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split bsp conversion stuff from q3map2
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6 changed files with 462 additions and 418 deletions
449
tools/quake3/q3map2/convert_bsp.c
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449
tools/quake3/q3map2/convert_bsp.c
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@ -0,0 +1,449 @@
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/* -------------------------------------------------------------------------------
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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-------------------------------------------------------------------------------
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This code has been altered significantly from its original form, to support
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several games based on the Quake III Arena engine, in the form of "Q3Map2."
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------------------------------------------------------------------------------- */
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/* dependencies */
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#include "q3map2.h"
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/*
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AnalyzeBSP() - ydnar
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analyzes a Quake engine BSP file
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*/
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typedef struct abspHeader_s
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{
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char ident[ 4 ];
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int version;
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bspLump_t lumps[ 1 ]; /* unknown size */
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}
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abspHeader_t;
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typedef struct abspLumpTest_s
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{
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int radix, minCount;
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char *name;
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}
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abspLumpTest_t;
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int AnalyzeBSP( int argc, char **argv ){
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abspHeader_t *header;
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int size, i, version, offset, length, lumpInt, count;
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char ident[ 5 ];
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void *lump;
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float lumpFloat;
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char lumpString[ 1024 ], source[ 1024 ];
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qboolean lumpSwap = qfalse;
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abspLumpTest_t *lumpTest;
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static abspLumpTest_t lumpTests[] =
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{
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{ sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
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{ sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
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{ 8, 6, "IBSP LUMP_BRUSHSIDES" },
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{ sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
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{ sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
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{ sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
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{ sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
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{ 104, 3, "IBSP LUMP_DRAWSURFS" },
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{ 44, 3, "IBSP LUMP_DRAWVERTS" },
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{ 4, 6, "IBSP LUMP_DRAWINDEXES" },
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{ 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
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{ 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
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{ 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
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{ 0, 0, NULL }
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};
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/* arg checking */
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if ( argc < 1 ) {
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Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
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return 0;
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}
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/* process arguments */
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for ( i = 1; i < ( argc - 1 ); i++ )
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{
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/* -format map|ase|... */
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if ( !strcmp( argv[ i ], "-lumpswap" ) ) {
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Sys_Printf( "Swapped lump structs enabled\n" );
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lumpSwap = qtrue;
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}
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}
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/* clean up map name */
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strcpy( source, ExpandArg( argv[ i ] ) );
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Sys_Printf( "Loading %s\n", source );
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/* load the file */
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size = LoadFile( source, (void**) &header );
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if ( size == 0 || header == NULL ) {
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Sys_Printf( "Unable to load %s.\n", source );
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return -1;
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}
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/* analyze ident/version */
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memcpy( ident, header->ident, 4 );
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ident[ 4 ] = '\0';
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version = LittleLong( header->version );
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Sys_Printf( "Identity: %s\n", ident );
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Sys_Printf( "Version: %d\n", version );
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Sys_Printf( "---------------------------------------\n" );
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/* analyze each lump */
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for ( i = 0; i < 100; i++ )
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{
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/* call of duty swapped lump pairs */
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if ( lumpSwap ) {
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offset = LittleLong( header->lumps[ i ].length );
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length = LittleLong( header->lumps[ i ].offset );
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}
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/* standard lump pairs */
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else
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{
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offset = LittleLong( header->lumps[ i ].offset );
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length = LittleLong( header->lumps[ i ].length );
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}
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/* extract data */
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lump = (byte*) header + offset;
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lumpInt = LittleLong( (int) *( (int*) lump ) );
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lumpFloat = LittleFloat( (float) *( (float*) lump ) );
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memcpy( lumpString, (char*) lump, ( length < 1024 ? length : 1024 ) );
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lumpString[ 1023 ] = '\0';
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/* print basic lump info */
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Sys_Printf( "Lump: %d\n", i );
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Sys_Printf( "Offset: %d bytes\n", offset );
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Sys_Printf( "Length: %d bytes\n", length );
