mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-13 00:24:29 +00:00
Fixed some errors I made copying the shaderlist code
This commit is contained in:
parent
6150c562c6
commit
34f3153d31
1 changed files with 3 additions and 3 deletions
|
@ -3571,13 +3571,13 @@ void CGameInstall::Run() {
|
||||||
source += JA_PACK;
|
source += JA_PACK;
|
||||||
source += "/install/";
|
source += "/install/";
|
||||||
Str dest = m_strEngine.GetBuffer();
|
Str dest = m_strEngine.GetBuffer();
|
||||||
|
radCopyTree( source.GetBuffer(), dest.GetBuffer() );
|
||||||
// Hardcoded fix for "missing" shaderlist in gamepack
|
// Hardcoded fix for "missing" shaderlist in gamepack
|
||||||
dest += "/baseq3/shaders/shaderlist.txt";
|
dest += "/base/shaders/shaderlist.txt";
|
||||||
if(CheckFile(dest.GetBuffer()) != PATH_FILE) {
|
if(CheckFile(dest.GetBuffer()) != PATH_FILE) {
|
||||||
source += "baseq3/shaders/default_shaderlist.txt";
|
source += "base/scripts/default_shaderlist.txt";
|
||||||
radCopyFile(source.GetBuffer(),dest.GetBuffer());
|
radCopyFile(source.GetBuffer(),dest.GetBuffer());
|
||||||
}
|
}
|
||||||
radCopyTree( source.GetBuffer(), dest.GetBuffer() );
|
|
||||||
fprintf( fg, " basegame=\"base\"\n" );
|
fprintf( fg, " basegame=\"base\"\n" );
|
||||||
fprintf( fg, " shaderpath=\"shaders\"\n" );
|
fprintf( fg, " shaderpath=\"shaders\"\n" );
|
||||||
fprintf( fg, " default_scale=\"0.25\"\n" );
|
fprintf( fg, " default_scale=\"0.25\"\n" );
|
||||||
|
|
Loading…
Reference in a new issue