Tutorial 8: Saving / Loading
NEW – loads a blank script called "new.s" from your anoxdata/scripts directory. If there isn’t a "new.s" in there, you can save one from Planet.
FILE - For loading and saving
PATH - to name/color code Paths
NODE - to input node commands
HIDE - For hiding the screen and better viewing
What we are gonna deal with now is Saving/Loading.
to Save (this should look familiar):
go 2D. click on FILE. Click on the long rectangular box. It'll go blue and you will see a cursor. type your file name (No extension). Hit return, click on save.
HOME/END/INSERT - they work the same as they do in a lot of apps:
HOME takes you to the beginning of the file name.
END takes you to the end of the file name.
INSERT toggles between overwrite and insert modes.
to Load:
go 2d. click on file. click on the Long rectangular box. type in the file name. HIT RETURN. then click on load. pretty simple stuff.
NOTE: if you only know the first few letters of the filename, a list will pop up showing all scripts that begin with those letters. You can click on one of these if you’re lazy. Now, if your script is tucked away in a subdirectory, you’ll have to enter the subdirectory in the file name. For example, if you told it to load "battle/monster_elpinto/monster_elpinto_atak2_none", it would load from the appropriate subdirectories UNDER anoxdata/scripts.