46 lines
1.3 KiB
HTML
46 lines
1.3 KiB
HTML
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<HTML>
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<HEAD>
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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=windows-1252">
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<TITLE>Anachronox Editing Documentation</TITLE>
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</HEAD>
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<BODY BGCOLOR="#000000" TEXT="#EFEFEF" LINK="#00FFFF" ALINK="#FFFFFF" VLINK="#05F3D0">
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<CENTER>
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<P>
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<FONT FACE="Helvetica">
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<FONT COLOR="#0055DD"><B>Tutorial 34: Using APE to Call Scenes</B>
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</FONT>
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</CENTER>
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<P>
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<HR>
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<BR>
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APE does a lot. There may are may not be documentation for it. But here are some APE commands to call cines.
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<P>
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Lets say you click on a person or a switch that starts a cine. The switch has a sequence number of 14:2301
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<P>
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The APE window will look like this
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<P>
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#switch 14:2301<BR>
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playscene tenements_scene_with_grumpos
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<P>
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If you wanted to play the scene manually from the console just type<BR>
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ui_playscene tenements_scene_with_grumpos
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<P>
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When the cine is done, the camera will come to rest behind the main character. So try and put the camera near where the main character is (so it doesn<73>t cut through walls).
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<P>
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You can also play ambients that DO NOT HAVE A CAMERA, just make sure you aren<65>t link any of the main party characters.
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<P>
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#switch 14:2301<BR>
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playambient scommons_scientist_flies_into_building
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<P>
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or from the console<BR>
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ui_ playambient scommons_scientist_flies_into_building
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<P> <P>
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</BODY>
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</HTML>
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