mirror of
https://github.com/TTimo/GtkRadiant.git
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Merge pull request #387 from Mateos81/PicoModelExperiment
PicoModel lib backport from 1.5
This commit is contained in:
commit
bcdcd58467
12 changed files with 1662 additions and 462 deletions
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@ -105,6 +105,7 @@ struct picoSurface_s
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int numVertexes, maxVertexes;
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picoVec3_t *xyz;
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picoVec3_t *normal;
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picoIndex_t *smoothingGroup;
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int numSTArrays, maxSTArrays;
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picoVec2_t **st;
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@ -216,6 +217,9 @@ const picoModule_t **PicoModuleList( int *numModules );
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picoModel_t *PicoLoadModel( char *name, int frameNum );
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typedef size_t(*PicoInputStreamReadFunc)(void* inputStream, unsigned char* buffer, size_t length);
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picoModel_t* PicoModuleLoadModelStream(const picoModule_t* module, void* inputStream, PicoInputStreamReadFunc inputStreamRead, size_t streamLength, int frameNum);
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/* model functions */
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picoModel_t *PicoNewModel( void );
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@ -330,12 +334,12 @@ picoVertexCombinationHash_t *PicoFindVertexCombinationInHashTable( picoVertexCom
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picoVertexCombinationHash_t *PicoAddVertexCombinationToHashTable( picoVertexCombinationHash_t **hashTable, picoVec3_t xyz, picoVec3_t normal, picoVec3_t st, picoColor_t color, picoIndex_t index );
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/* specialized functions */
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int PicoFindSurfaceVertexNum( picoSurface_t *surface, picoVec3_t xyz, picoVec3_t normal, int numSTs, picoVec2_t *st, int numColors, picoColor_t *color );
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int PicoFindSurfaceVertexNum( picoSurface_t *surface, picoVec3_t xyz, picoVec3_t normal, int numSTs, picoVec2_t *st, int numColors, picoColor_t *color, picoIndex_t smoothingGroup );
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void PicoFixSurfaceNormals( picoSurface_t *surface );
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int PicoRemapModel( picoModel_t *model, char *remapFile );
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void PicoAddTriangleToModel( picoModel_t *model, picoVec3_t** xyz, picoVec3_t** normals, int numSTs, picoVec2_t **st, int numColors, picoColor_t **colors, picoShader_t* shader );
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void PicoAddTriangleToModel( picoModel_t *model, picoVec3_t** xyz, picoVec3_t** normals, int numSTs, picoVec2_t **st, int numColors, picoColor_t **colors, picoShader_t* shader, picoIndex_t* smoothingGroup );
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/* end marker */
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#ifdef __cplusplus
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@ -22,6 +22,35 @@ void lwFreeClip( lwClip *clip ){
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if ( clip ) {
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lwListFree( (void*) clip->ifilter, (ListFreeFunc) lwFreePlugin );
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lwListFree( (void*) clip->pfilter, (ListFreeFunc) lwFreePlugin );
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switch ( clip->type ) {
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case ID_STIL:
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_pico_free( clip->source.still.name );
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break;
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case ID_ISEQ:
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_pico_free( clip->source.seq.prefix );
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_pico_free( clip->source.seq.suffix );
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break;
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case ID_ANIM:
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_pico_free( clip->source.anim.name );
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_pico_free( clip->source.anim.server );
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_pico_free( clip->source.anim.data );
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break;
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case ID_XREF:
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_pico_free( clip->source.xref.string );
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break;
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case ID_STCC:
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_pico_free( clip->source.cycle.name );
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break;
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default:
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break;
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}
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_pico_free( clip );
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}
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}
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@ -161,35 +161,23 @@ void *_pico_realloc( void **ptr, size_t oldSize, size_t newSize ){
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* as custom clone size (the string is cropped to fit into mem
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* if needed). -sea
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*/
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char *_pico_clone_alloc( char *str, int size ){
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char *cloned;
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size_t cloneSize;
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char *_pico_clone_alloc( const char *str ) {
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char* cloned;
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/* sanity check */
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if ( str == NULL ) {
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return NULL;
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}
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/* set real size of cloned string */
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cloneSize = ( size < 0 ) ? strlen( str ) : size;
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/* allocate memory */
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cloned = _pico_alloc( cloneSize + 1 ); /* bugfix! */
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cloned = _pico_alloc(strlen(str) + 1);
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if ( cloned == NULL ) {
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return NULL;
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}
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/* zero out memory allocated by cloned string */
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memset( cloned,0,cloneSize );
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/* copy input string to cloned string */
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if ( cloneSize < strlen( str ) ) {
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memcpy( cloned,str,cloneSize );
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cloned[ cloneSize ] = '\0';
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}
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else {
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strcpy( cloned,str );
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}
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strcpy(cloned, str);
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/* return ptr to cloned string */
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return cloned;
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}
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@ -275,6 +263,19 @@ void _pico_printf( int level, const char *format, ... ){
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_pico_ptr_print( level,str );
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}
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/* _pico_first_token:
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* trims everything after the first whitespace-delimited token
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*/
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void _pico_first_token( char *str ) {
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if ( !str || ! * str ) {
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return;
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}
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while (*str && !isspace(*str))
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*str++;
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*str = '\0';
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}
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/* _pico_strltrim:
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* left trims the given string -sea
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*/
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@ -542,7 +543,7 @@ float _pico_big_float( float src ){
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* case-insensitive strstr. -sea
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*/
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char *_pico_stristr( char *str, const char *substr ){
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const int sublen = strlen( substr );
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const size_t sublen = strlen( substr );
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while ( *str )
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{
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if ( !_pico_strnicmp( str,substr,sublen ) ) {
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@ -604,24 +605,24 @@ int _pico_nofname( const char *path, char *dest, int destSize ){
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* returns ptr to filename portion in given path or an empty
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* string otherwise. given 'path' is not altered. -sea
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*/
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char *_pico_nopath( const char *path ){
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char *src;
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src = (char *)path + ( strlen( path ) - 1 );
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const char *_pico_nopath( const char *path ){
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const char *src;
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if ( path == NULL ) {
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return (char *)"";
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return "";
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}
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if ( !strchr( (char *)path,'/' ) && !strchr( (char *)path,'\\' ) ) {
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return ( (char *)path );
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if ( !strchr( path,'/' ) && !strchr( path,'\\' ) ) {
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return ( path );
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}
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src = path + ( strlen( path ) - 1 );
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while ( ( src-- ) != path )
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{
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if ( *src == '/' || *src == '\\' ) {
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return ( ++src );
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}
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}
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return (char *)"";
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return "";
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}
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/* _pico_setfext:
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@ -116,7 +116,7 @@ extern void ( *_pico_ptr_print )( int, const char* );
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void *_pico_alloc( size_t size );
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void *_pico_calloc( size_t num, size_t size );
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void *_pico_realloc( void **ptr, size_t oldSize, size_t newSize );
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char *_pico_clone_alloc( char *str, int size );
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char *_pico_clone_alloc( const char *str );
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void _pico_free( void *ptr );
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/* files */
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@ -124,6 +124,7 @@ void _pico_load_file( char *name, unsigned char **buffer, int *bufSiz
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void _pico_free_file( void *buffer );
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/* strings */
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void _pico_first_token(char *str);
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char *_pico_strltrim( char *str );
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char *_pico_strrtrim( char *str );
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int _pico_strchcount( char *str, int ch );
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File diff suppressed because it is too large
Load diff
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@ -54,6 +54,7 @@ extern const picoModule_t picoModuleMDC;
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extern const picoModule_t picoModuleMD2;
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extern const picoModule_t picoModuleFM;
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extern const picoModule_t picoModuleLWO;
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extern const picoModule_t picoModuleTerrain;
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@ -68,6 +69,7 @@ const picoModule_t *picoModules[] =
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&picoModuleMD2, /* quake2 md2 */
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&picoModuleFM, /* heretic2 fm */
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&picoModuleLWO, /* lightwave object */
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&picoModuleTerrain, /* picoterrain object */
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&picoModuleOBJ, /* wavefront object */
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NULL /* arnold */
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};
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@ -81,7 +83,7 @@ const picoModule_t *picoModules[] =
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this param can be NULL when the count is not needed.
