diff --git a/install/libjpeg.so.8 b/install/libjpeg.so.8 new file mode 100644 index 00000000..9f0f3305 Binary files /dev/null and b/install/libjpeg.so.8 differ diff --git a/install/libpng12.so.0 b/install/libpng12.so.0 new file mode 100644 index 00000000..791a2f10 Binary files /dev/null and b/install/libpng12.so.0 differ diff --git a/tools/quake3/q3map2/game_etl.h b/tools/quake3/q3map2/game_etl.h new file mode 100644 index 00000000..d5d45f0c --- /dev/null +++ b/tools/quake3/q3map2/game_etl.h @@ -0,0 +1,172 @@ +/* ------------------------------------------------------------------------------- + + Copyright (C) 1999-2007 id Software, Inc. and contributors. + For a list of contributors, see the accompanying CONTRIBUTORS file. + + This file is part of GtkRadiant. + + GtkRadiant is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + GtkRadiant is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with GtkRadiant; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + ---------------------------------------------------------------------------------- + + Support for Wolfenstein: Enemy Territory by ydnar@splashdamage.com + + ------------------------------------------------------------------------------- */ + + + +/* marker */ +#ifndef GAME_ETL_H +#define GAME_ETL_H + + + +/* ------------------------------------------------------------------------------- + + content and surface flags + + ------------------------------------------------------------------------------- */ + +/* this file must be included *after* game_wolfet.h because it shares defines! */ + + +/* ------------------------------------------------------------------------------- + + game_t struct + + ------------------------------------------------------------------------------- */ + +{ + "etl", /* -game x */ + "etmain", /* default base game data dir */ + ".etlegacy", /* unix home sub-dir */ + "etl", /* magic path word */ + "scripts", /* shader directory */ + 1024, /* max lightmapped surface verts */ + 1024, /* max surface verts */ + 6144, /* max surface indexes */ + qfalse, /* flares */ + "flareshader", /* default flare shader */ + qtrue, /* wolf lighting model? */ + 128, /* lightmap width/height */ + 1.0f, /* lightmap gamma */ + 1.0f, /* lightmap compensate */ + "IBSP", /* bsp file prefix */ + 47, /* bsp file version */ + qfalse, /* cod-style lump len/ofs order */ + LoadIBSPFile, /* bsp load function */ + WriteIBSPFile, /* bsp write function */ + + { + /* name contentFlags contentFlagsClear surfaceFlags surfaceFlagsClear compileFlags compileFlagsClear */ + + /* default */ + { "default", W_CONT_SOLID, -1, 0, -1, C_SOLID, -1 }, + + + /* ydnar */ + { "lightgrid", 0, 0, 0, 0, C_LIGHTGRID, 0 }, + { "antiportal", 0, 0, 0, 0, C_ANTIPORTAL, 0 }, + { "skip", 0, 0, 0, 0, C_SKIP, 0 }, + + + /* compiler */ + { "origin", W_CONT_ORIGIN, W_CONT_SOLID, 0, 0, C_ORIGIN | C_TRANSLUCENT, C_SOLID }, + { "areaportal", W_CONT_AREAPORTAL, W_CONT_SOLID, 0, 0, C_AREAPORTAL | C_TRANSLUCENT, C_SOLID }, + { "trans", W_CONT_TRANSLUCENT, 0, 0, 0, C_TRANSLUCENT, 0 }, + { "detail", W_CONT_DETAIL, 0, 0, 0, C_DETAIL, 0 }, + { "structural", W_CONT_STRUCTURAL, 0, 0, 0, C_STRUCTURAL, 0 }, + { "hint", 0, 0, W_SURF_HINT, 0, C_HINT, 0 }, + { "nodraw", 0, 0, W_SURF_NODRAW, 0, C_NODRAW, 0 }, + + { "alphashadow", 0, 0, W_SURF_ALPHASHADOW, 0, C_ALPHASHADOW | C_TRANSLUCENT, 0 }, + { "lightfilter", 0, 0, W_SURF_LIGHTFILTER, 0, C_LIGHTFILTER | C_TRANSLUCENT, 0 }, + { "nolightmap", 0, 0, W_SURF_VERTEXLIT, 0, C_VERTEXLIT, 0 }, + { "pointlight", 0, 0, W_SURF_VERTEXLIT, 0, C_VERTEXLIT, 