* added UFOAI_PACK support

* fixed prefix option for none q3 based games

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@233 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
mattn 2008-03-24 11:13:02 +00:00
parent bc05037367
commit 3c907d00a7

View file

@ -3237,9 +3237,9 @@ void CGameInstall::Run() {
fprintf( fg, " name=\"%s\"\n", m_strName.GetBuffer() ); fprintf( fg, " name=\"%s\"\n", m_strName.GetBuffer() );
fprintf( fg, " gametools=\"%sgames\"\n", g_strAppPath.GetBuffer() ); fprintf( fg, " gametools=\"%sgames\"\n", g_strAppPath.GetBuffer() );
fprintf( fg, " enginepath=\"%s\"\n", m_strEngine.GetBuffer() ); fprintf( fg, " enginepath=\"%s\"\n", m_strEngine.GetBuffer() );
fprintf( fg, " prefix=\".q3a\"\n" );
switch ( m_availGames[ m_nComboSelect ] ) { switch ( m_availGames[ m_nComboSelect ] ) {
case GAME_Q3: { case GAME_Q3: {
fprintf( fg, " prefix=\".q3a\"\n" );
Str source = g_strAppPath.GetBuffer(); Str source = g_strAppPath.GetBuffer();
source += "installs/"; source += "installs/";
source += Q3_PACK; source += Q3_PACK;
@ -3249,6 +3249,7 @@ void CGameInstall::Run() {
break; break;
} }
case GAME_URT: { case GAME_URT: {
fprintf( fg, " prefix=\".q3a\"\n" );
Str source = g_strAppPath.GetBuffer(); Str source = g_strAppPath.GetBuffer();
source += "installs/"; source += "installs/";
source += URT_PACK; source += URT_PACK;
@ -3258,6 +3259,7 @@ void CGameInstall::Run() {
break; break;
} }
case GAME_UFOAI: { case GAME_UFOAI: {
fprintf( fg, " prefix=\".ufoai\"\n" );
Str source = g_strAppPath.GetBuffer(); Str source = g_strAppPath.GetBuffer();
source += "installs/"; source += "installs/";
source += UFOAI_PACK; source += UFOAI_PACK;
@ -3267,6 +3269,7 @@ void CGameInstall::Run() {
break; break;
} }
case GAME_WARSOW: case GAME_WARSOW:
fprintf( fg, " prefix=\".warsow\"\n" );
fprintf( fg, " basegame=\"basewsw\"\n" ); fprintf( fg, " basegame=\"basewsw\"\n" );
break; break;
} }
@ -3294,6 +3297,9 @@ void CGameInstall::ScanGames() {
if ( stricmp( dirname, URT_PACK ) == 0 ) { if ( stricmp( dirname, URT_PACK ) == 0 ) {
m_availGames[ iGame++ ] = GAME_URT; m_availGames[ iGame++ ] = GAME_URT;
} }
if ( stricmp( dirname, UFOAI_PACK ) == 0 ) {
m_availGames[ iGame++ ] = GAME_UFOAI;
}
} }
} }