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https://github.com/TTimo/GtkRadiant.git
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prune dead code
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parent
340651526d
commit
005c03c4a6
3 changed files with 2 additions and 130 deletions
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@ -2365,74 +2365,6 @@ void Brush_RemoveFromList( brush_t *b ){
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b->next = b->prev = NULL;
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}
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/*
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===============
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SetFaceTexdef
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Doesn't set the curve flags
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NOTE : ( TTimo )
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never trust f->d_texture here, f->texdef and f->d_texture are out of sync when called by Brush_SetTexture
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use Texture_ForName() to find the right shader
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FIXME : send the right shader ( qtexture_t * ) in the parameters ?
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TTimo: surface plugin, added an IPluginTexdef* parameter
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if not NULL, get ->Copy() of it into the face ( and remember to hook )
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if NULL, ask for a default
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TTimo - shader code cleanup
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added IShader* parameter
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===============
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*/
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void SetFaceTexdef2( brush_t *b, face_t *f, IShader *pShader, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale, IPluginTexdef* pPlugTexdef ) {
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int oldFlags;
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int oldContents;
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face_t *tf;
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oldFlags = f->texdef.flags;
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oldContents = f->texdef.contents;
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if ( g_qeglobals.m_bBrushPrimitMode ) {
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f->texdef = *texdef;
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ConvertTexMatWithQTexture( brushprimit_texdef, NULL, &f->brushprimit_texdef, QERApp_Shader_ForName( f->texdef.GetName() )->getTexture() );
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}
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else
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if ( bFitScale ) {
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f->texdef = *texdef;
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// fit the scaling of the texture on the actual plane
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vec3_t p1,p2,p3; // absolute coordinates
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// compute absolute coordinates
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ComputeAbsolute( f,p1,p2,p3 );
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// compute the scale
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vec3_t vx,vy;
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VectorSubtract( p2,p1,vx );
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VectorNormalize( vx, vx );
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VectorSubtract( p3,p1,vy );
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VectorNormalize( vy, vy );
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// assign scale
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VectorScale( vx,texdef->scale[0],vx );
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VectorScale( vy,texdef->scale[1],vy );
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VectorAdd( p1,vx,p2 );
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VectorAdd( p1,vy,p3 );
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// compute back shift scale rot
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AbsoluteToLocal( f->plane,f,p1,p2,p3 );
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}
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else{
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f->texdef = *texdef;
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}
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f->texdef.flags = ( f->texdef.flags & ~SURF_KEEP ) | ( oldFlags & SURF_KEEP );
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f->texdef.contents = ( f->texdef.contents & ~CONTENTS_KEEP ) | ( oldContents & CONTENTS_KEEP );
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// if this is a curve face, set all other curve faces to the same texdef
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if ( f->texdef.flags & SURF_CURVE ) {
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for ( tf = b->brush_faces ; tf ; tf = tf->next )
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{
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if ( tf->texdef.flags & SURF_CURVE ) {
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tf->texdef = f->texdef;
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}
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}
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}
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}
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/*
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===============
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SetFaceTexdef
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@ -2495,18 +2427,6 @@ void SetFaceTexdef( face_t *f, texdef_t *texdef, brushprimit_texdef_t *brushprim
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f->texdef.contents = ( f->texdef.contents & ~CONTENTS_KEEP ) | ( oldContents & CONTENTS_KEEP );
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}
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#ifdef _DEBUG
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void Brush_SetTexture2( brush_t *b, IShader *pShader, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale, IPluginTexdef* pTexdef ){
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for ( face_t* f = b->brush_faces ; f ; f = f->next )
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SetFaceTexdef2( b, f, pShader, texdef, brushprimit_texdef, bFitScale, pTexdef );
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Brush_Build( b );
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if ( b->patchBrush ) {
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Patch_SetTexture( b->pPatch, texdef, pTexdef );
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b->bFiltered = FilterBrush( b );
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}
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}
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#endif
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void Brush_SetTexture( brush_t *b, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale, IPluginTexdef* pTexdef ){
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for ( face_t* f = b->brush_faces ; f ; f = f->next )
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SetFaceTexdef( f, texdef, brushprimit_texdef, bFitScale, pTexdef );
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@ -555,54 +555,6 @@ void Select_Clone( void ){
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Sys_UpdateWindows( W_ALL );
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}
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//++timo clean
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#if 0
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/*
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============
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Select_SetTexture
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Timo : bFitScale to compute scale on the plane and counteract plane / axial plane snapping
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Timo : brush primitive texturing
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the brushprimit_texdef given must be understood as a qtexture_t width=2 height=2 ( HiRes )
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Timo : texture plugin, added an IPluginTexdef* parameter
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must be casted to an IPluginTexdef!
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if not NULL, get ->Copy() of it into each face or brush ( and remember to hook )
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if NULL, means we have no information, ask for a default
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TTimo - shader code cleanup
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added IShader* parameter
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============
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*/
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void WINAPI Select_SetTexture2( IShader* pShader, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale, void* pPlugTexdef ){
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brush_t *b;
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int nCount = g_ptrSelectedFaces.GetSize();
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if ( nCount > 0 ) {
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Undo_Start( "set face textures" );
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ASSERT( g_ptrSelectedFaces.GetSize() == g_ptrSelectedFaceBrushes.GetSize() );
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for ( int i = 0; i < nCount; i++ )
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{
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face_t *selFace = reinterpret_cast<face_t*>( g_ptrSelectedFaces.GetAt( i ) );
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brush_t *selBrush = reinterpret_cast<brush_t*>( g_ptrSelectedFaceBrushes.GetAt( i ) );
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Undo_AddBrush( selBrush );
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//++timo TODO: propagate the IShader* ..
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SetFaceTexdef( selFace, texdef, brushprimit_texdef, bFitScale, static_cast<IPluginTexdef *>( pPlugTexdef ) );
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Brush_Build( selBrush, bFitScale );
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Undo_EndBrush( selBrush );
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}
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Undo_End();
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}
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else if ( selected_brushes.next != &selected_brushes ) {
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Undo_Start( "set brush textures" );
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for ( b = selected_brushes.next ; b != &selected_brushes ; b = b->next )
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if ( !b->owner->eclass->fixedsize ) {
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Undo_AddBrush( b );
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Brush_SetTexture2( b, pShader, texdef, brushprimit_texdef, bFitScale, static_cast<IPluginTexdef *>( pPlugTexdef ) );
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Undo_EndBrush( b );
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}
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Undo_End();
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}
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Sys_UpdateWindows( W_ALL );
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}
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#endif
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/*
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============
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Select_SetTexture
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@ -187,8 +187,8 @@ void SI_SetTexdef_FaceList( texdef_to_face_t* texdef_face_list, bool b_SetUndoPo
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else if ( ( selected_brushes.next != &selected_brushes ) || ( g_ptrSelectedFaces.GetSize() == 1 ) ) {
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// Give something to undo to
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for ( texdef_to_face = texdef_face_list; texdef_to_face; texdef_to_face = texdef_to_face->next ) {
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SetFaceTexdef( texdef_to_face->face, &texdef_to_face->orig_texdef, &texdef_to_face->orig_bp_texdef, bFit_to_Scale );
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}
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SetFaceTexdef( texdef_to_face->face, &texdef_to_face->orig_texdef, &texdef_to_face->orig_bp_texdef, bFit_to_Scale );
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}
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Undo_Start( "set facelist texdefs" );
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