ATD1 type = animation colortype = 4 width = 64 height = 64 bilinear = 1 # # here we list all the bitmaps we will reference # !bitmap file = textures/joey/green/green0.png !bitmap file = textures/joey/green/green1.png !bitmap file = textures/joey/green/green2.png !bitmap file = textures/joey/green/green3.png !bitmap file = textures/joey/green/green4.png !bitmap file = textures/joey/green/green5.png !bitmap file = textures/joey/green/green6.png # # and now we define all animation frames # # 0 !frame bitmap = 0 !frame bitmap = 1 next = 2 wait = 0.05 !frame bitmap = 2 next = 3 wait = 0.05 !frame bitmap = 3 next = 4 wait = 0.05 !frame bitmap = 4 next = 5 wait = 0.05 !frame bitmap = 5 next = 6 wait = 0.05 !frame bitmap = 6 next = 0 wait = .75