Additional Surface parameters for Quake Live -

snowsteps
woodsteps

The below params have been added but have not been implemented yet in ql
(been told it probably will be re-purposed at a later date)

dmgthrough <-- Missile dmg through surface(?)
This commit is contained in:
Chris Brooke 2012-07-02 05:54:59 +01:00
parent f3fb7465da
commit 26d3246edf

View file

@ -43,6 +43,18 @@
------------------------------------------------------------------------------- */
/* -------------------------------------------------------------------------------
Additional surface flags for Quake Live
------------------------------------------------------------------------------- */
#define Q_SURF_SNOWSTEPS 0x80000 // snow footsteps
#define Q_SURF_WOODSTEPS 0x100000 // wood footsteps
#define Q_SURF_DMGTHROUGH 0x200000 // Missile dmg through surface(?)
// (This is not in use atm, will
// probably be re-purposed some day.)
/* -------------------------------------------------------------------------------
@ -126,6 +138,9 @@
{ "ladder", 0, 0, Q_SURF_LADDER, 0, 0, 0 },
{ "nodamage", 0, 0, Q_SURF_NODAMAGE, 0, 0, 0 },
{ "metalsteps", 0, 0, Q_SURF_METALSTEPS, 0, 0, 0 },
{ "snowsteps", 0, 0, Q_SURF_SNOWSTEPS, 0, 0, 0 },
{ "woodsteps", 0, 0, Q_SURF_WOODSTEPS, 0, 0, 0 },
{ "dmgthrough", 0, 0, Q_SURF_DMGTHROUGH, 0, 0, 0 },
{ "flesh", 0, 0, Q_SURF_FLESH, 0, 0, 0 },
{ "nosteps", 0, 0, Q_SURF_NOSTEPS, 0, 0, 0 },
{ "nodlight", 0, 0, Q_SURF_NODLIGHT, 0, 0, 0 },