diff --git a/flatpak/io.github.TTimo.GtkRadiant.appdata.xml b/flatpak/io.github.TTimo.GtkRadiant.appdata.xml new file mode 100644 index 00000000..6df918de --- /dev/null +++ b/flatpak/io.github.TTimo.GtkRadiant.appdata.xml @@ -0,0 +1,76 @@ + + + io.github.TTimo.GtkRadiant + GtkRadiant + + Level editor for ID Tech based games including Quake series + Timothee "TTimo" Besset + https://icculus.org/gtkradiant/ + https://github.com/TTimo/GtkRadiant/issues + https://icculus.org/gtkradiant/documentation.html + + Development + X-LevelEditor + X-GameLevelEditor + + +

+ GtkRadiant is the official level design toolchain for games powered by id Tech engines from id Software, and is maintained by a community of volunteers. GtkRadiant is powered by the GTK+ Project and released under a GPL license. +

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+ GPL-2.0 + CC0-1.0 + + + GtkRadiant. Level design tools + https://icculus.org/gtkradiant/branding/radiant_v3.svg + + + + + +
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  • Flathub availability.
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  • Added support for Quake 1.
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  • Various bug fixes.
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  • Added support for Unvanquished.
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  • Various bug fixes.
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  • MacOS X support and official binaries available.
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  • Added support for Quake2World [1] and vanilla Quake2.
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  • Added support for Return to Castle Wolfenstein.
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  • Added Star Trek Voyage: Elite Force game pack.
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  • Added Jedi Academy gamepack.
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  • Project codebase updated to Visual Studio 2012 on Windows, including all supporting libraries (gtk, jpeg, libxml).
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  • On Windows, choice of 32 bit q3map2 or 64 bit q3map2. Note that the editor itself is still a 32 bit application.
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  • Added -exportents option to q3map2 and q3map2_urt: some idTech3 games can load entities from a separate file than the .bsp.
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  • Increased the max textures directory limit.
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  • Added support for multiple vertex selection and drag.
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  • Added a toolbar button to toggle creating detail brushes or structural brushes by default.
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  • Added a preference option to create all brushes with a caulk texture.
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  • Numerous fixes to the 4-view layout, in particular to the floating dialog window that works with it.
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  • idTech3 surface inspector was redone and simplified.
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  • Improved GL font rendering on Windows.
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  • A lot of code cleanups.
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diff --git a/flatpak/io.github.TTimo.GtkRadiant.desktop b/flatpak/io.github.TTimo.GtkRadiant.desktop new file mode 100644 index 00000000..6ff5273a --- /dev/null +++ b/flatpak/io.github.TTimo.GtkRadiant.desktop @@ -0,0 +1,12 @@ +[Desktop Entry] +Version=1.0 +Name=GtkRadiant +GenericName=GtkRadiant +Type=Application +Comment=Level editor for ID Tech based games including Quake series. +Icon=io.github.TTimo.GtkRadiant +Exec=gtkradiant +Terminal=false +StartupNotify=false +Keywords=multi;engine;level editor;quake;id tech; +Categories=Development;X-LevelEditor;X-GameLevelEditor;