// WL_SCALE.C #include "WL_DEF.H" #pragma hdrstop #define OP_RETF 0xcb /* ============================================================================= GLOBALS ============================================================================= */ t_compscale far *scaledirectory[MAXSCALEHEIGHT+1]; long fullscalefarcall[MAXSCALEHEIGHT+1]; int maxscale,maxscaleshl2; byte far *scalermemory; byte _seg *endscalermemory; long freescalermemory; /* ============================================================================= LOCALS ============================================================================= */ unsigned BuildCompScale (int height, byte far *code); int stepbytwo; //=========================================================================== /* ============== = = BadScale = ============== */ void far BadScale (void) { Quit ("BadScale called!"); } /* ========================== = = SetupScaling = ========================== */ long SetupScaling (int maxscaleheight) { int i,x,y; byte far *dest; unsigned seg,ofs; long size; maxscaleheight/=2; // one scaler every two pixels maxscale = maxscaleheight-1; maxscaleshl2 = maxscale<<2; dest = scalermemory; // // build the compiled scalers // stepbytwo = viewheight/2; // save space by double stepping for (i=1;i<=maxscaleheight;i++) { seg = FP_SEG(dest); ofs = (FP_OFF(dest)+15)&~15; dest = MK_FP(seg+ofs/16,0); scaledirectory[i] = (t_compscale far *)dest; size = BuildCompScale (i*2,dest); dest += size; if ((byte huge *)dest-(byte huge *)scalermemory > MAXSCALERMEMORY) Quit ("Compiled scalars exceeded allocated space!"); if (i>=stepbytwo) i+= 2; } // // get far call addresses // for (i=1;i<=maxscaleheight;i++) { fullscalefarcall[i] = (long)scaledirectory[i] + scaledirectory[i]->codeofs[0]; if (i>=stepbytwo) { scaledirectory[i+1] = scaledirectory[i]; fullscalefarcall[i+1] = (long)scaledirectory[i] + scaledirectory[i]->codeofs[0]; scaledirectory[i+2] = scaledirectory[i]; fullscalefarcall[i+2] = (long)scaledirectory[i] + scaledirectory[i]->codeofs[0]; i+=2; } } scaledirectory[0] = scaledirectory[1]; fullscalefarcall[0] = fullscalefarcall[1]; // // check for oversize wall drawing // for (i=maxscaleheight;icode[0]; toppix = (viewheight-height)/2; fix = 0; for (src=0;src<=64;src++) { startpix = fix>>16; fix += step; endpix = fix>>16; if (endpix>startpix) work->width[src] = endpix-startpix; else work->width[src] = 0; // // mark the start of the code // work->codeofs[src] = FP_OFF(code); // // compile some code if the source pixel generates any screen pixels // startpix+=toppix; endpix+=toppix; if (startpix == endpix || endpix < 0 || startpix >= viewheight || src == 64) continue; // // mov al,[si+src] // *code++ = 0x8a; *code++ = 0x44; *code++ = src; for (;startpix= viewheight) break; // off the bottom of the view area if (startpix < 0) continue; // not into the view area // // mov [es:di+heightofs],al // *code++ = 0x26; *code++ = 0x88; *code++ = 0x85; *((unsigned far *)code)++ = startpix*SCREENBWIDE; } } // // retf // *code++ = 0xcb; totalsize = FP_OFF(code); return totalsize; } /* ======================= = = ScaleLine = = linescale should have the high word set to the segment of the scaler = ======================= */ extern int slinex,slinewidth; extern unsigned far *linecmds; extern long linescale; extern unsigned maskword; byte mask1,mask2,mask3; void near ScaleLine (void) { asm mov cx,WORD PTR [linescale+2] asm mov es,cx // segment of scaler asm mov bp,WORD PTR [linecmds] asm mov dx,SC_INDEX+1 // to set SC_MAPMASK asm mov bx,[slinex] asm mov di,bx asm shr di,2 // X in bytes asm add di,[bufferofs] asm and bx,3 asm shl bx,3 asm add bx,[slinewidth] // bx = (pixel*8+pixwidth) asm mov al,BYTE [mapmasks3-1+bx] // -1 because pixwidth of 1 is first asm mov ds,WORD PTR [linecmds+2] asm or al,al asm jz notthreebyte // scale across three bytes asm jmp threebyte notthreebyte: asm mov al,BYTE PTR ss:[mapmasks2-1+bx] // -1 because pixwidth of 1 is first asm or al,al asm jnz twobyte // scale across two bytes // // one byte scaling // asm mov al,BYTE PTR ss:[mapmasks1-1+bx] // -1 because pixwidth of 1 is first asm out dx,al // set map mask register