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/* only operate on valid lumps */
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if ( length > 0 ) {
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/* print data in 4 formats */
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Sys_Printf( "As hex: %08X\n", lumpInt );
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Sys_Printf( "As int: %d\n", lumpInt );
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Sys_Printf( "As float: %f\n", lumpFloat );
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Sys_Printf( "As string: %s\n", lumpString );
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/* guess lump type */
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if ( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) {
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Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" );
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}
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else if ( strstr( lumpString, "textures/" ) ) {
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Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" );
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}
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else
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{
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/* guess based on size/count */
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for ( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
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{
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if ( ( length % lumpTest->radix ) != 0 ) {
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continue;
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}
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count = length / lumpTest->radix;
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if ( count < lumpTest->minCount ) {
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continue;
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}
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Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
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}
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}
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}
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Sys_Printf( "---------------------------------------\n" );
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/* end of file */
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if ( offset + length >= size ) {
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break;
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}
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}
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/* last stats */
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Sys_Printf( "Lump count: %d\n", i + 1 );
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Sys_Printf( "File size: %d bytes\n", size );
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/* return to caller */
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return 0;
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}
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/*
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BSPInfo()
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emits statistics about the bsp file
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*/
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int BSPInfo( int count, char **fileNames ){
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int i;
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char source[ 1024 ], ext[ 64 ];
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int size;
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FILE *f;
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/* dummy check */
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if ( count < 1 ) {
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Sys_Printf( "No files to dump info for.\n" );
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return -1;
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}
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/* enable info mode */
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infoMode = qtrue;
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/* walk file list */
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for ( i = 0; i < count; i++ )
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{
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Sys_Printf( "---------------------------------\n" );
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/* mangle filename and get size */
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strcpy( source, fileNames[ i ] );
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ExtractFileExtension( source, ext );
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if ( !Q_stricmp( ext, "map" ) ) {
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StripExtension( source );
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}
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DefaultExtension( source, ".bsp" );
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f = fopen( source, "rb" );
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if ( f ) {
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size = Q_filelength( f );
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fclose( f );
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}
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else{
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size = 0;
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}
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/* load the bsp file and print lump sizes */
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Sys_Printf( "%s\n", source );
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LoadBSPFile( source );
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PrintBSPFileSizes();
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/* print sizes */
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Sys_Printf( "\n" );
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Sys_Printf( " total %9d\n", size );
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Sys_Printf( " %9d KB\n", size / 1024 );
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Sys_Printf( " %9d MB\n", size / ( 1024 * 1024 ) );
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Sys_Printf( "---------------------------------\n" );
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}
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/* return count */
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return i;
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}
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/*
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ScaleBSPMain()
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amaze and confuse your enemies with wierd scaled maps!
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*/
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int ScaleBSPMain( int argc, char **argv ){
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int i;
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float f, scale;
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vec3_t vec;
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char str[ 1024 ];
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/* arg checking */
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if ( argc < 2 ) {
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Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
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return 0;
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}
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/* get scale */
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scale = atof( argv[ argc - 2 ] );
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if ( scale == 0.0f ) {
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Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
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Sys_Printf( "Non-zero scale value required.\n" );
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return 0;
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}
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/* do some path mangling */
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strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
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StripExtension( source );
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DefaultExtension( source, ".bsp" );
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/* load the bsp */
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Sys_Printf( "Loading %s\n", source );
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LoadBSPFile( source );
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ParseEntities();
