Merge branch 'Mateos81-InvalidMiscModelFix'

This commit is contained in:
TTimo 2017-05-07 16:13:15 -05:00
commit a3e015da0a
7 changed files with 31 additions and 7 deletions

View file

@ -77,6 +77,7 @@ virtual ~IRender() { }
virtual void IncRef() = 0; // increments the reference counter for this object virtual void IncRef() = 0; // increments the reference counter for this object
virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero
virtual void Draw( int state, int rflags ) const = 0; // render the object - state = the opengl state virtual void Draw( int state, int rflags ) const = 0; // render the object - state = the opengl state
virtual const bool IsModelNotNull() const = 0;
virtual const aabb_t *GetAABB() const = 0; virtual const aabb_t *GetAABB() const = 0;
}; };

View file

@ -40,6 +40,7 @@ class CEntityMiscModel : public IRender, public ISelect, public IEdit
// IRender // IRender
void Draw( int state, int rflags ) const; void Draw( int state, int rflags ) const;
const bool IsModelNotNull() const { return m_model && m_model->pRender; }
const aabb_t *GetAABB() const { return &m_BBox; } const aabb_t *GetAABB() const { return &m_BBox; }
// ISelect // ISelect
@ -105,6 +106,7 @@ class CEntityEclassModel : public IRender, public ISelect, public IEdit
// IRender // IRender
void Draw( int state, int rflags ) const; void Draw( int state, int rflags ) const;
const bool IsModelNotNull() const { return m_model && m_model->pRender; }
const aabb_t *GetAABB() const { return &m_BBox; } const aabb_t *GetAABB() const { return &m_BBox; }
// ISelect // ISelect

View file

@ -66,6 +66,7 @@ void Reload( void );
void Draw( int state, vector<IShader*> shaders, int rflags ) const; void Draw( int state, vector<IShader*> shaders, int rflags ) const;
//IRender //IRender
virtual void Draw( int state, int rflags ) const; virtual void Draw( int state, int rflags ) const;
virtual const bool IsModelNotNull() const { return true; }
virtual const aabb_t *GetAABB() const { return &m_BBox; } virtual const aabb_t *GetAABB() const { return &m_BBox; }
//ISelect //ISelect

View file

@ -141,6 +141,9 @@ virtual void DecRef(){
virtual void Draw( int state, int rflags ) const { virtual void Draw( int state, int rflags ) const {
m_model->Draw( state, m_shaders, rflags ); m_model->Draw( state, m_shaders, rflags );
} }
virtual const bool IsModelNotNull() const {
return m_model != NULL;
}
virtual const aabb_t *GetAABB() const { virtual const aabb_t *GetAABB() const {
return m_model->GetAABB(); return m_model->GetAABB();
} }
@ -300,6 +303,9 @@ virtual void DecRef(){
virtual void Draw( int state, int rflags ) const { virtual void Draw( int state, int rflags ) const {
m_model->Draw( state, rflags ); m_model->Draw( state, rflags );
} }
virtual const bool IsModelNotNull() const {
return m_model != NULL;
}
virtual const aabb_t *GetAABB() const { virtual const aabb_t *GetAABB() const {
return m_model->GetAABB(); return m_model->GetAABB();
} }

View file

@ -45,6 +45,7 @@ void DecRef() {
//IRender //IRender
void Draw( int state, int rflags ) const; void Draw( int state, int rflags ) const;
const bool IsModelNotNull() const { return true; }
const aabb_t *GetAABB() const { return &m_BBox; } const aabb_t *GetAABB() const { return &m_BBox; }
//ISelect //ISelect

View file

@ -2222,7 +2222,8 @@ face_t *Brush_Ray( vec3_t origin, vec3_t dir, brush_t *b, float *dist, int nFlag
if ( b->owner->eclass->fixedsize if ( b->owner->eclass->fixedsize
&& b->owner->model.pSelect && b->owner->model.pSelect
&& !( !IsBrushSelected( b ) && ( g_PrefsDlg.m_nEntityShowState & ENTITY_SELECTED_ONLY ) ) && !( !IsBrushSelected( b ) && ( g_PrefsDlg.m_nEntityShowState & ENTITY_SELECTED_ONLY ) )
&& g_PrefsDlg.m_nEntityShowState != ENTITY_BOX ) { && g_PrefsDlg.m_nEntityShowState != ENTITY_BOX
&& b->owner->model.pRender->IsModelNotNull() ) {
ray_t ray_local; ray_t ray_local;
vec_t dist_local = FLT_MAX; vec_t dist_local = FLT_MAX;
ray_construct_for_vec3( &ray_local, origin, dir ); ray_construct_for_vec3( &ray_local, origin, dir );
@ -2259,8 +2260,7 @@ face_t *Brush_Ray( vec3_t origin, vec3_t dir, brush_t *b, float *dist, int nFlag
for ( i = 0 ; i < 3 ; i++ ) for ( i = 0 ; i < 3 ; i++ )
p1[i] = p1[i] + frac * ( p2[i] - p1[i] ); p1[i] = p1[i] + frac * ( p2[i] - p1[i] );
} }
else else {
{
for ( i = 0 ; i < 3 ; i++ ) for ( i = 0 ; i < 3 ; i++ )
p2[i] = p1[i] + frac * ( p2[i] - p1[i] ); p2[i] = p1[i] + frac * ( p2[i] - p1[i] );
} }
@ -2640,8 +2640,9 @@ void Brush_SelectFaceForDragging( brush_t *b, face_t *f, qboolean shear ){
// leave it alone // leave it alone
// //
if ( i != w->numpoints ) { if ( i != w->numpoints ) {
if ( i == 0 ) { // see if the first clockwise point was the // see if the first clockwise point was the
// last point on the winding // last point on the winding
if ( i == 0 ) {
d = DotProduct( w->points[w->numpoints - 1] d = DotProduct( w->points[w->numpoints - 1]
, f->plane.normal ) - f->plane.dist; , f->plane.normal ) - f->plane.dist;
if ( d > -ON_EPSILON && d < ON_EPSILON ) { if ( d > -ON_EPSILON && d < ON_EPSILON ) {

View file

@ -925,12 +925,24 @@ void CamWnd::Cam_DrawBrush( brush_t *b, int mode ){
if ( !( nGLState & DRAW_GL_TEXTURE_2D ) ) { if ( !( nGLState & DRAW_GL_TEXTURE_2D ) ) {
qglColor4fv( material ); qglColor4fv( material );
} }
else{ qglColor4fv( identity ); } else {
qglColor4fv( identity );
}
if ( nGLState & DRAW_GL_LIGHTING ) { if ( nGLState & DRAW_GL_LIGHTING ) {
qglShadeModel( GL_SMOOTH ); qglShadeModel( GL_SMOOTH );
} }
b->owner->model.pRender->Draw( nGLState, DRAW_RF_CAM ); // Check model validity
// If the model is NULL or invalid, draw a box instead
bool isModelValid = b->owner->model.pRender->IsModelNotNull();
if ( isModelValid ) {
b->owner->model.pRender->Draw( nGLState, DRAW_RF_CAM );
}
else {
qglColor4fv( material );
aabb_draw( b->owner->model.pRender->GetAABB(), DRAW_GL_WIRE );
}
} }
break; break;
case DRAW_WIRE: case DRAW_WIRE: