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Fix abs warning
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1 changed files with 4 additions and 4 deletions
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@ -264,15 +264,15 @@ void FitView( IWindow* hwndDlg, int TexSize[2] ){
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float TSize = (float)fabs( g_2DView.m_Maxs[1] - g_2DView.m_Mins[1] );
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float XSize = TexSize[0] * SSize;
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float YSize = TexSize[1] * TSize;
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float RatioX = XSize / (float)abs( g_2DView.m_rect.left - g_2DView.m_rect.right );
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float RatioY = YSize / (float)abs( g_2DView.m_rect.top - g_2DView.m_rect.bottom );
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float RatioX = XSize / (float)fabs( g_2DView.m_rect.left - g_2DView.m_rect.right );
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float RatioY = YSize / (float)fabs( g_2DView.m_rect.top - g_2DView.m_rect.bottom );
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if ( RatioX > RatioY ) {
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YSize = (float)abs( g_2DView.m_rect.top - g_2DView.m_rect.bottom ) * RatioX;
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YSize = (float)fabs( g_2DView.m_rect.top - g_2DView.m_rect.bottom ) * RatioX;
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TSize = YSize / (float)TexSize[1];
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}
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else
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{
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XSize = (float)abs( g_2DView.m_rect.left - g_2DView.m_rect.right ) * RatioY;
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XSize = (float)fabs( g_2DView.m_rect.left - g_2DView.m_rect.right ) * RatioY;
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SSize = XSize / (float)TexSize[0];
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}
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g_2DView.m_Mins[0] = g_2DView.m_Center[0] - 0.5f * SSize;
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