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/* note it */
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Sys_Printf( "--- ScaleBSP ---\n" );
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Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
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/* scale entity keys */
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for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
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{
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/* scale origin */
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GetVectorForKey( &entities[ i ], "origin", vec );
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if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) ) {
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VectorScale( vec, scale, vec );
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sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
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SetKeyValue( &entities[ i ], "origin", str );
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}
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/* scale door lip */
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f = FloatForKey( &entities[ i ], "lip" );
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if ( f ) {
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f *= scale;
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sprintf( str, "%f", f );
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SetKeyValue( &entities[ i ], "lip", str );
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}
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}
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/* scale models */
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for ( i = 0; i < numBSPModels; i++ )
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{
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VectorScale( bspModels[ i ].mins, scale, bspModels[ i ].mins );
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VectorScale( bspModels[ i ].maxs, scale, bspModels[ i ].maxs );
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}
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/* scale nodes */
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for ( i = 0; i < numBSPNodes; i++ )
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{
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VectorScale( bspNodes[ i ].mins, scale, bspNodes[ i ].mins );
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VectorScale( bspNodes[ i ].maxs, scale, bspNodes[ i ].maxs );
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}
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/* scale leafs */
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for ( i = 0; i < numBSPLeafs; i++ )
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{
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VectorScale( bspLeafs[ i ].mins, scale, bspLeafs[ i ].mins );
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VectorScale( bspLeafs[ i ].maxs, scale, bspLeafs[ i ].maxs );
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}
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/* scale drawverts */
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for ( i = 0; i < numBSPDrawVerts; i++ )
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VectorScale( bspDrawVerts[ i ].xyz, scale, bspDrawVerts[ i ].xyz );
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/* scale planes */
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for ( i = 0; i < numBSPPlanes; i++ )
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bspPlanes[ i ].dist *= scale;
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/* scale gridsize */
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GetVectorForKey( &entities[ 0 ], "gridsize", vec );
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if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
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VectorCopy( gridSize, vec );
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}
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VectorScale( vec, scale, vec );
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sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
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SetKeyValue( &entities[ 0 ], "gridsize", str );
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/* write the bsp */
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UnparseEntities();
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StripExtension( source );
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DefaultExtension( source, "_s.bsp" );
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Sys_Printf( "Writing %s\n", source );
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WriteBSPFile( source );
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/* return to sender */
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return 0;
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}
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/*
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ConvertBSPMain()
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main argument processing function for bsp conversion
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*/
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int ConvertBSPMain( int argc, char **argv ){
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int i;
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int ( *convertFunc )( char * );
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game_t *convertGame;
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/* set default */
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convertFunc = ConvertBSPToASE;
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convertGame = NULL;
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/* arg checking */
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if ( argc < 1 ) {
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Sys_Printf( "Usage: q3map -convert [-format <ase|map>] [-v] <mapname>\n" );
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return 0;
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}
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/* process arguments */
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for ( i = 1; i < ( argc - 1 ); i++ )
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{
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/* -format map|ase|... */
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if ( !strcmp( argv[ i ], "-format" ) ) {
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i++;
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if ( !Q_stricmp( argv[ i ], "ase" ) ) {
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convertFunc = ConvertBSPToASE;
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}
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else if ( !Q_stricmp( argv[ i ], "map" ) ) {
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convertFunc = ConvertBSPToMap;
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}
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else
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{
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convertGame = GetGame( argv[ i ] );
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if ( convertGame == NULL ) {
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Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
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}
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}
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}
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}
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/* clean up map name */
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strcpy( source, ExpandArg( argv[ i ] ) );
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StripExtension( source );
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DefaultExtension( source, ".bsp" );
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LoadShaderInfo();
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Sys_Printf( "Loading %s\n", source );
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/* ydnar: load surface file */
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//% LoadSurfaceExtraFile( source );
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LoadBSPFile( source );
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/* parse bsp entities */
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ParseEntities();
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/* bsp format convert? */
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if ( convertGame != NULL ) {
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/* set global game */
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game = convertGame;
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/* write bsp */
