[q3map2] Fix errnoneous plane access if plane was not found

This commit is contained in:
Thomas Köppe 2018-01-08 15:17:58 +00:00
parent 94849adc93
commit 606d72adf2
1 changed files with 1 additions and 1 deletions

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@ -1086,7 +1086,7 @@ static void ParseRawBrush( qboolean onlyLights ){
side->planenum = planenum; side->planenum = planenum;
/* bp: get the texture mapping for this texturedef / plane combination */ /* bp: get the texture mapping for this texturedef / plane combination */
if ( g_bBrushPrimit == BPRIMIT_OLDBRUSHES ) { if ( g_bBrushPrimit == BPRIMIT_OLDBRUSHES && planenum != -1 ) {
QuakeTextureVecs( &mapplanes[ planenum ], shift, rotate, scale, side->vecs ); QuakeTextureVecs( &mapplanes[ planenum ], shift, rotate, scale, side->vecs );
} }
} }