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*/
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const picoModule_t **PicoModuleList( int *numModules ){
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const picoModule_t **PicoModuleList( int *numModules ) {
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/* get module count */
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if ( numModules != NULL ) {
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for ( ( *numModules ) = 0; picoModules[ *numModules ] != NULL; ( *numModules )++ ) ;
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@ -124,7 +124,7 @@ debugChunkNames[] =
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{ CHUNK_OBJECT_UV, "CHUNK_OBJECT_UV" },
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{ 0, NULL }
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};
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static char *DebugGetChunkName( int id ){
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static char *DebugGetChunkName( int id ) {
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int i,max; /* imax? ;) */
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max = sizeof( debugChunkNames ) / sizeof( debugChunkNames[0] );
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@ -397,6 +397,9 @@ static int GetMeshShader( T3dsLoaderPers *pers ){
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return 0;
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}
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/* ydnar: trim to first whitespace */
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_pico_first_token( shaderName );
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/* now that we have the shader name we need to go through all of */
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/* the shaders and check the name against each shader. when we */
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/* find a shader in our shader list that matches this name we */
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@ -418,7 +421,7 @@ static int GetMeshShader( T3dsLoaderPers *pers ){
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/* we have a valid map name ptr */
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if ( mapNamePtr != NULL ) {
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char temp[128];
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char *name;
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const char *name;
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/* copy map name to local buffer */
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strcpy( mapName,mapNamePtr );
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@ -523,7 +526,6 @@ static int DoNextEditorDataChunk( T3dsLoaderPers *pers, long endofs ){
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/* read in surface name */
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if ( !GetASCIIZ( pers,surfaceName,sizeof( surfaceName ) ) ) {
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return 0; /* this is bad */
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}
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//PicoGetSurfaceName
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/* ignore NULL name surfaces */
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@ -606,10 +608,13 @@ static int DoNextEditorDataChunk( T3dsLoaderPers *pers, long endofs ){
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/* but for now we skip the new material's name ... */
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if ( pers->shader ) {
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char *name = (char *)( pers->bufptr + pers->cofs );
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PicoSetShaderName( pers->shader,name );
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char *cleanedName = _pico_clone_alloc( name );
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_pico_first_token( cleanedName );
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PicoSetShaderName( pers->shader, cleanedName );
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#ifdef DEBUG_PM_3DS
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printf( "NewShader: '%s'\n",name );
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printf( "NewShader: '%s'\n", cleanedName );
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#endif
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_pico_free( cleanedName );
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}
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}
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if ( chunk->id == CHUNK_MATDIFFUSE ) {
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@ -105,6 +105,25 @@ static aseSubMaterial_t* _ase_get_submaterial( aseMaterial_t* list, int mtlIdPar
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return subMtl;
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}
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aseSubMaterial_t* _ase_get_submaterial_or_default( aseMaterial_t* materials, int mtlIdParent, int subMtlId ){
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aseSubMaterial_t* subMtl = _ase_get_submaterial( materials, mtlIdParent, subMtlId );
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if ( subMtl != NULL ) {
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return subMtl;
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}
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/* ydnar: trying default submaterial */
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subMtl = _ase_get_submaterial( materials, mtlIdParent, 0 );
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if ( subMtl != NULL ) {
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return subMtl;
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}
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_pico_printf( PICO_ERROR, "Could not find material/submaterial for id %d/%d\n", mtlIdParent, subMtlId );
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return NULL;
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}
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static aseMaterial_t* _ase_add_material( aseMaterial_t **list, int mtlIdParent ){
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aseMaterial_t *mtl = _pico_calloc( 1, sizeof( aseMaterial_t ) );
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mtl->mtlId = mtlIdParent;
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@ -173,64 +192,6 @@ static void _ase_print_materials( aseMaterial_t *list ){
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}
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#endif //DEBUG_PM_ASE
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/* ASE Face management */
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/* These are used to keep an association between a submaterial and a face definition */
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/* They are kept in parallel with the current picoSurface, */
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/* and are used by _ase_submit_triangles to lookup the proper material/submaterial IDs */
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typedef struct aseFace_s
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{
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struct aseFace_s* next;
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int mtlId;
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int subMtlId;
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int index[9];
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} aseFace_t;
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/* ASE Face management functions */
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void _ase_add_face( aseFace_t **list, aseFace_t **tail, aseFace_t *newFace ){
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/* insert as head of list */
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if ( !( *list ) ) {
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*list = newFace;
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}
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else
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{
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( *tail )->next = newFace;
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}
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*tail = newFace;
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newFace->next = NULL;
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//tag the color indices so we can detect them and apply the default color to them
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newFace->index[6] = -1;
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newFace->index[7] = -1;
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newFace->index[8] = -1;
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}
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aseFace_t* _ase_get_face_for_index( aseFace_t *list, int index ){
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int counter = 0;
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aseFace_t* face = list;
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while ( counter < index )
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{
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face = face->next;
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counter++;
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}
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return face;
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}
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static void _ase_free_faces( aseFace_t** list, aseFace_t** tail ){
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aseFace_t* face = *list;
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aseFace_t* tempFace = NULL;
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while ( face )
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{
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tempFace = face->next;
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_pico_free( face );
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face = tempFace;
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}
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( *list ) = NULL;
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( *tail ) = NULL;
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}
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/* todo:
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* - apply material specific uv offsets to uv coordinates
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*/
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@ -274,7 +235,65 @@ static int _ase_canload( PM_PARAMS_CANLOAD ){
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return PICO_PMV_OK;
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}
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typedef struct aseVertex_s aseVertex_t;
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struct aseVertex_s
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{
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picoVec3_t xyz;
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picoVec3_t normal;
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picoIndex_t id;
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};
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typedef struct aseTexCoord_s aseTexCoord_t;
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struct aseTexCoord_s
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{
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picoVec2_t texcoord;
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};
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typedef struct aseColor_s aseColor_t;
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struct aseColor_s
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{
