anachronox-sdk/docs/planet/08.html

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<TITLE>Anachronox Editing Documentation</TITLE>
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<FONT COLOR="#0055DD"><B>Tutorial 8: Saving / Loading</B>
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Notice the Buttons on the top of the screen
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NEW <20> loads a blank script called "new.s" from your anoxdata/scripts directory. If there isn<73>t a "new.s" in there, you can save one from Planet.
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FILE - For loading and saving
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PATH - to name/color code Paths
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NODE - to input node commands
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HIDE - For hiding the screen and better viewing
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What we are gonna deal with now is Saving/Loading.
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to Save (this should look familiar):
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go 2D. click on FILE. Click on the long rectangular box. It'll go blue and you will see a cursor. type your file name (No extension). Hit return, click on save.
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HOME/END/INSERT - they work the same as they do in a lot of apps:
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HOME takes you to the beginning of the file name.
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END takes you to the end of the file name.
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INSERT toggles between overwrite and insert modes.
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to Load:
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go 2d. click on file. click on the Long rectangular box. type in the file name. HIT RETURN. then click on load. pretty simple stuff.
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NOTE: if you only know the first few letters of the filename, a list will pop up showing all scripts that begin with those letters. You can click on one of these if you<6F>re lazy. Now, if your script is tucked away in a subdirectory, you<6F>ll have to enter the subdirectory in the file name. For example, if you told it to load "battle/monster_elpinto/monster_elpinto_atak2_none", it would load from the appropriate subdirectories UNDER anoxdata/scripts.
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