0 }, + + + /* game */ + { "nonsolid", 0, W_CONT_SOLID, W_SURF_NONSOLID, 0, 0, C_SOLID }, + + { "trigger", W_CONT_TRIGGER, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + + { "water", W_CONT_WATER, W_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID }, + { "slag", W_CONT_SLIME, W_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID }, + { "lava", W_CONT_LAVA, W_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID }, + + { "playerclip", W_CONT_PLAYERCLIP, W_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID }, + { "monsterclip", W_CONT_MONSTERCLIP, W_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID }, + { "clipmissile", W_CONT_MISSILECLIP, W_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID }, + { "clipshot", W_CONT_CLIPSHOT, W_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID }, + { "nodrop", W_CONT_NODROP, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + + { "clusterportal", W_CONT_CLUSTERPORTAL, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + { "donotenter", W_CONT_DONOTENTER, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + { "nonotenterlarge",W_CONT_DONOTENTER_LARGE, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + + { "fog", W_CONT_FOG, W_CONT_SOLID, 0, 0, C_FOG, C_SOLID }, + { "sky", 0, 0, W_SURF_SKY, 0, C_SKY, 0 }, + + { "slick", 0, 0, W_SURF_SLICK, 0, 0, 0 }, + + { "noimpact", 0, 0, W_SURF_NOIMPACT, 0, 0, 0 }, + { "nomarks", 0, 0, W_SURF_NOMARKS, 0, C_NOMARKS, 0 }, + { "ladder", 0, 0, W_SURF_LADDER, 0, 0, 0 }, + { "nodamage", 0, 0, W_SURF_NODAMAGE, 0, 0, 0 }, + { "nosteps", 0, 0, W_SURF_NOSTEPS, 0, 0, 0 }, + { "nodlight", 0, 0, W_SURF_NODLIGHT, 0, 0, 0 }, + + /* wolf et landmine-able surface */ + { "landmine", 0, 0, W_SURF_LANDMINE, 0, 0, 0 }, + + /* materials */ + { "metal", 0, 0, W_SURF_METAL, 0, 0, 0 }, + { "metalsteps", 0, 0, W_SURF_METAL, 0, 0, 0 }, + { "glass", 0, 0, W_SURF_GLASS, 0, 0, 0 }, + { "splash", 0, 0, W_SURF_SPLASH, 0, 0, 0 }, + { "woodsteps", 0, 0, W_SURF_WOOD, 0, 0, 0 }, + { "grasssteps", 0, 0, W_SURF_GRASS, 0, 0, 0 }, + { "gravelsteps", 0, 0, W_SURF_GRAVEL, 0, 0, 0 }, + { "rubble", 0, 0, W_SURF_RUBBLE, 0, 0, 0 }, + { "carpetsteps", 0, 0, W_SURF_CARPET, 0, 0, 0 }, + { "snowsteps", 0, 0, W_SURF_SNOW, 0, 0, 0 }, + { "roofsteps", 0, 0, W_SURF_ROOF, 0, 0, 0 }, + + + /* ai */ + { "ai_nosight", W_CONT_AI_NOSIGHT, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + + /* ydnar: experimental until bits are confirmed! */ + { "ai_nopass", W_CONT_DONOTENTER, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + { "ai_nopasslarge", W_CONT_DONOTENTER_LARGE, W_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID }, + + + /* sliding bodies */ + { "monsterslick", 0, 0, W_SURF_MONSTERSLICK, 0, C_TRANSLUCENT, 0 }, + { "monsterslicknorth", 0, 0, W_SURF_MONSLICK_N, 0, C_TRANSLUCENT, 0 }, + { "monsterslickeast", 0, 0, W_SURF_MONSLICK_E, 0, C_TRANSLUCENT, 0 }, + { "monsterslicksouth", 0, 0, W_SURF_MONSLICK_S, 0, C_TRANSLUCENT, 0 }, + { "monsterslickwest", 0, 0, W_SURF_MONSLICK_W, 0, C_TRANSLUCENT, 0 }, + + + /* null */ + { NULL, 0, 0, 0, 0, 0, 0 } + } +} + + + +/* end marker */ +#endif diff --git a/tools/quake3/q3map2/q3map2.h b/tools/quake3/q3map2/q3map2.h index b92c8997..ffbeef49 100644 --- a/tools/quake3/q3map2/q3map2.h +++ b/tools/quake3/q3map2/q3map2.h @@ -1891,6 +1891,8 @@ Q_EXTERN game_t games[] #include "game_wolf.h" , #include "game_wolfet.h" /* most be after game_wolf.h as they share defines! */ + , + #include "game_etl.h" /* must be after game_wolfet.h as they share defines! */ , #include "game_etut.h" ,