diff --git a/tools/quake3/q3map2/bspfile_abstract.c b/tools/quake3/q3map2/bspfile_abstract.c index 587cd716..524d5cc3 100644 --- a/tools/quake3/q3map2/bspfile_abstract.c +++ b/tools/quake3/q3map2/bspfile_abstract.c @@ -68,6 +68,8 @@ void IncDrawVerts(){ } else if ( numBSPDrawVerts > numBSPDrawVertsBuffer ) { + bspDrawVert_t *newBspDrawVerts; + numBSPDrawVertsBuffer *= 3; // multiply by 1.5 numBSPDrawVertsBuffer /= 2; @@ -75,11 +77,14 @@ void IncDrawVerts(){ numBSPDrawVertsBuffer = MAX_MAP_DRAW_VERTS; } - bspDrawVerts = realloc( bspDrawVerts, sizeof( bspDrawVert_t ) * numBSPDrawVertsBuffer ); + newBspDrawVerts = realloc( bspDrawVerts, sizeof( bspDrawVert_t ) * numBSPDrawVertsBuffer ); - if ( !bspDrawVerts ) { + if ( !newBspDrawVerts ) { + free (bspDrawVerts); Error( "realloc() failed (IncDrawVerts)" ); } + + bspDrawVerts = newBspDrawVerts; } memset( bspDrawVerts + ( numBSPDrawVerts - 1 ), 0, sizeof( bspDrawVert_t ) ); diff --git a/tools/quake3/q3map2/light_bounce.c b/tools/quake3/q3map2/light_bounce.c index 18249457..bc6fb91e 100644 --- a/tools/quake3/q3map2/light_bounce.c +++ b/tools/quake3/q3map2/light_bounce.c @@ -185,10 +185,10 @@ static void RadClipWindingEpsilon( radWinding_t *in, vec3_t normal, vec_t dist, } /* error check */ - if ( front->numVerts > maxPoints || front->numVerts > maxPoints ) { + if ( front->numVerts > maxPoints ) { Error( "RadClipWindingEpsilon: points exceeded estimate" ); } - if ( front->numVerts > MAX_POINTS_ON_WINDING || front->numVerts > MAX_POINTS_ON_WINDING ) { + if ( front->numVerts > MAX_POINTS_ON_WINDING ) { Error( "RadClipWindingEpsilon: MAX_POINTS_ON_WINDING" ); } } @@ -279,7 +279,7 @@ static void RadSample( int lightmapNum, bspDrawSurface_t *ds, rawLightmap_t *lm, /* multiply by texture color */ if ( !RadSampleImage( si->lightImage->pixels, si->lightImage->width, si->lightImage->height, rw->verts[ samples ].st, textureColor ) ) { VectorCopy( si->averageColor, textureColor ); - textureColor[ 4 ] = 255.0f; + textureColor[ 3 ] = 255.0f; } for ( i = 0; i < 3; i++ ) color[ i ] = ( textureColor[ i ] / 255 ) * ( rw->verts[ samples ].color[ lightmapNum ][ i ] / 255.0f ); @@ -363,7 +363,7 @@ static void RadSample( int lightmapNum, bspDrawSurface_t *ds, rawLightmap_t *lm, /* multiply by texture color */ if ( !RadSampleImage( si->lightImage->pixels, si->lightImage->width, si->lightImage->height, st, textureColor ) ) { VectorCopy( si->averageColor, textureColor ); - textureColor[ 4 ] = 255; + textureColor[ 3 ] = 255; } for ( i = 0; i < 3; i++ ) color[ i ] = ( textureColor[ i ] / 255 ) * ( radLuxel[ i ] / 255 ); diff --git a/tools/quake3/q3map2/lightmaps_ydnar.c b/tools/quake3/q3map2/lightmaps_ydnar.c index b0329349..9f8d6bec 100644 --- a/tools/quake3/q3map2/lightmaps_ydnar.c +++ b/tools/quake3/q3map2/lightmaps_ydnar.c @@ -2104,6 +2104,11 @@ static void FindOutLightmaps( rawLightmap_t *lm ){ /* allocate two new output lightmaps */ numOutLightmaps += 2; olm = safe_malloc( numOutLightmaps * sizeof( outLightmap_t ) ); + if ( !olm ) + { + Error( "FindOutLightmaps: Failed to allocate memory.