Add bspc from the submodule in the main solution

This commit is contained in:
Timothee Besset 2018-01-22 08:51:32 -06:00
parent 67fa177673
commit d81b0f805e
1 changed files with 8 additions and 0 deletions

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@ -85,6 +85,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3map2_urt", "tools\urt\too
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3data", "tools\quake3\q3data\q3data.vcxproj", "{8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3data", "tools\quake3\q3data\q3data.vcxproj", "{8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bspc", "bspc\bspc.vcxproj", "{4E4EBC16-F345-4667-84E1-86633BAFDAE6}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
@ -359,6 +361,12 @@ Global
{8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}.Release|Win32.Build.0 = Release|Win32 {8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}.Release|Win32.Build.0 = Release|Win32
{8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}.Release|x64.ActiveCfg = Release|x64 {8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}.Release|x64.ActiveCfg = Release|x64
{8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}.Release|x64.Build.0 = Release|x64 {8DFCF3C0-5EC6-4E28-9D38-23FBE5F214FB}.Release|x64.Build.0 = Release|x64
{4E4EBC16-F345-4667-84E1-86633BAFDAE6}.Debug|Win32.ActiveCfg = Debug|Win32
{4E4EBC16-F345-4667-84E1-86633BAFDAE6}.Debug|Win32.Build.0 = Debug|Win32
{4E4EBC16-F345-4667-84E1-86633BAFDAE6}.Debug|x64.ActiveCfg = Debug|Win32
{4E4EBC16-F345-4667-84E1-86633BAFDAE6}.Release|Win32.ActiveCfg = Release|Win32
{4E4EBC16-F345-4667-84E1-86633BAFDAE6}.Release|Win32.Build.0 = Release|Win32
{4E4EBC16-F345-4667-84E1-86633BAFDAE6}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE