Adding coarse_snap_normal regression test.

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/Rambetter-math-fix-experiments@411 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
rambetter 2011-01-09 20:57:52 +00:00
parent 41470e6a03
commit 44f06be22b
5 changed files with 112 additions and 0 deletions

View file

@ -0,0 +1,16 @@
DESCRIPTION OF PROBLEM:
=======================
Because of the coarse nature of SnapNormal(), planes that are 0.25 degrees
away from being axial are "snapped" to be axial. The "normal epsilon"
is a very small value by default, and cannot go much smaller (without
running into limits of floating point numbers). The problem with
SnapNormal() is that we compare the components of the normal that are near
1, instead of comaring the components that are near 0. This leads to a very
coarse and inaccurate SnapNormal().
If you open the example map in Radiant, you can see that the red brick should
touch the middle checkered brick at the edge. However, once this map is
compiled, the edges are a significant distance apart. This is due to the
coarse and inaccurate nature of SnapNormal(). Likewise, the green brick should
be flush with the center tiled brick, but it's not.

View file

@ -0,0 +1,96 @@
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 544 312 -8 ) ( -584 312 -8 ) ( -584 -488 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -576 -488 0 ) ( -576 312 0 ) ( 552 312 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -584 -512 8 ) ( 544 -512 8 ) ( 544 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -488 8 ) ( 512 312 8 ) ( 512 312 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 528 512 8 ) ( -600 512 8 ) ( -600 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 312 8 ) ( -512 -488 8 ) ( -512 -488 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 1
{
( 720 512 0 ) ( 512 512 0 ) ( 512 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -512 512 ) ( 512 512 512 ) ( 720 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -512 512 ) ( 720 -512 512 ) ( 720 -512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 520 -512 520 ) ( 520 512 520 ) ( 520 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 720 512 512 ) ( 512 512 512 ) ( 512 512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 512 512 ) ( 512 -512 512 ) ( 512 -512 -8 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
}
// brush 2
{
( -512 512 0 ) ( -592 512 0 ) ( -592 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -592 -512 512 ) ( -592 512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -592 -512 512 ) ( -512 -512 512 ) ( -512 -512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -512 512 ) ( -512 512 512 ) ( -512 512 -8 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -512 512 512 ) ( -592 512 512 ) ( -592 512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -520 512 536 ) ( -520 -512 536 ) ( -520 -512 16 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 3
{
( 512 512 512 ) ( -512 512 512 ) ( -512 -512 512 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -488 -512 520 ) ( -488 512 520 ) ( 536 512 520 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -512 664 ) ( 512 -512 664 ) ( 512 -512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -512 664 ) ( 512 512 664 ) ( 512 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 512 664 ) ( -512 512 664 ) ( -512 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 512 664 ) ( -512 -512 664 ) ( -512 -512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 4
{
( 512 608 0 ) ( -512 608 0 ) ( -512 520 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 520 512 ) ( -512 608 512 ) ( 512 608 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 512 512 ) ( 512 512 512 ) ( 512 512 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( 512 520 512 ) ( 512 608 512 ) ( 512 608 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 520 520 ) ( -512 520 520 ) ( -512 520 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 608 512 ) ( -512 520 512 ) ( -512 520 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 5
{
( 512 -512 0 ) ( -512 -512 0 ) ( -512 -600 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -600 512 ) ( -512 -512 512 ) ( 512 -512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -512 -520 520 ) ( 512 -520 520 ) ( 512 -520 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -600 512 ) ( 512 -512 512 ) ( 512 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 512 -512 512 ) ( -512 -512 512 ) ( -512 -512 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -512 -512 512 ) ( -512 -600 512 ) ( -512 -600 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
// brush 6
{
( 512 72 64 ) ( -512 72 64 ) ( -512 -448 64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -128 448 260 ) ( 192 448 260 ) ( 192 -448 256 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -512 -448 256 ) ( 512 -448 256 ) ( 512 -448 56 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( 192 -440 256 ) ( 192 80 256 ) ( 192 80 56 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( 192 448 260 ) ( -128 448 260 ) ( -128 448 64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -128 56 256 ) ( -128 -464 256 ) ( -128 -464 56 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
}
// brush 7
{
( 192 -448 232 ) ( -128 -448 232 ) ( -128 -472 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
( -128 -472 256 ) ( -128 -448 256 ) ( 192 -448 256 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
( -128 -472 256 ) ( 192 -472 256 ) ( 192 -472 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
( 192 -472 256 ) ( 192 -448 256 ) ( 192 -448 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
( 192 -448 256 ) ( -128 -448 256 ) ( -128 -448 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
( -128 -448 256 ) ( -128 -472 256 ) ( -128 -472 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
}
// brush 8
{
( 192 472 260 ) ( -128 472 260 ) ( -128 448 260 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
( -128 448 280 ) ( -128 472 280 ) ( 192 472 280 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
( -128 448 280 ) ( 192 448 280 ) ( 192 448 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
( 192 448 280 ) ( 192 472 280 ) ( 192 472 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
( 192 472 280 ) ( -128 472 280 ) ( -128 472 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
( -128 472 280 ) ( -128 448 280 ) ( -128 448 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
}
}
// entity 1
{
"light" "3000"
"origin" "0 0 384"
"classname" "light"
}
// entity 2
{
"origin" "0 -64 384"
"classname" "info_player_deathmatch"
}