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picoColor_t color;
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};
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typedef struct aseFace_s aseFace_t;
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struct aseFace_s
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{
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picoIndex_t indices[9];
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picoIndex_t smoothingGroup;
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picoIndex_t materialId;
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picoIndex_t subMaterialId;
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};
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typedef aseFace_t* aseFacesIter_t;
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picoSurface_t* PicoModelFindOrAddSurface( picoModel_t *model, picoShader_t* shader ){
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/* see if a surface already has the shader */
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int i = 0;
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for ( ; i < model->numSurfaces ; i++ )
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{
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picoSurface_t* workSurface = model->surface[i];
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if ( workSurface->shader == shader ) {
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return workSurface;
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}
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}
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/* no surface uses this shader yet, so create a new surface */
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{
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/* create a new surface in the model for the unique shader */
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picoSurface_t* workSurface = PicoNewSurface( model );
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if ( !workSurface ) {
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_pico_printf( PICO_ERROR, "Could not allocate a new surface!\n" );
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return 0;
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}
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||||
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/* do surface setup */
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PicoSetSurfaceType( workSurface, PICO_TRIANGLES );
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PicoSetSurfaceName( workSurface, shader->name );
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PicoSetSurfaceShader( workSurface, shader );
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return workSurface;
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}
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}
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||||
|
||||
/* _ase_submit_triangles - jhefty
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use the surface and the current face list to look up material/submaterial IDs
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|
@ -286,65 +305,199 @@ static int _ase_canload( PM_PARAMS_CANLOAD ){
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indexes 6 7 8 = color indexes (new)
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*/
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static void _ase_submit_triangles( picoSurface_t* surface, picoModel_t* model, aseMaterial_t* materials, aseFace_t* faces ){
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aseFace_t* face;
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aseSubMaterial_t* subMtl;
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picoVec3_t* xyz[3];
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||||
picoVec3_t* normal[3];
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||||
picoVec2_t* st[3];
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||||
picoColor_t* color[3];
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int i;
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#if 0
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typedef picoIndex_t* picoIndexIter_t;
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||||
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face = faces;
|
||||
while ( face != NULL )
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||||
typedef struct aseUniqueIndices_s aseUniqueIndices_t;
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struct aseUniqueIndices_s
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{
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picoIndex_t* data;
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picoIndex_t* last;
|
||||
|
||||
aseFace_t* faces;
|
||||
};
|
||||
|
||||
size_t aseUniqueIndices_size( aseUniqueIndices_t* self ) {
|
||||
return self->last - self->data;
|
||||
}
|
||||
|
||||
void aseUniqueIndices_reserve( aseUniqueIndices_t* self, picoIndex_t size ) {
|
||||
self->data = self->last = (picoIndex_t*)_pico_calloc( size, sizeof( picoIndex_t ) );
|
||||
}
|
||||
|
||||
void aseUniqueIndices_clear( aseUniqueIndices_t* self ) {
|
||||
_pico_free( self->data );
|
||||
}
|
||||
|
||||
void aseUniqueIndices_pushBack( aseUniqueIndices_t* self, picoIndex_t index ) {
|
||||
*self->last++ = index;
|
||||
}
|
||||
|
||||
picoIndex_t aseFaces_getVertexIndex( aseFace_t* faces, picoIndex_t index ) {
|
||||
return faces[index / 3].indices[index % 3];
|
||||
}
|
||||
|
||||
picoIndex_t aseFaces_getTexCoordIndex( aseFace_t* faces, picoIndex_t index ) {
|
||||
return faces[index / 3].indices[( index % 3 ) + 3];
|
||||
}
|
||||
|
||||
picoIndex_t aseFaces_getColorIndex( aseFace_t* faces, picoIndex_t index ) {
|
||||
return faces[index / 3].indices[( index % 3 ) + 6];
|
||||
}
|
||||
|
||||
int aseUniqueIndex_equal( aseFace_t* faces, picoIndex_t index, picoIndex_t other ) {
|
||||
return aseFaces_getVertexIndex( faces, index ) == aseFaces_getVertexIndex( faces, other )
|
||||
&& aseFaces_getTexCoordIndex( faces, index ) == aseFaces_getTexCoordIndex( faces, other )
|
||||
&& aseFaces_getColorIndex( faces, index ) == aseFaces_getColorIndex( faces, other );
|
||||
}
|
||||
|
||||
picoIndex_t aseUniqueIndices_insertUniqueVertex( aseUniqueIndices_t* self, picoIndex_t index ) {
|
||||
picoIndexIter_t i = self->data;
|
||||
for (; i != self->last; ++i )
|
||||
{
|
||||
picoIndex_t other = (picoIndex_t)( i - self->data );
|
||||
if ( aseUniqueIndex_equal( self->faces, index, other ) ) {
|
||||
return other;
|
||||
}
|
||||
}
|
||||
|
||||
aseUniqueIndices_pushBack( self, index );
|
||||
return (picoIndex_t)( aseUniqueIndices_size( self ) - 1 );
|
||||
}
|
||||
|
||||
static void _ase_submit_triangles_unshared( picoModel_t* model, aseMaterial_t* materials, aseVertex_t* vertices, aseTexCoord_t* texcoords, aseColor_t* colors, aseFace_t* faces, int numFaces, int meshHasNormals ) {
|
||||
aseFacesIter_t i = faces, end = faces + numFaces;
|
||||
|
||||
aseUniqueIndices_t indices;
|
||||
aseUniqueIndices_t remap;
|
||||
aseUniqueIndices_reserve( &indices, numFaces * 3 );
|
||||
aseUniqueIndices_reserve( &remap, numFaces * 3 );
|
||||
indices.faces = faces;
|
||||
|
||||
for (; i != end; ++i )
|
||||
{
|
||||
/* look up the shader for the material/submaterial pair */
|
||||
subMtl = _ase_get_submaterial( materials, face->mtlId, face->subMtlId );
|
||||
aseSubMaterial_t* subMtl = _ase_get_submaterial_or_default( materials, ( *i ).materialId, ( *i ).subMaterialId );
|
||||
if ( subMtl == NULL ) {
|
||||
/* ydnar: trying default submaterial */
|
||||
subMtl = _ase_get_submaterial( materials, face->mtlId, 0 );
|
||||
if ( subMtl == NULL ) {
|
||||
_pico_printf( PICO_ERROR, "Could not find material/submaterial for id %d/%d\n", face->mtlId, face->subMtlId );
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/* we pull the data from the surface using the facelist data */
|
||||
for ( i = 0 ; i < 3 ; i++ )
|
||||
{
|
||||
xyz[i] = (picoVec3_t*) PicoGetSurfaceXYZ( surface, face->index[ i ] );
|
||||
normal[i] = (picoVec3_t*) PicoGetSurfaceNormal( surface, face->index[ i ] );
|
||||
st[i] = (picoVec2_t*) PicoGetSurfaceST( surface, 0, face->index[ i + 3 ] );
|
||||
|
||||
if ( face->index [ i + 6] >= 0 ) {
|
||||
color[i] = (picoColor_t*)PicoGetSurfaceColor( surface, 0, face->index[ i + 6 ] );
|
||||
}
|
||||
else
|
||||
picoSurface_t* surface = PicoModelFindOrAddSurface( model, subMtl->shader );
|
||||
int j;
|
||||
/* we pull the data from the vertex, color and texcoord arrays using the face index data */
|
||||
for ( j = 0 ; j < 3 ; j++ )
|
||||
{
|
||||
color[i] = &white;
|
||||
}
|
||||
picoIndex_t index = (picoIndex_t)( ( ( i - faces ) * 3 ) + j );
|
||||
picoIndex_t size = (picoIndex_t)aseUniqueIndices_size( &indices );
|
||||
picoIndex_t unique = aseUniqueIndices_insertUniqueVertex( &indices, index );
|
||||
|
||||
picoIndex_t numVertexes = PicoGetSurfaceNumVertexes( surface );
|
||||
picoIndex_t numIndexes = PicoGetSurfaceNumIndexes( surface );
|
||||
|
||||
aseUniqueIndices_pushBack( &remap, numIndexes );
|
||||
|
||||
PicoSetSurfaceIndex( surface, numIndexes, remap.data[unique] );
|
||||
|
||||
if ( unique == size ) {
|
||||
PicoSetSurfaceXYZ( surface, numVertexes, vertices[( *i ).indices[j]].xyz );
|
||||
PicoSetSurfaceNormal( surface, numVertexes, vertices[( *i ).indices[j]].normal );
|
||||
PicoSetSurfaceST( surface, 0, numVertexes, texcoords[( *i ).indices[j + 3]].texcoord );
|
||||
|
||||
if ( ( *i ).indices[j + 6] >= 0 ) {
|
||||
PicoSetSurfaceColor( surface, 0, numVertexes, colors[( *i ).indices[j + 6]].color );
|
||||
}
|
||||
else
|
||||
{
|
||||
PicoSetSurfaceColor( surface, 0, numVertexes, white );
|
||||
}
|
||||
|
||||
PicoSetSurfaceSmoothingGroup( surface, numVertexes, ( vertices[( *i ).indices[j]].id * ( 1 << 16 ) ) + ( *i ).smoothingGroup );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
aseUniqueIndices_clear( &indices );
|
||||
aseUniqueIndices_clear( &remap );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static void _ase_submit_triangles( picoModel_t* model, aseMaterial_t* materials, aseVertex_t* vertices, aseTexCoord_t* texcoords, aseColor_t* colors, aseFace_t* faces, int numFaces ){
|
||||
aseFacesIter_t i = faces, end = faces + numFaces;
|
||||
for (; i != end; ++i )
|
||||
{
|
||||
/* look up the shader for the material/submaterial pair */
|
||||
aseSubMaterial_t* subMtl = _ase_get_submaterial_or_default( materials, ( *i ).materialId, ( *i ).subMaterialId );
|
||||
if ( subMtl == NULL ) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* submit the triangle to the model */
|
||||
PicoAddTriangleToModel( model, xyz, normal, 1, st, 1, color, subMtl->shader );
|
||||
{
|
||||
picoVec3_t* xyz[3];
|
||||
picoVec3_t* normal[3];
|
||||
picoVec2_t* st[3];
|
||||
picoColor_t* color[3];
|
||||
picoIndex_t smooth[3];
|
||||
int j;
|
||||
/* we pull the data from the vertex, color and texcoord arrays using the face index data */
|
||||
for ( j = 0 ; j < 3 ; j++ )
|
||||
{
|
||||
xyz[j] = &vertices[( *i ).indices[j]].xyz;
|
||||
normal[j] = &vertices[( *i ).indices[j]].normal;
|
||||
st[j] = &texcoords[( *i ).indices[j + 3]].texcoord;
|
||||
|
||||
/* advance to the next face */
|
||||
face = face->next;
|
||||
if ( colors != NULL && ( *i ).indices[j + 6] >= 0 ) {
|
||||
color[j] = &colors[( *i ).indices[j + 6]].color;
|
||||
}
|
||||
else
|
||||
{
|
||||
color[j] = &white;
|
||||
}
|
||||
|
||||
smooth[j] = ( vertices[( *i ).indices[j]].id * ( 1 << 16 ) ) + ( *i ).smoothingGroup; /* don't merge vertices */
|
||||
|
||||
}
|
||||
|
||||
/* submit the triangle to the model */
|
||||
PicoAddTriangleToModel( model, xyz, normal, 1, st, 1, color, subMtl->shader, smooth );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void shadername_convert( char* shaderName ){
|
||||
/* unix-style path separators */
|
||||
char* s = shaderName;
|
||||
for (; *s != '\0'; ++s )
|
||||
{
|
||||
if ( *s == '\\' ) {
|
||||
*s = '/';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* _ase_load:
|
||||
* loads a 3dsmax ase model file.
