another UI tweak

This commit is contained in:
Timothee Besset 2017-03-02 22:11:29 -06:00
parent 609e131d93
commit 1c83f98625

View file

@ -1142,17 +1142,17 @@ void CGameDialog::BuildDialog() {
gtk_container_add( GTK_CONTAINER( vbox1 ), GetGlobalFrame() );
mTopBox = vbox1;
setup_button = gtk_button_new_with_label( _( "Configure editor for another game" ) );
gtk_widget_show( setup_button );
gtk_box_pack_start( GTK_BOX( vbox1 ), setup_button, FALSE, FALSE, 0 );
gtk_signal_connect( GTK_OBJECT( setup_button ), "clicked",
GTK_SIGNAL_FUNC( SInstallCallback ), this );
button = gtk_button_new_with_label( _( "Start editor on selected game" ) );
gtk_widget_show( button );
gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
AddModalButton( button, IDOK );
setup_button = gtk_button_new_with_label( _( "Configure editor for another game" ) );
gtk_widget_show( setup_button );
gtk_box_pack_start( GTK_BOX( vbox1 ), setup_button, FALSE, FALSE, 0 );
gtk_signal_connect( GTK_OBJECT( setup_button ), "clicked",
GTK_SIGNAL_FUNC( SInstallCallback ), this );
button = gtk_button_new_with_label( _( "Exit" ) );
gtk_widget_show( button );
gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );