mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-10 07:11:54 +00:00
new options:
-bsp -deep - include detail brushes into BSP tree generation (but at lowest possible priority), but still ignore them for vis -vis -mergeportals - only merge vis portals on the same plane, but don't merge clusters (much faster vis, but only slightly worse - will evaluate later why it's worse vis at all) git-svn-id: svn://svn.icculus.org/netradiant/trunk@244 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
parent
9a44eb324f
commit
cfeea25feb
4 changed files with 167 additions and 30 deletions
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@ -847,7 +847,13 @@ int BSPMain( int argc, char **argv ){
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Sys_Printf( "Alternate BSP splitting (by 27) enabled\n" );
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bspAlternateSplitWeights = qtrue;
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}
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else if ( !strcmp( argv[ i ], "-bsp" ) ) {
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else if( !strcmp( argv[ i ], "-deep" ) )
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{
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Sys_Printf( "Deep BSP tree generation enabled\n" );
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deepBSP = qtrue;
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}
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else if( !strcmp( argv[ i ], "-bsp" ) )
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{
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Sys_Printf( "-bsp argument unnecessary\n" );
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}
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else{
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@ -117,14 +117,14 @@ static void SelectSplitPlaneNum( node_t *node, face_t *list, int *splitPlaneNum,
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bestValue = -99999;
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bestSplit = list;
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for ( split = list; split; split = split->next )
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split->checked = qfalse;
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// div0: this check causes detail/structural mixes
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//for( split = list; split; split = split->next )
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// split->checked = qfalse;
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for ( split = list; split; split = split->next )
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{
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if ( split->checked ) {
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continue;
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}
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//if ( split->checked )
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// continue;
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plane = &mapplanes[ split->planenum ];
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splits = 0;
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@ -134,7 +134,7 @@ static void SelectSplitPlaneNum( node_t *node, face_t *list, int *splitPlaneNum,
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for ( check = list ; check ; check = check->next ) {
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if ( check->planenum == split->planenum ) {
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facing++;
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check->checked = qtrue; // won't need to test this plane again
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//check->checked = qtrue; // won't need to test this plane again
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continue;
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}
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side = WindingOnPlaneSide( check->w, plane->normal, plane->dist );
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@ -236,6 +236,7 @@ void BuildFaceTree_r( node_t *node, face_t *list ){
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/* if we don't have any more faces, this is a node */
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if ( splitPlaneNum == -1 ) {
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node->planenum = PLANENUM_LEAF;
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node->has_structural_children = qfalse;
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c_faceLeafs++;
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return;
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}
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@ -243,9 +244,12 @@ void BuildFaceTree_r( node_t *node, face_t *list ){
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/* partition the list */
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node->planenum = splitPlaneNum;
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node->compileFlags = compileFlags;
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node->has_structural_children = !(compileFlags & C_DETAIL) && !node->opaque;
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plane = &mapplanes[ splitPlaneNum ];
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childLists[0] = NULL;
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childLists[1] = NULL;
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qboolean isstruct = 0;
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for ( split = list; split; split = next )
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{
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/* set next */
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@ -257,6 +261,9 @@ void BuildFaceTree_r( node_t *node, face_t *list ){
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continue;
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}
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if(!(split->compileFlags & C_DETAIL))
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isstruct = 1;
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/* determine which side the face falls on */
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side = WindingOnPlaneSide( split->w, plane->normal, plane->dist );
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@ -311,9 +318,22 @@ void BuildFaceTree_r( node_t *node, face_t *list ){
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}
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}
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#if 0
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if((node->compileFlags & C_DETAIL) && isstruct)
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Sys_FPrintf(SYS_ERR, "I am detail, my child is structural, this is a wtf1\n", node->has_structural_children);
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#endif
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for ( i = 0 ; i < 2 ; i++ ) {
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BuildFaceTree_r( node->children[i], childLists[i] );
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node->has_structural_children |= node->children[i]->has_structural_children;
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}
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#if 0
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if((node->compileFlags & C_DETAIL) && !(node->children[0]->compileFlags & C_DETAIL) && node->children[0]->planenum != PLANENUM_LEAF)
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Sys_FPrintf(SYS_ERR, "I am detail, my child is structural\n", node->has_structural_children);
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if((node->compileFlags & C_DETAIL) && isstruct)
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Sys_FPrintf(SYS_ERR, "I am detail, my child is structural, this is a wtf2\n", node->has_structural_children);
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#endif