|
||||
*/
|
||||
static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
||||
picoModel_t *model;
|
||||
picoSurface_t *surface = NULL;
|
||||
picoParser_t *p;
|
||||
char lastNodeName[ 1024 ];
|
||||
|
||||
aseVertex_t* vertices = NULL;
|
||||
aseTexCoord_t* texcoords = NULL;
|
||||
aseColor_t* colors = NULL;
|
||||
aseFace_t* faces = NULL;
|
||||
aseFace_t* facesTail = NULL;
|
||||
int numVertices = 0;
|
||||
int numFaces = 0;
|
||||
int numTextureVertices = 0;
|
||||
int numTextureVertexFaces = 0;
|
||||
int numColorVertices = 0;
|
||||
int numColorVertexFaces = 0;
|
||||
int vertexId = 0;
|
||||
|
||||
aseMaterial_t* materials = NULL;
|
||||
|
||||
#ifdef DEBUG_PM_ASE
|
||||
|
@ -357,8 +510,8 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
#define _ase_error_return( m ) \
|
||||
{ \
|
||||
_pico_printf( PICO_ERROR,"%s in ASE, line %d.",m,p->curLine ); \
|
||||
_pico_free_parser( p ); \
|
||||
PicoFreeModel( model ); \
|
||||
_pico_free_parser( p ); \
|
||||
PicoFreeModel( model ); \
|
||||
return NULL; \
|
||||
}
|
||||
/* create a new pico parser */
|
||||
|
@ -413,15 +566,49 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
/* model mesh (originally contained within geomobject) */
|
||||
else if ( !_pico_stricmp( p->token,"*mesh" ) ) {
|
||||
/* finish existing surface */
|
||||
//_ase_make_surface( model, &surface );
|
||||
_ase_submit_triangles( surface, model,materials,faces );
|
||||
_ase_free_faces( &faces,&facesTail );
|
||||
_ase_submit_triangles( model, materials, vertices, texcoords, colors, faces, numFaces );
|
||||
_pico_free( faces );
|
||||
_pico_free( vertices );
|
||||
_pico_free( texcoords );
|
||||
_pico_free( colors );
|
||||
}
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_numvertex" ) ) {
|
||||
if ( !_pico_parse_int( p, &numVertices ) ) {
|
||||
_ase_error_return( "Missing MESH_NUMVERTEX value" );
|
||||
}
|
||||
|
||||
/* allocate new pico surface */
|
||||
surface = PicoNewSurface( NULL );
|
||||
if ( surface == NULL ) {
|
||||
PicoFreeModel( model );
|
||||
return NULL;
|
||||
vertices = _pico_calloc( numVertices, sizeof( aseVertex_t ) );
|
||||
}
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_numfaces" ) ) {
|
||||
if ( !_pico_parse_int( p, &numFaces ) ) {
|
||||
_ase_error_return( "Missing MESH_NUMFACES value" );
|
||||
}
|
||||
|
||||
faces = _pico_calloc( numFaces, sizeof( aseFace_t ) );
|
||||
}
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_numtvertex" ) ) {
|
||||
if ( !_pico_parse_int( p, &numTextureVertices ) ) {
|
||||
_ase_error_return( "Missing MESH_NUMTVERTEX value" );
|
||||
}
|
||||
|
||||
texcoords = _pico_calloc( numTextureVertices, sizeof( aseTexCoord_t ) );
|
||||
}
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_numtvfaces" ) ) {
|
||||
if ( !_pico_parse_int( p, &numTextureVertexFaces ) ) {
|
||||
_ase_error_return( "Missing MESH_NUMTVFACES value" );
|
||||
}
|
||||
}
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_numcvertex" ) ) {
|
||||
if ( !_pico_parse_int( p, &numColorVertices ) ) {
|
||||
_ase_error_return( "Missing MESH_NUMCVERTEX value" );
|
||||
}
|
||||
|
||||
colors = _pico_calloc( numColorVertices, sizeof( aseColor_t ) );
|
||||
memset( colors, 255, numColorVertices * sizeof( aseColor_t ) ); /* ydnar: force colors to white initially */
|
||||
}
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_numcvfaces" ) ) {
|
||||
if ( !_pico_parse_int( p, &numColorVertexFaces ) ) {
|
||||
_ase_error_return( "Missing MESH_NUMCVFACES value" );
|
||||
}
|
||||
}
|
||||
/* mesh material reference. this usually comes at the end of */
|
||||
|
@ -430,77 +617,63 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
/* the material reference id (shader index) now. */
|
||||
else if ( !_pico_stricmp( p->token,"*material_ref" ) ) {
|
||||
int mtlId;
|
||||
aseFace_t* face;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
_ase_error_return( "Missing mesh for material reference" );
|
||||
}
|
||||
|
||||
/* get the material ref (0..n) */
|
||||
if ( !_pico_parse_int( p,&mtlId ) ) {
|
||||
_ase_error_return( "Missing material reference ID" );
|
||||
}
|
||||
|
||||
/* fix up all of the aseFaceList in the surface to point to the parent material */
|
||||
/* we've already saved off their subMtl */
|
||||
face = faces;
|
||||
while ( face != NULL )
|
||||
{
|
||||
face->mtlId = mtlId;
|
||||
face = face->next;
|
||||
int i = 0;
|
||||
/* fix up all of the aseFaceList in the surface to point to the parent material */
|
||||
/* we've already saved off their subMtl */
|
||||
for (; i < numFaces; ++i )
|
||||
{
|
||||
faces[i].materialId = mtlId;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* model mesh vertex */
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_vertex" ) ) {
|
||||
picoVec3_t v;
|
||||
int index;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
continue;
|
||||
if ( numVertices == 0 ) {
|
||||
_ase_error_return( "Vertex parse error" );
|
||||
}
|
||||
|
||||
/* get vertex data (orig: index +y -x +z) */
|
||||
if ( !_pico_parse_int( p,&index ) ) {
|
||||
_ase_error_return( "Vertex parse error" );
|
||||
}
|
||||
if ( !_pico_parse_vec( p,v ) ) {
|
||||
if ( !_pico_parse_vec( p,vertices[index].xyz ) ) {
|
||||
_ase_error_return( "Vertex parse error" );
|
||||
}
|
||||
|
||||
/* set vertex */
|
||||
PicoSetSurfaceXYZ( surface,index,v );
|
||||
vertices[index].id = vertexId++;
|
||||
}
|
||||
/* model mesh vertex normal */
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_vertexnormal" ) ) {
|
||||
picoVec3_t v;
|
||||
int index;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
continue;
|
||||
if ( numVertices == 0 ) {
|
||||
_ase_error_return( "Vertex parse error" );
|
||||
}
|
||||
|
||||
/* get vertex data (orig: index +y -x +z) */
|
||||
if ( !_pico_parse_int( p,&index ) ) {
|
||||
_ase_error_return( "Vertex parse error" );
|
||||
}
|
||||
if ( !_pico_parse_vec( p,v ) ) {
|
||||
if ( !_pico_parse_vec( p,vertices[index].normal ) ) {
|
||||
_ase_error_return( "Vertex parse error" );
|
||||
}
|
||||
|
||||
/* set vertex */
|
||||
PicoSetSurfaceNormal( surface,index,v );
|
||||
}
|
||||
/* model mesh face */
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_face" ) ) {
|
||||
picoIndex_t indexes[3];
|
||||
int index;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
continue;
|
||||
if ( numFaces == 0 ) {
|
||||
_ase_error_return( "Face parse error" );
|
||||
}
|
||||
|
||||
/* get face index */
|
||||
|
@ -526,75 +699,58 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
_ase_error_return( "Face parse error" );
|
||||
}
|
||||
|
||||
/* set face indexes (note interleaved offset!) */
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 0 ), indexes[2] );
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 1 ), indexes[1] );
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 2 ), indexes[0] );
|
||||
|
||||
/* parse to the subMaterial ID */
|
||||
while ( 1 )
|
||||
{
|
||||
_pico_parse( p,0 );
|
||||
if ( !_pico_stricmp( p->token,"*MESH_MTLID" ) ) {
|
||||
aseFace_t* newFace;
|
||||
int subMtlId;
|
||||
|
||||
_pico_parse_int( p, &subMtlId );
|
||||
newFace = _pico_calloc( 1, sizeof( aseFace_t ) );
|
||||
|
||||
/* we fix up the mtlId later when we parse the material_ref */
|
||||
newFace->mtlId = 0;
|
||||
newFace->subMtlId = subMtlId;
|
||||
newFace->index[0] = indexes[2];
|
||||
newFace->index[1] = indexes[1];
|
||||
newFace->index[2] = indexes[0];
|
||||
|
||||
_ase_add_face( &faces,&facesTail,newFace );
|
||||
if ( !_pico_parse( p,0 ) ) { /* EOL */
|
||||
break;
|
||||
}
|
||||
if ( !_pico_stricmp( p->token,"*MESH_SMOOTHING" ) ) {
|
||||
_pico_parse_int( p, &faces[index].smoothingGroup );
|
||||
}
|
||||
if ( !_pico_stricmp( p->token,"*MESH_MTLID" ) ) {
|
||||
_pico_parse_int( p, &faces[index].subMaterialId );
|
||||
}
|
||||
}
|
||||
|
||||
faces[index].materialId = 0;
|
||||
faces[index].indices[0] = indexes[2];
|
||||
faces[index].indices[1] = indexes[1];
|
||||
faces[index].indices[2] = indexes[0];
|
||||
}
|
||||
/* model texture vertex */
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_tvert" ) ) {
|
||||
picoVec2_t uv;
|
||||
int index;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
continue;
|
||||
if ( numVertices == 0 ) {
|
||||
_ase_error_return( "Texture Vertex parse error" );
|
||||
}
|
||||
|
||||
/* get uv vertex index */
|
||||
if ( !_pico_parse_int( p,&index ) ) {
|
||||
_ase_error_return( "UV vertex parse error" );
|
||||
if ( !_pico_parse_int( p,&index ) || index >= numTextureVertices ) {
|
||||
_ase_error_return( "Texture vertex parse error" );
|
||||
}
|
||||
|
||||
/* get uv vertex s */
|
||||
if ( !_pico_parse_float( p,&uv[0] ) ) {
|
||||
_ase_error_return( "UV vertex parse error" );
|
||||
if ( !_pico_parse_float( p,&texcoords[index].texcoord[0] ) ) {
|
||||
_ase_error_return( "Texture vertex parse error" );
|
||||
}
|
||||
|
||||
/* get uv vertex t */
|
||||
if ( !_pico_parse_float( p,&uv[1] ) ) {
|
||||
_ase_error_return( "UV vertex parse error" );
|
||||
if ( !_pico_parse_float( p,&texcoords[index].texcoord[1] ) ) {
|
||||
_ase_error_return( "Texture vertex parse error" );
|
||||
}
|
||||
|
||||
/* ydnar: invert t */
|
||||
uv[ 1 ] = 1.0f - uv[ 1 ];
|
||||
|
||||
/* set texture vertex */
|
||||
PicoSetSurfaceST( surface,0,index,uv );
|
||||
texcoords[index].texcoord[ 1 ] = 1.0f - texcoords[index].texcoord[ 1 ];
|
||||
}
|
||||
/* ydnar: model mesh texture face */
|
||||
else if ( !_pico_stricmp( p->token, "*mesh_tface" ) ) {
|
||||
picoIndex_t indexes[3];
|
||||
int index;
|
||||
aseFace_t* face;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
continue;
|
||||
if ( numFaces == 0 ) {
|
||||
_ase_error_return( "Texture face parse error" );
|
||||
}
|
||||
|
||||
/* get face index */
|
||||
|
@ -617,65 +773,52 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
_ase_error_return( "Texture face parse error" );
|
||||
}
|
||||
|
||||
/* set face indexes (note interleaved offset!) */
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 3 ), indexes[2] );
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 4 ), indexes[1] );
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 5 ), indexes[0] );
|
||||
|
||||
face = _ase_get_face_for_index( faces,index );
|
||||
face->index[3] = indexes[2];
|
||||
face->index[4] = indexes[1];
|
||||
face->index[5] = indexes[0];
|
||||
faces[index].indices[3] = indexes[2];
|
||||
faces[index].indices[4] = indexes[1];
|
||||
faces[index].indices[5] = indexes[0];
|
||||
}
|
||||
/* model color vertex */
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_vertcol" ) ) {
|
||||
picoColor_t color;
|
||||
int index;
|
||||
float colorInput;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
continue;
|
||||
if ( numVertices == 0 ) {
|
||||
_ase_error_return( "Color Vertex parse error" );
|
||||
}
|
||||
|
||||
/* get color vertex index */
|
||||
if ( !_pico_parse_int( p,&index ) ) {
|
||||
_ase_error_return( "UV vertex parse error" );
|
||||
_ase_error_return( "Color vertex parse error" );
|
||||
}
|
||||
|
||||
/* get R component */
|
||||
if ( !_pico_parse_float( p,&colorInput ) ) {
|
||||
_ase_error_return( "color vertex parse error" );
|
||||
_ase_error_return( "Color vertex parse error" );
|
||||
}
|
||||
color[0] = (picoByte_t)( colorInput * 255 );
|
||||
colors[index].color[0] = (picoByte_t)( colorInput * 255 );
|
||||
|
||||
/* get G component */
|
||||
if ( !_pico_parse_float( p,&colorInput ) ) {
|
||||
_ase_error_return( "color vertex parse error" );
|
||||
_ase_error_return( "Color vertex parse error" );
|
||||
}
|
||||
color[1] = (picoByte_t)( colorInput * 255 );
|
||||
colors[index].color[1] = (picoByte_t)( colorInput * 255 );
|
||||
|
||||
/* get B component */
|
||||
if ( !_pico_parse_float( p,&colorInput ) ) {
|
||||
_ase_error_return( "color vertex parse error" );
|
||||
_ase_error_return( "Color vertex parse error" );
|
||||
}
|
||||
color[2] = (picoByte_t)( colorInput * 255 );
|
||||
colors[index].color[2] = (picoByte_t)( colorInput * 255 );
|
||||
|
||||
/* leave alpha alone since we don't get any data from the ASE format */
|
||||
color[3] = 255;
|
||||
|
||||
/* set texture vertex */
|
||||
PicoSetSurfaceColor( surface,0,index,color );
|
||||
colors[index].color[3] = 255;
|
||||
}
|
||||
/* model color face */
|
||||
else if ( !_pico_stricmp( p->token,"*mesh_cface" ) ) {
|
||||
picoIndex_t indexes[3];
|
||||
int index;
|
||||
aseFace_t* face;
|
||||
|
||||
/* we must have a valid surface */
|
||||
if ( surface == NULL ) {
|
||||
continue;
|
||||
if ( numFaces == 0 ) {
|
||||
_ase_error_return( "Face parse error" );
|
||||
}
|
||||
|
||||
/* get face index */
|
||||
|
@ -701,20 +844,14 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
_ase_error_return( "Face parse error" );
|
||||
}
|
||||
|
||||
/* set face indexes (note interleaved offset!) */
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 6 ), indexes[2] );
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 7 ), indexes[1] );
|
||||
PicoSetSurfaceIndex( surface, ( index * 9 + 8 ), indexes[0] );
|
||||
|
||||
face = _ase_get_face_for_index( faces,index );
|
||||
face->index[6] = indexes[2];
|
||||
face->index[7] = indexes[1];
|
||||
face->index[8] = indexes[0];
|
||||
faces[index].indices[6] = indexes[2];
|
||||
faces[index].indices[7] = indexes[1];
|
||||
faces[index].indices[8] = indexes[0];
|
||||
}
|
||||
/* model material */
|
||||
else if ( !_pico_stricmp( p->token, "*material" ) ) {
|
||||
aseSubMaterial_t* subMaterial = NULL;
|
||||
picoShader_t *shader = NULL;
|
||||
picoShader_t *shader;
|
||||
int level = 1, index;
|
||||
char materialName[ 1024 ];
|
||||
float transValue = 0.0f, shineValue = 1.0f;
|
||||
|
@ -755,6 +892,8 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
|
||||
if ( level == subMaterialLevel ) {
|
||||
/* set material name */
|
||||
_pico_first_token( materialName );
|
||||
shadername_convert( materialName );
|
||||
PicoSetShaderName( shader, materialName );
|
||||
|
||||
/* set shader's transparency */
|
||||
|
@ -944,6 +1083,7 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
}
|
||||
|
||||
/* set material name */
|
||||
shadername_convert( materialName );
|
||||
PicoSetShaderName( shader,materialName );
|
||||
|
||||
/* set shader's transparency */
|
||||
|
@ -967,6 +1107,34 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
/* set material map name */
|
||||
PicoSetShaderMapName( shader, mapname );
|
||||
|
||||
/* extract shadername from bitmap path */
|
||||
if ( mapname != NULL ) {
|
||||
char* p = mapname;
|
||||
|
||||
/* convert to shader-name format */
|
||||
shadername_convert( mapname );
|
||||
{
|
||||
/* remove extension */
|
||||
char* last_period = strrchr( p, '.' );
|
||||
if ( last_period != NULL ) {
|
||||
*last_period = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
/* find shader path */
|
||||
for (; *p != '\0'; ++p )
|
||||
{
|
||||
if ( _pico_strnicmp( p, "models/", 7 ) == 0 || _pico_strnicmp( p, "textures/", 9 ) == 0 ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( *p != '\0' ) {
|
||||
/* set material name */
|
||||
PicoSetShaderName( shader,p );
|
||||
}
|
||||
}
|
||||
|
||||
/* this is just a material with 1 submaterial */
|
||||
subMaterial = _ase_add_submaterial( &materials, index, 0, shader );
|
||||
}
|
||||
|
@ -982,9 +1150,11 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
}
|
||||
|
||||
/* ydnar: finish existing surface */
|
||||
// _ase_make_surface( model, &surface );
|
||||
_ase_submit_triangles( surface, model,materials,faces );
|
||||
_ase_free_faces( &faces,&facesTail );
|
||||
_ase_submit_triangles( model, materials, vertices, texcoords, colors, faces, numFaces );
|
||||
_pico_free( faces );
|
||||
_pico_free( vertices );
|
||||
_pico_free( texcoords );
|
||||
_pico_free( colors );
|
||||
|
||||
#ifdef DEBUG_PM_ASE
|
||||
_ase_print_materials( materials );
|
||||
|
@ -995,6 +1165,8 @@ static picoModel_t *_ase_load( PM_PARAMS_LOAD ){
|
|||
|
||||
_ase_free_materials( &materials );
|
||||
|
||||
_pico_free_parser( p );
|
||||
|
||||
/* return allocated pico model */
|
||||
return model;
|
||||
}
|
||||
|
|
|
@ -350,7 +350,7 @@ static picoModel_t *_fm_load( PM_PARAMS_LOAD ){
|
|||
texCoord->t = _pico_little_short( texCoord[i].t );
|
||||
}
|
||||
// set Skin Name
|
||||
strncpy( skinname, (char *) fm.fm_skin, FM_SKINPATHSIZE );
|
||||
strncpy( skinname, (unsigned char *) fm.fm_skin, FM_SKINPATHSIZE );
|
||||
|
||||
#ifdef FM_VERBOSE_DBG
|
||||
// Print out md2 values
|
||||
|
|
|
@ -103,7 +103,7 @@ static picoModel_t *_lwo_load( PM_PARAMS_LOAD ){
|
|||
lwPolygon *pol;
|
||||
lwPolVert *v;
|
||||
lwVMapPt *vm;
|
||||
char name[ 64 ];
|
||||
char name[ 256 ];
|
||||
int i, j, k, numverts;
|
||||
|
||||
picoModel_t *picoModel;
|
||||
|
@ -235,6 +235,7 @@ static picoModel_t *_lwo_load( PM_PARAMS_LOAD ){
|
|||
|
||||
/* detox and set shader name */
|
||||
strncpy( name, surface->name, sizeof( name ) );
|
||||
_pico_first_token( name );
|
||||
_pico_setfext( name, "" );
|
||||
_pico_unixify( name );
|
||||
PicoSetShaderName( picoShader, name );
|
||||
|
@ -282,9 +283,22 @@ static picoModel_t *_lwo_load( PM_PARAMS_LOAD ){
|
|||
xyz[ 1 ] = pt->pos[ 2 ];
|
||||
xyz[ 2 ] = pt->pos[ 1 ];
|
||||
|
||||
///* doom3 lwo data doesn't seem to have smoothing-angle information */
|
||||
//#if 0
|
||||
// if ( surface->smooth <= 0 ) {
|
||||
// /* use face normals */
|
||||
normal[ 0 ] = v->norm[ 0 ];
|
||||
normal[ 1 ] = v->norm[ 2 ];
|
||||
normal[ 2 ] = v->norm[ 1 ];
|
||||
}
|
||||
else
|
||||
//#endif
|
||||
{
|
||||
/* smooth normals later */
|
||||
normal[ 0 ] = 0;
|
||||
normal[ 1 ] = 0;
|
||||
normal[ 2 ] = 0;
|
||||
}
|
||||
|
||||
st[ 0 ] = xyz[ defaultSTAxis[ 0 ] ] * defaultXYZtoSTScale[ 0 ];
|
||||
st[ 1 ] = xyz[ defaultSTAxis[ 1 ] ] * defaultXYZtoSTScale[ 1 ];
|
||||
|
|
|
@ -241,7 +241,7 @@ static int _obj_mtl_load( picoModel_t *model ){
|
|||
return 0; \
|
||||
}
|
||||
/* alloc copy of model file name */
|
||||
fileName = _pico_clone_alloc( model->fileName,-1 );
|
||||
fileName = _pico_clone_alloc( model->fileName );
|
||||
if ( fileName == NULL ) {
|
||||
return 0;
|
||||
}
|
||||
|
|
607
libs/picomodel/pm_terrain.c
Normal file
607
libs/picomodel/pm_terrain.c
Normal file
|
@ -0,0 +1,607 @@
|
|||
/* -----------------------------------------------------------------------------
|
||||
|
||||
PicoModel Library
|
||||
|
||||
Copyright (c) 2003, Randy Reddig & seaw0lf
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
Redistributions of source code must retain the above copyright notice, this list
|
||||
of conditions and the following disclaimer.
|
||||
|
||||
Redistributions in binary form must reproduce the above copyright notice, this
|
||||
list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
Neither the names of the copyright holders nor the names of its contributors may
|
||||
be used to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------------- */
|
||||
|
||||
|
||||
|
||||
/* marker */
|
||||
#define PM_TERRAIN_C
|
||||
|
||||
|
||||
|
||||
/* dependencies */
|
||||
#include "picointernal.h"
|
||||
|
||||
|
||||
|
||||
typedef struct tga_s
|
||||
{
|
||||
unsigned char id_length, colormap_type, image_type;
|
||||
unsigned short colormap_index, colormap_length;
|
||||
unsigned char colormap_size;
|
||||
unsigned short x_origin, y_origin, width, height;
|
||||
unsigned char pixel_size, attributes;
|
||||
}
|
||||
tga_t;
|
||||
|
||||
|
||||
|
||||
/*
|
||||
_terrain_load_tga_buffer()
|
||||
loads a tga image into a newly allocated image buffer
|
||||
fixme: replace/clean this function
|
||||
*/
|
||||
|
||||
void _terrain_load_tga_buffer( unsigned char *buffer, unsigned char **pic, int *width, int *height ) {
|
||||
int row, column;
|
||||
int columns, rows, numPixels;
|
||||
unsigned char *pixbuf;
|
||||
unsigned char *buf_p;
|
||||
tga_t targa_header;
|
||||
unsigned char *targa_rgba;
|
||||
|
||||
|
||||
*pic = NULL;
|
||||
|
||||
if ( buffer == NULL ) {
|
||||
return;
|
||||
}
|
||||
|
||||
buf_p = buffer;
|
||||
|
||||
targa_header.id_length = *buf_p++;
|
||||
targa_header.colormap_type = *buf_p++;
|
||||
targa_header.image_type = *buf_p++;
|
||||
|
||||
targa_header.colormap_index = _pico_little_short( *(short*)buf_p );
|
||||
buf_p += 2;
|
||||
targa_header.colormap_length = _pico_little_short( *(short*) buf_p );
|
||||
buf_p += 2;
|
||||
targa_header.colormap_size = *buf_p++;
|
||||
targa_header.x_origin = _pico_little_short( *(short*) buf_p );
|
||||
buf_p += 2;
|
||||
targa_header.y_origin = _pico_little_short( *(short*) buf_p );
|
||||
buf_p += 2;
|
||||
targa_header.width = _pico_little_short( *(short*) buf_p );
|
||||
buf_p += 2;
|
||||
targa_header.height = _pico_little_short( *(short*) buf_p );
|
||||
buf_p += 2;
|
||||
targa_header.pixel_size = *buf_p++;
|
||||
targa_header.attributes = *buf_p++;
|
||||
|
||||
if ( targa_header.image_type != 2 && targa_header.image_type != 10 && targa_header.image_type != 3 ) {
|
||||
_pico_printf( PICO_ERROR, "Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported\n" );
