface inspector is visible/focussed.
Material name-entry is auto-completed based on currently-in-use materials.
- Brush: - Brush:
Supports selecting and editing multiple vertices per brush. Supports selecting and editing multiple vertices per brush.
CSG subtract algorithm does not suffer from false-positive intersection bug. CSG subtract algorithm does not suffer from false-positive intersection bug.
@ -88,7 +93,7 @@ GtkRadiant-1.5.0 Changes
Preferences saving is atomic so that it cannot be corrupted by a crash during save. Preferences saving is atomic so that it cannot be corrupted by a crash during save.
All user-editable config files and per-user preferences are created in %appdata%/RadiantSettings/ All user-editable config files and per-user preferences are created in %appdata%/RadiantSettings/
Engine path stored in per-game preferences file and editable in preferences dialog. Engine path stored in per-game preferences file and editable in preferences dialog.
Changing game name and engine path does not require a restart. Changing mod-name and engine path does not require a restart.
- GUI: - GUI:
Instant window updates (used to be 40fps limited). Instant window updates (used to be 40fps limited).
Fast startup/shutdown. Fast startup/shutdown.