do not delete q3map2_*.shader on minimap generation

This commit is contained in:
Thomas Debesse 2016-02-11 21:49:13 +01:00
parent 18f8b3a7f4
commit aa696e8cf8

View file

@ -483,7 +483,6 @@ int MiniMapBSPMain( int argc, char **argv ){
StripExtension( source ); StripExtension( source );
DefaultExtension( source, ".bsp" ); DefaultExtension( source, ".bsp" );
Sys_Printf( "Loading %s\n", source ); Sys_Printf( "Loading %s\n", source );
BeginMapShaderFile( source );
LoadShaderInfo(); LoadShaderInfo();
LoadBSPFile( source ); LoadBSPFile( source );