|
||||
pic = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
if ( targa_header.colormap_type != 0 ) {
|
||||
_pico_printf( PICO_ERROR, "Indexed color TGA images not supported\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( targa_header.pixel_size != 32 && targa_header.pixel_size != 24 && targa_header.image_type != 3 ) {
|
||||
_pico_printf( PICO_ERROR, "Only 32 or 24 bit TGA images supported (not indexed color)\n" );
|
||||
pic = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
columns = targa_header.width;
|
||||
rows = targa_header.height;
|
||||
numPixels = columns * rows;
|
||||
|
||||
if ( width ) {
|
||||
*width = columns;
|
||||
}
|
||||
if ( height ) {
|
||||
*height = rows;
|
||||
}
|
||||
|
||||
targa_rgba = _pico_alloc( numPixels * 4 );
|
||||
*pic = targa_rgba;
|
||||
|
||||
if ( targa_header.id_length != 0 ) {
|
||||
buf_p += targa_header.id_length; // skip TARGA image comment
|
||||
|
||||
}
|
||||
if ( targa_header.image_type == 2 || targa_header.image_type == 3 ) {
|
||||
// Uncompressed RGB or gray scale image
|
||||
for ( row = rows - 1; row >= 0; row-- )
|
||||
{
|
||||
pixbuf = targa_rgba + row * columns * 4;
|
||||
for ( column = 0; column < columns; column++ )
|
||||
{
|
||||
unsigned char red,green,blue,alphabyte;
|
||||
switch ( targa_header.pixel_size )
|
||||
{
|
||||
|
||||
case 8:
|
||||
blue = *buf_p++;
|
||||
green = blue;
|
||||
red = blue;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = 255;
|
||||
break;
|
||||
|
||||
case 24:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = 255;
|
||||
break;
|
||||
case 32:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = alphabyte;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* rle encoded pixels */
|
||||
else if ( targa_header.image_type == 10 ) {
|
||||
unsigned char red,green,blue,alphabyte,packetHeader,packetSize,j;
|
||||
|
||||
red = 0;
|
||||
green = 0;
|
||||
blue = 0;
|
||||
alphabyte = 0xff;
|
||||
|
||||
for ( row = rows - 1; row >= 0; row-- ) {
|
||||
pixbuf = targa_rgba + row * columns * 4;
|
||||
for ( column = 0; column < columns; ) {
|
||||
packetHeader = *buf_p++;
|
||||
packetSize = 1 + ( packetHeader & 0x7f );
|
||||
if ( packetHeader & 0x80 ) { // run-length packet
|
||||
switch ( targa_header.pixel_size ) {
|
||||
case 24:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = 255;
|
||||
break;
|
||||
case 32:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = *buf_p++;
|
||||
break;
|
||||
default:
|
||||
//Error("LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
||||
break;
|
||||
}
|
||||
|
||||
for ( j = 0; j < packetSize; j++ ) {
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = alphabyte;
|
||||
column++;
|
||||
if ( column == columns ) { // run spans across rows
|
||||
column = 0;
|
||||
if ( row > 0 ) {
|
||||
row--;
|
||||
}
|
||||
else{
|
||||
goto breakOut;
|
||||
}
|
||||
pixbuf = targa_rgba + row * columns * 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
else { // non run-length packet
|
||||
for ( j = 0; j < packetSize; j++ ) {
|
||||
switch ( targa_header.pixel_size ) {
|
||||
case 24:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = 255;
|
||||
break;
|
||||
case 32:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = alphabyte;
|
||||
break;
|
||||
default:
|
||||
//Sysprintf("LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
||||
break;
|
||||
}
|
||||
column++;
|
||||
if ( column == columns ) { // pixel packet run spans across rows
|
||||
column = 0;
|
||||
if ( row > 0 ) {
|
||||
row--;
|
||||
}
|
||||
else{
|
||||
goto breakOut;
|
||||
}
|
||||
pixbuf = targa_rgba + row * columns * 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
breakOut:;
|
||||
}
|
||||
}
|
||||
|
||||
/* fix vertically flipped image */
|
||||
if ( ( targa_header.attributes & ( 1 << 5 ) ) ) {
|
||||
int flip;
|
||||
for ( row = 0; row < .5f * rows; row++ )
|
||||
{
|
||||
for ( column = 0; column < columns; column++ )
|
||||
{
|
||||
flip = *( (int*)targa_rgba + row * columns + column );
|
||||
*( (int*)targa_rgba + row * columns + column ) = *( (int*)targa_rgba + ( ( rows - 1 ) - row ) * columns + column );
|
||||
*( (int*)targa_rgba + ( ( rows - 1 ) - row ) * columns + column ) = flip;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
_terrain_canload()
|
||||
validates a picoterrain file
|
||||
*/
|
||||
|
||||
static int _terrain_canload( PM_PARAMS_CANLOAD ) {
|
||||
picoParser_t *p;
|
||||
|
||||
|
||||
/* keep the friggin compiler happy */
|
||||
*fileName = *fileName;
|
||||
|
||||
/* create pico parser */
|
||||
p = _pico_new_parser( (picoByte_t*) buffer, bufSize );
|
||||
if ( p == NULL ) {
|
||||
return PICO_PMV_ERROR_MEMORY;
|
||||
}
|
||||
|
||||
/* get first token */
|
||||
if ( _pico_parse_first( p ) == NULL ) {
|
||||
return PICO_PMV_ERROR_IDENT;
|
||||
}
|
||||
|
||||
/* check first token */
|
||||
if ( _pico_stricmp( p->token, "picoterrain" ) ) {
|
||||
_pico_free_parser( p );
|
||||
return PICO_PMV_ERROR_IDENT;
|
||||
}
|
||||
|
||||
/* free the pico parser object */
|
||||
_pico_free_parser( p );
|
||||
|
||||
/* file seems to be a valid picoterrain file */
|
||||
return PICO_PMV_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
_terrain_load()
|
||||
loads a picoterrain file
|
||||
*/
|
||||
|
||||
static picoModel_t *_terrain_load( PM_PARAMS_LOAD ) {
|
||||
int i, j, v, pw[ 5 ], r;
|
||||
picoParser_t *p;
|
||||
|
||||
char *shader, *heightmapFile, *colormapFile;
|
||||
picoVec3_t scale, origin;
|
||||
|
||||
unsigned char *imageBuffer;
|
||||
int imageBufSize, w, h, cw, ch;
|
||||
unsigned char *heightmap, *colormap, *heightPixel, *colorPixel;
|
||||
|
||||
picoModel_t *picoModel;
|
||||
picoSurface_t *picoSurface;
|
||||
picoShader_t *picoShader;
|
||||
picoVec3_t xyz, normal;
|
||||
picoVec2_t st;
|
||||
picoColor_t color;
|
||||
|
||||
|
||||
/* keep the friggin compiler happy */
|
||||
*fileName = *fileName;
|
||||
|
||||
/* create pico parser */
|
||||
p = _pico_new_parser( (picoByte_t*) buffer, bufSize );
|
||||
if ( p == NULL ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* get first token */
|
||||
if ( _pico_parse_first( p ) == NULL ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* check first token */
|
||||
if ( _pico_stricmp( p->token, "picoterrain" ) ) {
|
||||
_pico_printf( PICO_ERROR, "Invalid PicoTerrain model" );
|
||||
_pico_free_parser( p );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* setup */
|
||||
shader = heightmapFile = colormapFile = NULL;
|
||||
_pico_set_vec( scale, 512, 512, 32 );
|
||||
|
||||
/* parse ase model file */
|
||||
while ( 1 )
|
||||
{
|
||||
/* get first token on line */
|
||||
if ( !_pico_parse_first( p ) ) {
|
||||
break;
|
||||
}
|
||||
|
||||
/* skip empty lines */
|
||||
if ( !p->token || !p->token[ 0 ] ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/* shader */
|
||||
if ( !_pico_stricmp( p->token, "shader" ) ) {
|
||||
if ( _pico_parse( p, 0 ) && p->token[ 0 ] ) {
|
||||
