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[quake3/q3map2/brush.c] Fix misnamed variable
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@ -251,7 +251,7 @@ void SnapWeldVector( vec3_t a, vec3_t b, vec3_t out ){
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{
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/* round to integer */
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ai = Q_rint( a[ i ] );
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bi = Q_rint( a[ i ] );
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bi = Q_rint( b[ i ] );
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/* prefer exact integer */
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if ( ai == a[ i ] ) {
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