mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2025-01-10 03:51:18 +00:00
only show the engine directory for Q2 and Q2W installs
This commit is contained in:
parent
fcc637e9de
commit
1ea5782efb
2 changed files with 56 additions and 54 deletions
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@ -3363,10 +3363,17 @@ void CGameInstall::OnGameSelectChanged( GtkWidget *widget, gpointer data ) {
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i->UpdateData( TRUE );
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i->m_strName = gtk_combo_box_get_active_text( GTK_COMBO_BOX( widget ) );
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i->UpdateData( FALSE );
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int game_id = i->m_availGames[ i->m_nComboSelect ];
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if ( game_id == GAME_Q2 || game_id == GAME_Q2W ) {
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gtk_widget_show( i->m_executablesVBox );
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} else {
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gtk_widget_hide( i->m_executablesVBox );
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}
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}
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void CGameInstall::BuildDialog() {
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GtkWidget *dlg, *vbox1, *frame, *vbox2, *button, *text, *combo, *entry, *hbox;
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GtkWidget *dlg, *vbox1, *frame, *vbox2, *button, *text, *game_select_combo, *entry, *hbox;
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dlg = m_pWidget;
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gtk_window_set_title( GTK_WINDOW( dlg ), _( "Configure games" ) );
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@ -3385,62 +3392,60 @@ void CGameInstall::BuildDialog() {
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gtk_widget_show( vbox2 );
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gtk_container_add( GTK_CONTAINER( frame ), vbox2 );
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combo = gtk_combo_box_new_text();
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gtk_widget_show( combo );
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gtk_box_pack_start( GTK_BOX( vbox2 ), combo, FALSE, FALSE, 0 );
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game_select_combo = gtk_combo_box_new_text();
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gtk_widget_show( game_select_combo );
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gtk_box_pack_start( GTK_BOX( vbox2 ), game_select_combo, FALSE, FALSE, 0 );
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// GList *combo_list = NULL;
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int iGame = 0;
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while ( m_availGames[ iGame ] != GAME_NONE ) {
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switch ( m_availGames[ iGame ] ) {
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case GAME_Q2:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Quake II" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Quake II" ) );
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break;
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case GAME_Q3:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Quake III Arena and mods" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Quake III Arena and mods" ) );
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break;
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case GAME_URT:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Urban Terror (standalone)" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Urban Terror (standalone)" ) );
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break;
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case GAME_UFOAI:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "UFO: Alien Invasion" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "UFO: Alien Invasion" ) );
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break;
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case GAME_Q2W:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Quake2World" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Quake2World" ) );
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break;
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case GAME_WARSOW:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Warsow" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Warsow" ) );
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break;
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case GAME_NEXUIZ:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Nexuiz" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Nexuiz" ) );
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break;
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case GAME_TREMULOUS:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Tremulous" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Tremulous" ) );
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break;
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case GAME_JA:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Jedi Academy and mods" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Jedi Academy and mods" ) );
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break;
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case GAME_REACTION:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Reaction Quake 3" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Reaction Quake 3" ) );
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break;
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case GAME_ET:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Wolfenstein: Enemy Territory" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Wolfenstein: Enemy Territory" ) );
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break;
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case GAME_QL:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Quake Live" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Quake Live" ) );
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break;
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case GAME_STVEF:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Star Trek - Voyager: Elite Force" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Star Trek - Voyager: Elite Force" ) );
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break;
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case GAME_WOLF:
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gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _( "Return To Castle Wolfenstein" ) );
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gtk_combo_box_append_text( GTK_COMBO_BOX( game_select_combo ), _( "Return To Castle Wolfenstein" ) );
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break;
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}
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iGame++;
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}
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AddDialogData( combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
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gtk_signal_connect( GTK_OBJECT( combo ), "changed", G_CALLBACK( OnGameSelectChanged ), this );
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gtk_combo_box_set_active( GTK_COMBO_BOX( combo ), 0 ); // NOTE: will trigger signal
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AddDialogData( game_select_combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
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gtk_signal_connect( GTK_OBJECT( game_select_combo ), "changed", G_CALLBACK( OnGameSelectChanged ), this );
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text = gtk_label_new( _( "Name:" ) );
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gtk_widget_show( text );
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@ -3451,7 +3456,7 @@ void CGameInstall::BuildDialog() {
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gtk_box_pack_start( GTK_BOX( vbox2 ), entry, FALSE, FALSE, 0 );
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AddDialogData( entry, &m_strName, DLG_ENTRY_TEXT );
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text = gtk_label_new( _( "Engine directory:" ) );
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text = gtk_label_new( _( "Game directory:" ) );
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gtk_widget_show( text );
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gtk_box_pack_start( GTK_BOX( vbox2 ), text, FALSE, FALSE, 0 );
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@ -3469,13 +3474,17 @@ void CGameInstall::BuildDialog() {
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gtk_signal_connect( GTK_OBJECT( button ), "clicked", GTK_SIGNAL_FUNC( OnBtnBrowseEngine ), this );
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gtk_box_pack_start( GTK_BOX( hbox ), button, FALSE, FALSE, 0 );
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text = gtk_label_new( _( "Executables directory (optional):" ) );
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m_executablesVBox = gtk_vbox_new( TRUE, 0 );
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gtk_widget_show( m_executablesVBox );
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gtk_box_pack_start( GTK_BOX( vbox2 ), m_executablesVBox, FALSE, FALSE, 0 );
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text = gtk_label_new( _( "Engine binaries directory:" ) );
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gtk_widget_show( text );
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gtk_box_pack_start( GTK_BOX( vbox2 ), text, FALSE, FALSE, 0 );
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gtk_box_pack_start( GTK_BOX( m_executablesVBox ), text, FALSE, FALSE, 0 );
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hbox = gtk_hbox_new( FALSE, 5 );
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gtk_widget_show( hbox );
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gtk_box_pack_start( GTK_BOX( vbox2 ), hbox, FALSE, FALSE, 0 );
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gtk_box_pack_start( GTK_BOX( m_executablesVBox ), hbox, FALSE, FALSE, 0 );
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entry = gtk_entry_new();
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gtk_widget_show( entry );
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@ -3487,18 +3496,6 @@ void CGameInstall::BuildDialog() {
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gtk_signal_connect( GTK_OBJECT( button ), "clicked", GTK_SIGNAL_FUNC( OnBtnBrowseExecutables ), this );
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gtk_box_pack_start( GTK_BOX( hbox ), button, FALSE, FALSE, 0 );
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// this gets done in the project stuff atm
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#if 0
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text = gtk_label_new( _( "Mod subdirectory:" ) );
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gtk_widget_show( text );
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gtk_box_pack_start( GTK_BOX( vbox2 ), text, FALSE, FALSE, 0 );
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entry = gtk_entry_new();
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gtk_widget_show( entry );
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gtk_box_pack_start( GTK_BOX( vbox2 ), entry, FALSE, FALSE, 0 );
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AddDialogData( entry, &m_strMod, DLG_ENTRY_TEXT );
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#endif
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button = gtk_button_new_with_label( _( "OK" ) );
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gtk_widget_show( button );
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gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
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@ -3510,6 +3507,9 @@ void CGameInstall::BuildDialog() {
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AddModalButton( button, IDCANCEL );
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gtk_widget_set_size_request( dlg, 320, -1);
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// triggers the callback - sets the game name, shows/hide extra settings depending on project
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gtk_combo_box_set_active( GTK_COMBO_BOX( game_select_combo ), 0 );
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}
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void CGameInstall::Run() {
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@ -271,6 +271,8 @@ int m_nComboSelect;
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// maps from m_nComboSelect to the games
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int m_availGames[GAME_COUNT];
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GtkWidget * m_executablesVBox;
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};
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/*!
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