if ( shader != NULL ) {
|
||||
_pico_free( shader );
|
||||
}
|
||||
shader = _pico_clone_alloc( p->token );
|
||||
}
|
||||
}
|
||||
|
||||
/* heightmap */
|
||||
else if ( !_pico_stricmp( p->token, "heightmap" ) ) {
|
||||
if ( _pico_parse( p, 0 ) && p->token[ 0 ] ) {
|
||||
if ( heightmapFile != NULL ) {
|
||||
_pico_free( heightmapFile );
|
||||
}
|
||||
heightmapFile = _pico_clone_alloc( p->token );
|
||||
}
|
||||
}
|
||||
|
||||
/* colormap */
|
||||
else if ( !_pico_stricmp( p->token, "colormap" ) ) {
|
||||
if ( _pico_parse( p, 0 ) && p->token[ 0 ] ) {
|
||||
if ( colormapFile != NULL ) {
|
||||
_pico_free( colormapFile );
|
||||
}
|
||||
colormapFile = _pico_clone_alloc( p->token );
|
||||
}
|
||||
}
|
||||
|
||||
/* scale */
|
||||
else if ( !_pico_stricmp( p->token, "scale" ) ) {
|
||||
_pico_parse_vec( p, scale );
|
||||
}
|
||||
|
||||
/* skip unparsed rest of line and continue */
|
||||
_pico_parse_skip_rest( p );
|
||||
}
|
||||
|
||||
/* ----------------------------------------------------------------- */
|
||||
|
||||
/* load heightmap */
|
||||
heightmap = imageBuffer = NULL;
|
||||
_pico_load_file( heightmapFile, &imageBuffer, &imageBufSize );
|
||||
_terrain_load_tga_buffer( imageBuffer, &heightmap, &w, &h );
|
||||
_pico_free( heightmapFile );
|
||||
_pico_free_file( imageBuffer );
|
||||
|
||||
if ( heightmap == NULL || w < 2 || h < 2 ) {
|
||||
_pico_printf( PICO_ERROR, "PicoTerrain model with invalid heightmap" );
|
||||
if ( shader != NULL ) {
|
||||
_pico_free( shader );
|
||||
}
|
||||
if ( colormapFile != NULL ) {
|
||||
_pico_free( colormapFile );
|
||||
}
|
||||
_pico_free_parser( p );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* set origin (bottom lowest corner of terrain mesh) */
|
||||
_pico_set_vec( origin, ( w / -2 ) * scale[ 0 ], ( h / -2 ) * scale[ 1 ], -128 * scale[ 2 ] );
|
||||
|
||||
/* load colormap */
|
||||
colormap = imageBuffer = NULL;
|
||||
_pico_load_file( colormapFile, &imageBuffer, &imageBufSize );
|
||||
_terrain_load_tga_buffer( imageBuffer, &colormap, &cw, &ch );
|
||||
_pico_free( colormapFile );
|
||||
_pico_free_file( imageBuffer );
|
||||
|
||||
if ( cw != w || ch != h ) {
|
||||
_pico_printf( PICO_WARNING, "PicoTerrain colormap/heightmap size mismatch" );
|
||||
_pico_free( colormap );
|
||||
colormap = NULL;
|
||||
}
|
||||
|
||||
/* ----------------------------------------------------------------- */
|
||||
|
||||
/* create new pico model */
|
||||
picoModel = PicoNewModel();
|
||||
if ( picoModel == NULL ) {
|
||||
_pico_printf( PICO_ERROR, "Unable to allocate a new model" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* do model setup */
|
||||
PicoSetModelFrameNum( picoModel, frameNum );
|
||||
PicoSetModelNumFrames( picoModel, 1 ); /* sea */
|
||||
PicoSetModelName( picoModel, fileName );
|
||||
PicoSetModelFileName( picoModel, fileName );
|
||||
|
||||
/* allocate new pico surface */
|
||||
picoSurface = PicoNewSurface( picoModel );
|
||||
if ( picoSurface == NULL ) {
|
||||
_pico_printf( PICO_ERROR, "Unable to allocate a new model surface" );
|
||||
PicoFreeModel( picoModel ); /* sea */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* terrain surfaces are triangle meshes */
|
||||
PicoSetSurfaceType( picoSurface, PICO_TRIANGLES );
|
||||
|
||||
/* set surface name */
|
||||
PicoSetSurfaceName( picoSurface, "picoterrain" );
|
||||
|
||||
/* create new pico shader */
|
||||
picoShader = PicoNewShader( picoModel );
|
||||
if ( picoShader == NULL ) {
|
||||
_pico_printf( PICO_ERROR, "Unable to allocate a new model shader" );
|
||||
PicoFreeModel( picoModel );
|
||||
_pico_free( shader );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* detox and set shader name */
|
||||
_pico_setfext( shader, "" );
|
||||
_pico_unixify( shader );
|
||||
PicoSetShaderName( picoShader, shader );
|
||||
_pico_free( shader );
|
||||
|
||||
/* associate current surface with newly created shader */
|
||||
PicoSetSurfaceShader( picoSurface, picoShader );
|
||||
|
||||
/* make bogus normal */
|
||||
_pico_set_vec( normal, 0.0f, 0.0f, 0.0f );
|
||||
|
||||
/* create mesh */
|
||||
for ( j = 0; j < h; j++ )
|
||||
{
|
||||
for ( i = 0; i < w; i++ )
|
||||
{
|
||||
/* get pointers */
|
||||
v = i + ( j * w );
|
||||
heightPixel = heightmap + v * 4;
|
||||
colorPixel = colormap
|
||||
? colormap + v * 4
|
||||
: NULL;
|
||||
|
||||
/* set xyz */
|
||||
_pico_set_vec( xyz, origin[ 0 ] + scale[ 0 ] * i,
|
||||
origin[ 1 ] + scale[ 1 ] * j,
|
||||
origin[ 2 ] + scale[ 2 ] * heightPixel[ 0 ] );
|
||||
PicoSetSurfaceXYZ( picoSurface, v, xyz );
|
||||
|
||||
/* set normal */
|
||||
PicoSetSurfaceNormal( picoSurface, v, normal );
|
||||
|
||||
/* set st */
|
||||
st[ 0 ] = (float) i;
|
||||
st[ 1 ] = (float) j;
|
||||
PicoSetSurfaceST( picoSurface, 0, v, st );
|
||||
|
||||
/* set color */
|
||||
if ( colorPixel != NULL ) {
|
||||
_pico_set_color( color, colorPixel[ 0 ], colorPixel[ 1 ], colorPixel[ 2 ], colorPixel[ 3 ] );
|
||||
}
|
||||
else{
|
||||
_pico_set_color( color, 255, 255, 255, 255 );
|
||||
}
|
||||
PicoSetSurfaceColor( picoSurface, 0, v, color );
|
||||
|
||||
/* set triangles (zero alpha in heightmap suppresses this quad) */
|
||||
if ( i < ( w - 1 ) && j < ( h - 1 ) && heightPixel[ 3 ] >= 128 ) {
|
||||
/* set indexes */
|
||||
pw[ 0 ] = i + ( j * w );
|
||||
pw[ 1 ] = i + ( ( j + 1 ) * w );
|
||||
pw[ 2 ] = i + 1 + ( ( j + 1 ) * w );
|
||||
pw[ 3 ] = i + 1 + ( j * w );
|
||||
pw[ 4 ] = i + ( j * w ); /* same as pw[ 0 ] */
|
||||
|
||||
/* set radix */
|
||||
r = ( i + j ) & 1;
|
||||
|
||||
/* make first triangle */
|
||||
PicoSetSurfaceIndex( picoSurface, ( v * 6 + 0 ), (picoIndex_t) pw[ r + 0 ] );
|
||||
PicoSetSurfaceIndex( picoSurface, ( v * 6 + 1 ), (picoIndex_t) pw[ r + 1 ] );
|
||||
PicoSetSurfaceIndex( picoSurface, ( v * 6 + 2 ), (picoIndex_t) pw[ r + 2 ] );
|
||||
|
||||
/* make second triangle */
|
||||
PicoSetSurfaceIndex( picoSurface, ( v * 6 + 3 ), (picoIndex_t) pw[ r + 0 ] );
|
||||
PicoSetSurfaceIndex( picoSurface, ( v * 6 + 4 ), (picoIndex_t) pw[ r + 2 ] );
|
||||
PicoSetSurfaceIndex( picoSurface, ( v * 6 + 5 ), (picoIndex_t) pw[ r + 3 ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* free stuff */
|
||||
_pico_free_parser( p );
|
||||
_pico_free( heightmap );
|
||||
_pico_free( colormap );
|
||||
|
||||
/* return the new pico model */
|
||||
return picoModel;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* pico file format module definition */
|
||||
const picoModule_t picoModuleTerrain =
|
||||
{
|
||||
"1.3", /* module version string */
|
||||
"PicoTerrain", /* module display name */
|
||||
"Randy Reddig", /* author's name */
|
||||
"2003 Randy Reddig", /* module copyright */
|
||||
{
|
||||
"picoterrain", NULL, NULL, NULL /* default extensions to use */
|
||||
},
|
||||
_terrain_canload, /* validation routine */
|
||||
_terrain_load, /* load routine */
|
||||
NULL, /* save validation routine */
|
||||
NULL /* save routine */
|
||||
};
|
Loading…
Reference in a new issue