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looking for the right GL library?
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parent
f64e6ac7fe
commit
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2 changed files with 3 additions and 3 deletions
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@ -502,7 +502,9 @@ int main( int argc, char* argv[] ) {
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#endif
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#endif
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#ifdef __APPLE__
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#ifdef __APPLE__
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libgl = "/usr/X11R6/lib/libGL.1.dylib";
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// libgl = "/usr/X11R6/lib/libGL.dylib";
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// libgl = "/usr/X11/lib/libGL.dylib";
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libgl = "/opt/local/lib/libGL.dylib";
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#endif
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#endif
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#if defined ( __linux__ ) || defined ( __APPLE__ )
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#if defined ( __linux__ ) || defined ( __APPLE__ )
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@ -1681,7 +1681,6 @@ int QGL_Init( const char *dllname, const char* gluname ){
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qglXWaitGL = safe_dlsym( g_hGLDLL, "glXWaitGL" );
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qglXWaitGL = safe_dlsym( g_hGLDLL, "glXWaitGL" );
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qglXWaitX = safe_dlsym( g_hGLDLL, "glXWaitX" );
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qglXWaitX = safe_dlsym( g_hGLDLL, "glXWaitX" );
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qglXUseXFont = safe_dlsym( g_hGLDLL, "glXUseXFont" );
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qglXUseXFont = safe_dlsym( g_hGLDLL, "glXUseXFont" );
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// qglXGetProcAddressARB = dlsym (g_hGLDLL, "glXGetProcAddressARB"); // Utah-GLX fix
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#endif
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#endif
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qglPointParameterfEXT = 0;
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qglPointParameterfEXT = 0;
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@ -1690,7 +1689,6 @@ int QGL_Init( const char *dllname, const char* gluname ){
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qglSelectTextureSGIS = 0;
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qglSelectTextureSGIS = 0;
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qglMTexCoord2fSGIS = 0;
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qglMTexCoord2fSGIS = 0;
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// texture compression
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Sys_Printf( "Done.\n" );
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Sys_Printf( "Done.\n" );
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#ifdef ATIHACK_812
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#ifdef ATIHACK_812
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