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}
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@ -380,7 +400,7 @@ face_t *MakeStructuralBSPFaceList( brush_t *list ){
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flist = NULL;
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for ( b = list; b != NULL; b = b->next )
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{
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if ( b->detail ) {
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if ( !deepBSP && b->detail ) {
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continue;
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}
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@ -403,6 +423,9 @@ face_t *MakeStructuralBSPFaceList( brush_t *list ){
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f->w = CopyWinding( w );
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f->planenum = s->planenum & ~1;
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f->compileFlags = s->compileFlags; /* ydnar */
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if ( b->detail ) {
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f->compileFlags |= C_DETAIL;
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}
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/* ydnar: set priority */
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f->priority = 0;
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@ -415,6 +438,9 @@ face_t *MakeStructuralBSPFaceList( brush_t *list ){
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if ( f->compileFlags & C_AREAPORTAL ) {
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f->priority += AREAPORTAL_PRIORITY;
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}
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if ( f->compileFlags & C_DETAIL ) {
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f->priority += DETAIL_PRIORITY;
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}
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/* get next face */
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f->next = flist;
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@ -443,7 +469,7 @@ face_t *MakeVisibleBSPFaceList( brush_t *list ){
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flist = NULL;
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for ( b = list; b != NULL; b = b->next )
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{
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if ( b->detail ) {
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if ( !deepBSP && b->detail ) {
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continue;
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}
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@ -466,6 +492,9 @@ face_t *MakeVisibleBSPFaceList( brush_t *list ){
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f->w = CopyWinding( w );
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f->planenum = s->planenum & ~1;
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f->compileFlags = s->compileFlags; /* ydnar */
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if ( b->detail ) {
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f->compileFlags |= C_DETAIL;
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}
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/* ydnar: set priority */
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f->priority = 0;
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@ -478,6 +507,9 @@ face_t *MakeVisibleBSPFaceList( brush_t *list ){
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if ( f->compileFlags & C_AREAPORTAL ) {
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f->priority += AREAPORTAL_PRIORITY;
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}
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if ( f->compileFlags & C_DETAIL ) {
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f->priority += DETAIL_PRIORITY;
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}
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/* get next face */
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f->next = flist;
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@ -64,6 +64,40 @@ void WriteFloat( FILE *f, vec_t v ){
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}
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}
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void CountVisportals_r(node_t *node)
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{
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int i, s;
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portal_t *p;
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winding_t *w;
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vec3_t normal;
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vec_t dist;
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// decision node
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if (node->planenum != PLANENUM_LEAF) {
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CountVisportals_r (node->children[0]);
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CountVisportals_r (node->children[1]);
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return;
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}
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if (node->opaque) {
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return;
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}
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for (p = node->portals ; p ; p=p->next[s])
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{
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w = p->winding;
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s = (p->nodes[1] == node);
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if (w && p->nodes[0] == node)
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{
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if (!PortalPassable(p))
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continue;
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if(p->nodes[0]->cluster == p->nodes[1]->cluster)
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continue;
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++num_visportals;
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}
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}
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}
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/*
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=================
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WritePortalFile_r
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@ -95,6 +129,9 @@ void WritePortalFile_r( node_t *node ){
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if ( !PortalPassable( p ) ) {
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continue;
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}
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if(p->nodes[0]->cluster == p->nodes[1]->cluster)
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continue;
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--num_visportals;
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// write out to the file
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// sometimes planes get turned around when they are very near
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@ -102,8 +139,8 @@ void WritePortalFile_r( node_t *node ){
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// plane the same way vis will, and flip the side orders if needed
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// FIXME: is this still relevent?
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WindingPlane (w, normal, &dist);
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if ( DotProduct( p->plane.normal, normal ) < 0.99 ) { // backwards...
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if ( DotProduct (p->plane.normal, normal) < 0.99 )
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{ // backwards...
