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60 lines
969 B
C++
60 lines
969 B
C++
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#include "memory/allocator.h"
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#include <vector>
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template<typename Value>
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struct Vector
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{
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typedef std::vector<Value, DefaultAllocator<Value> > Type;
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};
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namespace
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{
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class Bleh
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{
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int* m_blah;
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public:
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Bleh(int* blah) : m_blah(blah)
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{
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}
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~Bleh()
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{
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*m_blah = 15;
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}
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};
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void TestAllocator()
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{
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Vector<Bleh>::Type test;
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int i = 0;
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test.push_back(Bleh(&i));
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}
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void TestNewDelete()
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{
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{
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NamedAllocator<int> allocator("test");
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int* p = NamedNew<int>::type(allocator).scalar();
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//new int();
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NamedDelete<int>::type(allocator).scalar(p);
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}
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{
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int* p = New<int>().scalar(3);
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Delete<int>().scalar(p);
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}
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{
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int* p = New<int>().scalar(int(15.9));
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Delete<int>().scalar(p);
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}
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{
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int* p = New<int>().vector(15);
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// new int[15]
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Delete<int>().vector(p, 15);
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}
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}
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}
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