* added nexuiz and quake2 gamepack support

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@237 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
mattn 2008-03-24 16:53:15 +00:00
parent b6f2c28cf2
commit 4b9f42f82a
2 changed files with 36 additions and 0 deletions

View file

@ -3160,6 +3160,9 @@ void CGameInstall::BuildDialog() {
int iGame = 0;
while ( m_availGames[ iGame ] != GAME_NONE ) {
switch ( m_availGames[ iGame ] ) {
case GAME_Q2:
combo_list = g_list_append( combo_list, "Quake II" );
break;
case GAME_Q3:
combo_list = g_list_append( combo_list, "Quake III Arena (including mods)" );
break;
@ -3175,6 +3178,9 @@ void CGameInstall::BuildDialog() {
case GAME_WARSOW:
combo_list = g_list_append( combo_list, "Warsow" );
break;
case GAME_NEXUIZ:
combo_list = g_list_append( combo_list, "Nexuiz" );
break;
}
iGame++;
}
@ -3241,6 +3247,16 @@ void CGameInstall::Run() {
fprintf( fg, " gametools=\"%sgames/%s\"\n", g_strAppPath.GetBuffer(), m_strName.GetBuffer() );
fprintf( fg, " enginepath=\"%s\"\n", m_strEngine.GetBuffer() );
switch ( m_availGames[ m_nComboSelect ] ) {
case GAME_Q2: {
fprintf( fg, " prefix=\".quake2\"\n" );
Str source = g_strAppPath.GetBuffer();
source += "installs/";
source += Q2_PACK;
Str dest = m_strEngine.GetBuffer();
CopyTree( source.GetBuffer(), dest.GetBuffer() );
fprintf( fg, " basegame=\"baseq2\"\n" );
break;
}
case GAME_Q3: {
fprintf( fg, " prefix=\".q3a\"\n" );
Str source = g_strAppPath.GetBuffer();
@ -3291,6 +3307,16 @@ void CGameInstall::Run() {
fprintf( fg, " basegame=\"basewsw\"\n" );
break;
}
case GAME_NEXUIZ: {
fprintf( fg, " prefix=\".nexuiz\"\n" );
Str source = g_strAppPath.GetBuffer();
source += "installs/";
source += NEXUIZ_PACK;
Str dest = m_strEngine.GetBuffer();
CopyTree( source.GetBuffer(), dest.GetBuffer() );
fprintf( fg, " basegame=\"data\"\n" );
break;
}
}
fprintf( fg, "/>\n" );
fclose( fg );
@ -3325,6 +3351,12 @@ void CGameInstall::ScanGames() {
if ( stricmp( dirname, WARSOW_PACK ) == 0 ) {
m_availGames[ iGame++ ] = GAME_WARSOW;
}
if ( stricmp( dirname, NEXUIZ_PACK ) == 0 ) {
m_availGames[ iGame++ ] = GAME_NEXUIZ;
}
if ( stricmp( dirname, Q2_PACK ) == 0 ) {
m_availGames[ iGame++ ] = GAME_Q2;
}
}
}

View file

@ -203,6 +203,8 @@ select games, copy editing assets and write out configuration files
#define UFOAI_PACK "UFOAIPack"
#define Q2W_PACK "Q2WPack"
#define WARSOW_PACK "WarsowPack"
#define NEXUIZ_PACK "NexuizPack"
#define Q2_PACK "Q2Pack"
class CGameInstall : public Dialog {
public:
@ -218,6 +220,8 @@ public:
GAME_UFOAI,
GAME_Q2W,
GAME_WARSOW,
GAME_NEXUIZ,
GAME_Q2,
GAME_COUNT
};