\n" ); + } + if ( outLightmaps != NULL && numOutLightmaps > 2 ) { memcpy( olm, outLightmaps, ( numOutLightmaps - 2 ) * sizeof( outLightmap_t ) ); free( outLightmaps ); diff --git a/tools/quake3/q3map2/main.c b/tools/quake3/q3map2/main.c index 07125356..206af096 100644 --- a/tools/quake3/q3map2/main.c +++ b/tools/quake3/q3map2/main.c @@ -279,7 +279,7 @@ int AnalyzeBSP( int argc, char **argv ){ lumpInt = LittleLong( (int) *( (int*) lump ) ); lumpFloat = LittleFloat( (float) *( (float*) lump ) ); memcpy( lumpString, (char*) lump, ( length < 1024 ? length : 1024 ) ); - lumpString[ 1024 ] = '\0'; + lumpString[ 1023 ] = '\0'; /* print basic lump info */ Sys_Printf( "Lump: %d\n", i ); diff --git a/tools/quake3/q3map2/q3map2.h b/tools/quake3/q3map2/q3map2.h index 936905d7..0da3f836 100644 --- a/tools/quake3/q3map2/q3map2.h +++ b/tools/quake3/q3map2/q3map2.h @@ -763,7 +763,7 @@ typedef struct shaderInfo_s sun_t *sun; /* ydnar */ vec3_t color; /* normalized color */ - vec3_t averageColor; + vec4_t averageColor; byte lightStyle; qb_t lmMergable; /* ydnar */ diff --git a/tools/quake3/q3map2/shaders.c b/tools/quake3/q3map2/shaders.c index cc58f64b..f747a27d 100644 --- a/tools/quake3/q3map2/shaders.c +++ b/tools/quake3/q3map2/shaders.c @@ -791,6 +791,7 @@ static void LoadShaderImages( shaderInfo_t *si ){ ColorNormalize( color, si->color ); } VectorScale( color, ( 1.0f / count ), si->averageColor ); + si->averageColor[ 3 ] = color[ 3 ] / count; } diff --git a/tools/quake3/q3map2/surface_meta.c b/tools/quake3/q3map2/surface_meta.c index 77ed7360..d4a5018c 100644 --- a/tools/quake3/q3map2/surface_meta.c +++ b/tools/quake3/q3map2/surface_meta.c @@ -740,7 +740,8 @@ static qboolean PointTriangleIntersect( vec3_t pt, vec4_t plane, vec3_t a, vec3_ typedef struct edge_s { - vec3_t origin, edge; + vec3_t origin; + vec4_t edge; vec_t length, kingpinLength; int kingpin; vec4_t plane; diff --git a/tools/urt/tools/quake3/q3map2/bspfile_abstract.c b/tools/urt/tools/quake3/q3map2/bspfile_abstract.c index 8a6cc6ea..116f3d33 100644 --- a/tools/urt/tools/quake3/q3map2/bspfile_abstract.c +++ b/tools/urt/tools/quake3/q3map2/bspfile_abstract.c @@ -68,6 +68,8 @@ void IncDrawVerts(){ } else if ( numBSPDrawVerts > numBSPDrawVertsBuffer ) { + bspDrawVert_t *newBspDrawVerts; + numBSPDrawVertsBuffer *= 3; // multiply by 1.5 numBSPDrawVertsBuffer /= 2; @@ -75,11 +77,14 @@ void IncDrawVerts(){ numBSPDrawVertsBuffer = MAX_MAP_DRAW_VERTS; } - bspDrawVerts = realloc( bspDrawVerts, sizeof( bspDrawVert_t ) * numBSPDrawVertsBuffer ); + newBspDrawVerts = realloc( bspDrawVerts, sizeof( bspDrawVert_t ) * numBSPDrawVertsBuffer ); - if ( !bspDrawVerts ) { + if ( !newBspDrawVerts ) { + free (bspDrawVerts); Error( "realloc() failed (IncDrawVerts)" ); } + + bspDrawVerts = newBspDrawVerts; } memset( bspDrawVerts + ( numBSPDrawVerts - 1 ), 0, sizeof( bspDrawVert_t ) ); diff --git a/tools/urt/tools/quake3/q3map2/light_bounce.c b/tools/urt/tools/quake3/q3map2/light_bounce.c index 686518b1..97ef4781 100644 --- a/tools/urt/tools/quake3/q3map2/light_bounce.c +++ b/tools/urt/tools/quake3/q3map2/light_bounce.c @@ -185,10 +185,10 @@ static void RadClipWindingEpsilon( radWinding_t *in, vec3_t normal, vec_t dist, } /* error check */ - if ( front->numVerts > maxPoints || front->numVerts > maxPoints ) { + if ( front->numVerts > maxPoints ) { Error( "RadClipWindingEpsilon: points exceeded estimate" ); } - if ( front->numVerts > MAX_POINTS_ON_WINDING || front->numVerts > MAX_POINTS_ON_WINDING ) { + if ( front->numVerts > MAX_POINTS_ON_WINDING ) { Error( "RadClipWindingEpsilon: MAX_POINTS_ON_WINDING" ); } } @@ -279,7 +279,7 @@ static void RadSample( int lightmapNum, bspDrawSurface_t *ds, rawLightmap_t *lm, /* multiply by texture color */ if ( !RadSampleImage( si->lightImage->pixels, si->lightImage->width, si->lightImage->height, rw->verts[ samples ].st, textureColor ) ) { VectorCopy( si->averageColor, textureColor ); - textureColor[ 4 ] = 255.0f; + textureColor[ 3 ] = 255.0f; } for ( i = 0; i < 3; i++ ) color[ i ] = ( textureColor[ i ] / 255 ) * ( rw->verts[ samples ].color[ lightmapNum ][ i ] / 255.0f ); @@ -363,7 +363,7 @@ static void RadSample( int lightmapNum, bspDrawSurface_t *ds, rawLightmap_t *lm, /* multiply by texture color */ if ( !RadSampleImage( si->lightImage->pixels, si->lightImage->width, si->lightImage->height, st, textureColor ) ) { VectorCopy( si->averageColor, textureColor ); - textureColor[ 4 ] = 255; + textureColor[ 3 ] = 255; } for ( i = 0; i < 3; i++ ) color[ i ] = ( textureColor[ i ] / 255 ) * ( radLuxel[ i ] / 255 ); diff --git a/tools/urt/tools/quake3/q3map2/main.c b/tools/urt/tools/quake3/q3map2/main.c index 2e9921b9..4000bd38 100644 --- a/tools/urt/tools/quake3/q3map2/main.c +++ b/tools/urt/tools/quake3/q3map2/main.c @@ -169,7 +169,7 @@ int AnalyzeBSP( int argc, char **argv ){ lumpInt = LittleLong( (int) *( (int*) lump ) ); lumpFloat = LittleFloat( (float) *( (float*) lump ) ); memcpy( lumpString, (char*) lump, ( length < 1024 ? length : 1024 ) ); - lumpString[ 1024 ] = '\0'; + lumpString[ 1023 ] = '\0'; /* print basic lump info */ Sys_Printf( "Lump: %d\n", i ); diff --git a/tools/urt/tools/quake3/q3map2/q3map2.h b/tools/urt/tools/quake3/q3map2/q3map2.h index fe21bd92..8935ef2e 100644 --- a/tools/urt/tools/quake3/q3map2/q3map2.h +++ b/tools/urt/tools/quake3/q3map2/q3map2.h @@ -743,7 +743,7 @@ typedef struct shaderInfo_s int sun_done; vec3_t color; /* normalized color */ - vec3_t averageColor; + vec4_t averageColor; byte lightStyle; qb_t lmMergable; /* ydnar */ diff --git a/tools/urt/tools/quake3/q3map2/shaders.c b/tools/urt/tools/quake3/q3map2/shaders.c index 9df04b84..863a59ef 100644 --- a/tools/urt/tools/quake3/q3map2/shaders.c +++ b/tools/urt/tools/quake3/q3map2/shaders.c @@ -789,10 +789,12 @@ static void LoadShaderImages( shaderInfo_t *si ){ if ( VectorLength( si->color ) <= 0.0f ) { ColorNormalize( color, si->color ); VectorScale( color, ( 1.0f / count ), si->averageColor ); + si->averageColor[ 3 ] = color[ 3 ] / count; } else { VectorCopy( si->color, si->averageColor ); + si->averageColor[ 3 ] = 1.0f; } } diff --git a/tools/urt/tools/quake3/q3map2/surface_meta.c b/tools/urt/tools/quake3/q3map2/surface_meta.c index a2d4747f..21a65146 100644 --- a/tools/urt/tools/quake3/q3map2/surface_meta.c +++ b/tools/urt/tools/quake3/q3map2/surface_meta.c @@ -743,7 +743,8 @@ static qboolean PointTriangleIntersect( vec3_t pt, vec4_t plane, vec3_t a, vec3_ typedef struct edge_s { - vec3_t origin, edge; + vec3_t origin; + vec4_t edge; vec_t length, kingpinLength; int kingpin; vec4_t plane;