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StripExtension( source );
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DefaultExtension( source, "_c.bsp" );
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Sys_Printf( "Writing %s\n", source );
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WriteBSPFile( source );
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/* return to sender */
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return 0;
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}
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/* normal convert */
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return convertFunc( source );
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}
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@ -172,424 +172,6 @@ int FixAAS( int argc, char **argv ){
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}
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/*
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AnalyzeBSP() - ydnar
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analyzes a Quake engine BSP file
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*/
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typedef struct abspHeader_s
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{
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char ident[ 4 ];
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int version;
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bspLump_t lumps[ 1 ]; /* unknown size */
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}
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abspHeader_t;
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typedef struct abspLumpTest_s
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{
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int radix, minCount;
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char *name;
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}
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abspLumpTest_t;
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int AnalyzeBSP( int argc, char **argv ){
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abspHeader_t *header;
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int size, i, version, offset, length, lumpInt, count;
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char ident[ 5 ];
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void *lump;
|
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float lumpFloat;
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char lumpString[ 1024 ], source[ 1024 ];
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qboolean lumpSwap = qfalse;
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abspLumpTest_t *lumpTest;
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static abspLumpTest_t lumpTests[] =
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{
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{ sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
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{ sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
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{ 8, 6, "IBSP LUMP_BRUSHSIDES" },
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{ sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
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{ sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
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{ sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
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{ sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
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{ 104, 3, "IBSP LUMP_DRAWSURFS" },
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{ 44, 3, "IBSP LUMP_DRAWVERTS" },
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{ 4, 6, "IBSP LUMP_DRAWINDEXES" },
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{ 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
|
||||
{ 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
|
||||
{ 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
|
||||
{ 0, 0, NULL }
|
||||
};
|
||||
|
||||
|
||||
/* arg checking */
|
||||
if ( argc < 1 ) {
|
||||
Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* process arguments */
|
||||
for ( i = 1; i < ( argc - 1 ); i++ )
|
||||
{
|
||||
/* -format map|ase|... */
|
||||
if ( !strcmp( argv[ i ], "-lumpswap" ) ) {
|
||||
Sys_Printf( "Swapped lump structs enabled\n" );
|
||||
lumpSwap = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
/* clean up map name */
|
||||
strcpy( source, ExpandArg( argv[ i ] ) );
|
||||
Sys_Printf( "Loading %s\n", source );
|
||||
|
||||
/* load the file */
|
||||
size = LoadFile( source, (void**) &header );
|
||||
if ( size == 0 || header == NULL ) {
|
||||
Sys_Printf( "Unable to load %s.\n", source );
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* analyze ident/version */
|
||||
memcpy( ident, header->ident, 4 );
|
||||
ident[ 4 ] = '\0';
|
||||
version = LittleLong( header->version );
|
||||
|
||||
Sys_Printf( "Identity: %s\n", ident );
|
||||
Sys_Printf( "Version: %d\n", version );
|
||||
Sys_Printf( "---------------------------------------\n" );
|
||||
|
||||
/* analyze each lump */
|
||||
for ( i = 0; i < 100; i++ )
|
||||
{
|
||||
/* call of duty swapped lump pairs */
|
||||
if ( lumpSwap ) {
|
||||
offset = LittleLong( header->lumps[ i ].length );
|
||||
length = LittleLong( header->lumps[ i ].offset );
|
||||
}
|
||||
|
||||
/* standard lump pairs */
|
||||
else
|
||||
{
|
||||
offset = LittleLong( header->lumps[ i ].offset );
|
||||
length = LittleLong( header->lumps[ i ].length );
|
||||
}
|
||||
|
||||
/* extract data */
|
||||
lump = (byte*) header + offset;
|
||||
lumpInt = LittleLong( (int) *( (int*) lump ) );
|
||||
lumpFloat = LittleFloat( (float) *( (float*) lump ) );
|
||||
memcpy( lumpString, (char*) lump, ( length < 1024 ? length : 1024 ) );
|
||||
lumpString[ 1023 ] = '\0';
|
||||
|
||||
/* print basic lump info */
|
||||
Sys_Printf( "Lump: %d\n", i );
|
||||
Sys_Printf( "Offset: %d bytes\n", offset );
|
||||
Sys_Printf( "Length: %d bytes\n", length );
|
||||
|
||||
/* only operate on valid lumps */
|
||||
if ( length > 0 ) {
|
||||
/* print data in 4 formats */
|
||||
Sys_Printf( "As hex: %08X\n", lumpInt );
|
||||
Sys_Printf( "As int: %d\n", lumpInt );
|
||||
Sys_Printf( "As float: %f\n", lumpFloat );
|
||||
Sys_Printf( "As string: %s\n", lumpString );
|
||||
|
||||
/* guess lump type */
|
||||
if ( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) {
|
||||
Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" );
|
||||
}
|
||||
else if ( strstr( lumpString, "textures/" ) ) {
|
||||
Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
/* guess based on size/count */
|
||||
for ( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
|
||||
{
|
||||
if ( ( length % lumpTest->radix ) != 0 ) {
|
||||
continue;
|
||||
}
|
||||
count = length / lumpTest->radix;
|
||||
if ( count < lumpTest->minCount ) {
|
||||
continue;
|
||||
}
|
||||
Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Sys_Printf( "---------------------------------------\n" );
|
||||
|
||||
/* end of file */
|
||||
if ( offset + length >= size ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* last stats */
|
||||
Sys_Printf( "Lump count: %d\n", i + 1 );
|
||||
Sys_Printf( "File size: %d bytes\n", size );
|
||||
|
||||
/* return to caller */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
BSPInfo()
|
||||
emits statistics about the bsp file
|
||||
*/
|
||||
|
||||
int BSPInfo( int count, char **fileNames ){
|
||||
int i;
|
||||
char source[ 1024 ], ext[ 64 ];
|
||||
int size;
|
||||
FILE *f;
|
||||
|
||||
|
||||
/* dummy check */
|
||||
if ( count < 1 ) {
|
||||
Sys_Printf( "No files to dump info for.\n" );
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* enable info mode */
|
||||
infoMode = qtrue;
|
||||
|
||||
/* walk file list */
|
||||
for ( i = 0; i < count; i++ )
|
||||
{
|
||||
Sys_Printf( "---------------------------------\n" );
|
||||
|
||||
/* mangle filename and get size */
|
||||
strcpy( source, fileNames[ i ] );
|
||||
ExtractFileExtension( source, ext );
|
||||
if ( !Q_stricmp( ext, "map" ) ) {
|
||||
StripExtension( source );
|
||||
}
|
||||
DefaultExtension( source, ".bsp" );
|
||||
f = fopen( source, "rb" );
|
||||
if ( f ) {
|
||||
size = Q_filelength( f );
|
||||
fclose( f );
|
||||
}
|
||||
else{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
/* load the bsp file and print lump sizes */
|
||||
Sys_Printf( "%s\n", source );
|
||||
LoadBSPFile( source );
|
||||
PrintBSPFileSizes();
|
||||
|
||||
/* print sizes */
|
||||
Sys_Printf( "\n" );
|
||||
Sys_Printf( " total %9d\n", size );
|
||||
Sys_Printf( " %9d KB\n", size / 1024 );
|
||||
Sys_Printf( " %9d MB\n", size / ( 1024 * 1024 ) );
|
||||
|
||||
Sys_Printf( "---------------------------------\n" );
|
||||
}
|
||||
|
||||
/* return count */
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
ScaleBSPMain()
|
||||
amaze and confuse your enemies with wierd scaled maps!
|
||||
*/
|
||||
|
||||
int ScaleBSPMain( int argc, char **argv ){
|
||||
int i;
|
||||
float f, scale;
|
||||
vec3_t vec;
|
||||
char str[ 1024 ];
|
||||
|
||||
|
||||
/* arg checking */
|
||||
if ( argc < 2 ) {
|
||||
Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* get scale */
|
||||
scale = atof( argv[ argc - 2 ] );
|
||||
if ( scale == 0.0f ) {
|
||||
Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
|
||||
Sys_Printf( "Non-zero scale value required.\n" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* do some path mangling */
|
||||
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
|
||||
StripExtension( source );
|
||||
DefaultExtension( source, ".bsp" );
|
||||
|
||||
/* load the bsp */
|
||||
Sys_Printf( "Loading %s\n", source );
|
||||
LoadBSPFile( source );
|
||||
ParseEntities();
|
||||
|
||||
/* note it */
|
||||
Sys_Printf( "--- ScaleBSP ---\n" );
|
||||
Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
|
||||
|
||||
/* scale entity keys */
|
||||
for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
|
||||
{
|
||||
/* scale origin */
|
||||
GetVectorForKey( &entities[ i ], "origin", vec );
|
||||
if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) ) {
|
||||
VectorScale( vec, scale, vec );
|
||||
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
|
||||
SetKeyValue( &entities[ i ], "origin", str );
|
||||
}
|
||||
|
||||
/* scale door lip */
|
||||
f = FloatForKey( &entities[ i ], "lip" );
|
||||
if ( f ) {
|
||||
f *= scale;
|
||||
sprintf( str, "%f", f );
|
||||
SetKeyValue( &entities[ i ], "lip", str );
|
||||
}
|
||||
}
|
||||
|
||||
/* scale models */
|
||||
for ( i = 0; i < numBSPModels; i++ )
|
||||
{
|
||||
VectorScale( bspModels[ i ].mins, scale, bspModels[ i ].mins );
|
||||
VectorScale( bspModels[ i ].maxs, scale, bspModels[ i ].maxs );
|
||||
}
|
||||
|
||||
/* scale nodes */
|
||||
for ( i = 0; i < numBSPNodes; i++ )
|
||||
{
|
||||
VectorScale( bspNodes[ i ].mins, scale, bspNodes[ i ].mins );
|
||||
VectorScale( bspNodes[ i ].maxs, scale, bspNodes[ i ].maxs );
|
||||
}
|
||||
|
||||
/* scale leafs */
|
||||
for ( i = 0; i < numBSPLeafs; i++ )
|
||||
{
|
||||
VectorScale( bspLeafs[ i ].mins, scale, bspLeafs[ i ].mins );
|
||||
VectorScale( bspLeafs[ i ].maxs, scale, bspLeafs[ i ].maxs );
|
||||
}
|
||||
|
||||
/* scale drawverts */
|
||||
for ( i = 0; i < numBSPDrawVerts; i++ )
|
||||
VectorScale( bspDrawVerts[ i ].xyz, scale, bspDrawVerts[ i ].xyz );
|
||||
|
||||
/* scale planes */
|
||||
for ( i = 0; i < numBSPPlanes; i++ )
|
||||
bspPlanes[ i ].dist *= scale;
|
||||
|
||||
/* scale gridsize */
|
||||
GetVectorForKey( &entities[ 0 ], "gridsize", vec );
|
||||
if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
|
||||
VectorCopy( gridSize, vec );
|
||||
}
|
||||
VectorScale( vec, scale, vec );
|
||||
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
|
||||
SetKeyValue( &entities[ 0 ], "gridsize", str );
|
||||
|
||||
/* write the bsp */
|
||||
UnparseEntities();
|
||||
StripExtension( source );
|
||||
DefaultExtension( source, "_s.bsp" );
|
||||
Sys_Printf( "Writing %s\n", source );
|
||||
WriteBSPFile( source );
|
||||
|
||||