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fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster);
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}
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else{
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@ -133,6 +170,40 @@ void WritePortalFile_r( node_t *node ){
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}
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void CountSolidFaces_r (node_t *node)
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{
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int i, s;
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portal_t *p;
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winding_t *w;
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// decision node
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if (node->planenum != PLANENUM_LEAF) {
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CountSolidFaces_r (node->children[0]);
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CountSolidFaces_r (node->children[1]);
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return;
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}
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if (node->opaque) {
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return;
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}
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for (p = node->portals ; p ; p=p->next[s])
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{
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w = p->winding;
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s = (p->nodes[1] == node);
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if (w)
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{
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if (PortalPassable(p))
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continue;
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if(p->nodes[0]->cluster == p->nodes[1]->cluster)
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continue;
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// write out to the file
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++num_solidfaces;
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}
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}
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}
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/*
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=================
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WriteFaceFile_r
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if ( PortalPassable( p ) ) {
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continue;
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}
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if(p->nodes[0]->cluster == p->nodes[1]->cluster)
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continue;
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--num_visportals;
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// write out to the file
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if ( p->nodes[0] == node ) {
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@ -198,14 +272,26 @@ void WriteFaceFile_r( node_t *node ){
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NumberLeafs_r
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================
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*/
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void NumberLeafs_r( node_t *node ){
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void NumberLeafs_r (node_t *node, int c)
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{
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portal_t *p;
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if ( node->planenum != PLANENUM_LEAF ) {
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// decision node
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node->cluster = -99;
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NumberLeafs_r( node->children[0] );
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NumberLeafs_r( node->children[1] );
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if(node->has_structural_children)
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{
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NumberLeafs_r (node->children[0], c);
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NumberLeafs_r (node->children[1], c);
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}
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else
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{
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if(c < 0)
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c = num_visclusters++;
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NumberLeafs_r (node->children[0], c);
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NumberLeafs_r (node->children[1], c);
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}
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return;
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}
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return;
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}
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node->cluster = num_visclusters;
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num_visclusters++;
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if(c < 0)
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c = num_visclusters++;
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node->cluster = c;
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#if 0
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// count the portals
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for ( p = node->portals ; p ; )
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{
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p = p->next[1];
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}
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}
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#endif
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}
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@ -256,7 +346,9 @@ void NumberClusters( tree_t *tree ) {
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Sys_FPrintf( SYS_VRB,"--- NumberClusters ---\n" );
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// set the cluster field in every leaf and count the total number of portals
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NumberLeafs_r( tree->headnode );
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NumberLeafs_r (tree->headnode, -1);
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CountVisportals_r (tree->headnode);
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CountSolidFaces_r (tree->headnode);
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Sys_FPrintf( SYS_VRB, "%9d visclusters\n", num_visclusters );
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Sys_FPrintf( SYS_VRB, "%9d visportals\n", num_visportals );
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@ -202,6 +202,7 @@
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#define HINT_PRIORITY 1000 /* ydnar: force hint splits first and antiportal/areaportal splits last */
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#define ANTIPORTAL_PRIORITY -1000
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#define AREAPORTAL_PRIORITY -1000
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#define DETAIL_PRIORITY -3000
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#define PSIDE_FRONT 1
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#define PSIDE_BACK 2
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@ -789,7 +790,7 @@ typedef struct face_s
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struct face_s *next;
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int planenum;
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int priority;
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qboolean checked;
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//qboolean checked;
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int compileFlags;
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winding_t *w;
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}
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@ -1116,6 +1117,8 @@ typedef struct node_s
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entity_t *occupant; /* for leak file testing */
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struct portal_s *portals; /* also on nodes during construction */
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qboolean has_structural_children;
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}
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node_t;
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@ -1948,6 +1951,7 @@ Q_EXTERN qboolean noHint Q_ASSIGN( qfalse ); /* ydnar */
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Q_EXTERN qboolean renameModelShaders Q_ASSIGN( qfalse ); /* ydnar */
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Q_EXTERN qboolean skyFixHack Q_ASSIGN( qfalse ); /* ydnar */
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Q_EXTERN qboolean bspAlternateSplitWeights Q_ASSIGN( qfalse ); /* 27 */
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Q_EXTERN qboolean deepBSP Q_ASSIGN( qfalse ); /* div0 */
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Q_EXTERN int patchSubdivisions Q_ASSIGN( 8 ); /* ydnar: -patchmeta subdivisions */
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@ -2081,10 +2085,13 @@ Q_EXTERN qboolean fastvis;
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Q_EXTERN qboolean noPassageVis;
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Q_EXTERN qboolean passageVisOnly;
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Q_EXTERN qboolean mergevis;
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Q_EXTERN qboolean mergevisportals;
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Q_EXTERN qboolean nosort;
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Q_EXTERN qboolean saveprt;
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Q_EXTERN qboolean hint; /* ydnar */
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Q_EXTERN char inbase[ MAX_QPATH ];
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Q_EXTERN char inbase[ MAX_QPATH ];
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Q_EXTERN char globalCelShader[ MAX_QPATH ];
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/* other bits */
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Q_EXTERN int totalvis;
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