/* return to sender */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
ConvertBSPMain()
|
||||
main argument processing function for bsp conversion
|
||||
*/
|
||||
|
||||
int ConvertBSPMain( int argc, char **argv ){
|
||||
int i;
|
||||
int ( *convertFunc )( char * );
|
||||
game_t *convertGame;
|
||||
|
||||
|
||||
/* set default */
|
||||
convertFunc = ConvertBSPToASE;
|
||||
convertGame = NULL;
|
||||
|
||||
/* arg checking */
|
||||
if ( argc < 1 ) {
|
||||
Sys_Printf( "Usage: q3map -convert [-format <ase|map>] [-v] <mapname>\n" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* process arguments */
|
||||
for ( i = 1; i < ( argc - 1 ); i++ )
|
||||
{
|
||||
/* -format map|ase|... */
|
||||
if ( !strcmp( argv[ i ], "-format" ) ) {
|
||||
i++;
|
||||
if ( !Q_stricmp( argv[ i ], "ase" ) ) {
|
||||
convertFunc = ConvertBSPToASE;
|
||||
}
|
||||
else if ( !Q_stricmp( argv[ i ], "map" ) ) {
|
||||
convertFunc = ConvertBSPToMap;
|
||||
}
|
||||
else
|
||||
{
|
||||
convertGame = GetGame( argv[ i ] );
|
||||
if ( convertGame == NULL ) {
|
||||
Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* clean up map name */
|
||||
strcpy( source, ExpandArg( argv[ i ] ) );
|
||||
StripExtension( source );
|
||||
DefaultExtension( source, ".bsp" );
|
||||
|
||||
LoadShaderInfo();
|
||||
|
||||
Sys_Printf( "Loading %s\n", source );
|
||||
|
||||
/* ydnar: load surface file */
|
||||
//% LoadSurfaceExtraFile( source );
|
||||
|
||||
LoadBSPFile( source );
|
||||
|
||||
/* parse bsp entities */
|
||||
ParseEntities();
|
||||
|
||||
/* bsp format convert? */
|
||||
if ( convertGame != NULL ) {
|
||||
/* set global game */
|
||||
game = convertGame;
|
||||
|
||||
/* write bsp */
|
||||
StripExtension( source );
|
||||
DefaultExtension( source, "_c.bsp" );
|
||||
Sys_Printf( "Writing %s\n", source );
|
||||
WriteBSPFile( source );
|
||||
|
||||
/* return to sender */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* normal convert */
|
||||
return convertFunc( source );
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
main()
|
||||
q3map mojo...
|
||||
|
|
|
@ -1479,6 +1479,11 @@ void InitPaths( int *argc, char **argv );
|
|||
int BSPMain( int argc, char **argv );
|
||||
|
||||
|
||||
/* convert_bsp.c */
|
||||
int ScaleBSPMain( int argc, char **argv );
|
||||
int ConvertBSPMain( int argc, char **argv );
|
||||
|
||||
|
||||
/* convert_map.c */
|
||||
int ConvertBSPToMap( char *bspName );
|
||||
|
||||
|
|
|
@ -318,6 +318,10 @@
|
|||
RelativePath=".\convert_ase.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\convert_bsp.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\convert_map.c"
|
||||
>
|
||||
|
|
|
@ -198,6 +198,7 @@
|
|||
<ClCompile Include="vis.c" />
|
||||
<ClCompile Include="visflow.c" />
|
||||
<ClCompile Include="convert_ase.c" />
|
||||
<ClCompile Include="convert_bsp.c" />
|
||||
<ClCompile Include="convert_map.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
@ -122,6 +122,9 @@
|
|||
<ClCompile Include="convert_ase.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="convert_bsp.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="convert_map.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
|
|
Loading…
Reference in a new issue