scalesingle: asm mov bx,[ds:bp] // table location of rtl to patch asm or bx,bx asm jz linedone // 0 signals end of segment list asm mov bx,[es:bx] asm mov dl,[es:bx] // save old value asm mov BYTE PTR es:[bx],OP_RETF // patch a RETF in asm mov si,[ds:bp+4] // table location of entry spot asm mov ax,[es:si] asm mov WORD PTR ss:[linescale],ax // call here to start scaling asm mov si,[ds:bp+2] // corrected top of shape for this segment asm add bp,6 // next segment list asm mov ax,SCREENSEG asm mov es,ax asm call ss:[linescale] // scale the segment of pixels asm mov es,cx // segment of scaler asm mov BYTE PTR es:[bx],dl // unpatch the RETF asm jmp scalesingle // do the next segment // // done // linedone: asm mov ax,ss asm mov ds,ax return; // // two byte scaling // twobyte: asm mov ss:[mask2],al asm mov al,BYTE PTR ss:[mapmasks1-1+bx] // -1 because pixwidth of 1 is first asm mov ss:[mask1],al scaledouble: asm mov bx,[ds:bp] // table location of rtl to patch asm or bx,bx asm jz linedone // 0 signals end of segment list asm mov bx,[es:bx] asm mov cl,[es:bx] // save old value asm mov BYTE PTR es:[bx],OP_RETF // patch a RETF in asm mov si,[ds:bp+4] // table location of entry spot asm mov ax,[es:si] asm mov WORD PTR ss:[linescale],ax // call here to start scaling asm mov si,[ds:bp+2] // corrected top of shape for this segment asm add bp,6 // next segment list asm mov ax,SCREENSEG asm mov es,ax asm mov al,ss:[mask1] asm out dx,al // set map mask register asm call ss:[linescale] // scale the segment of pixels asm inc di asm mov al,ss:[mask2] asm out dx,al // set map mask register asm call ss:[linescale] // scale the segment of pixels asm dec di asm mov es,WORD PTR ss:[linescale+2] // segment of scaler asm mov BYTE PTR es:[bx],cl // unpatch the RETF asm jmp scaledouble // do the next segment // // three byte scaling // threebyte: asm mov ss:[mask3],al asm mov al,BYTE PTR ss:[mapmasks2-1+bx] // -1 because pixwidth of 1 is first asm mov ss:[mask2],al asm mov al,BYTE PTR ss:[mapmasks1-1+bx] // -1 because pixwidth of 1 is first asm mov ss:[mask1],al scaletriple: asm mov bx,[ds:bp] // table location of rtl to patch asm or bx,bx asm jz linedone // 0 signals end of segment list asm mov bx,[es:bx] asm mov cl,[es:bx] // save old value asm mov BYTE PTR es:[bx],OP_RETF // patch a RETF in asm mov si,[ds:bp+4] // table location of entry spot asm mov ax,[es:si] asm mov WORD PTR ss:[linescale],ax // call here to start scaling asm mov si,[ds:bp+2] // corrected top of shape for this segment asm add bp,6 // next segment list asm mov ax,SCREENSEG asm mov es,ax asm mov al,ss:[mask1] asm out dx,al // set map mask register asm call ss:[linescale] // scale the segment of pixels asm inc di asm mov al,ss:[mask2] asm out dx,al // set map mask register asm call ss:[linescale] // scale the segment of pixels asm inc di asm mov al,ss:[mask3] asm out dx,al // set map mask register asm call ss:[linescale] // scale the segment of pixels asm dec di asm dec di asm mov es,WORD PTR ss:[linescale+2] // segment of scaler asm mov BYTE PTR es:[bx],cl // unpatch the RETF asm jmp scaletriple // do the next segment } /* ======================= = = ScaleShape = = Draws a compiled shape at [scale] pixels high = = each vertical line of the shape has a pointer to segment data: = end of segment pixel*2 (0 terminates line) used to patch rtl in scaler = top of virtual line with segment in proper place = start of segment pixel*2, used to jsl into compiled scaler = = = Setup for call = -------------- = GC_MODE read mode 1, write mode 2 = GC_COLORDONTCARE set to 0, so all reads from video memory return 0xff = GC_INDEX pointing at GC_BITMASK = ======================= */ static long longtemp; void ScaleShape (int xcenter, int shapenum, unsigned height) { t_compshape _seg *shape; t_compscale far *comptable; unsigned scale,srcx,stopx,tempx; int t; unsigned far *cmdptr; boolean leftvis,rightvis; shape = PM_GetSpritePage (shapenum); scale = height>>3; // low three bits are fractional if (!scale || scale>maxscale) return; // too close or far away comptable = scaledirectory[scale]; *(((unsigned *)&linescale)+1)=FP_SEG(comptable); // seg of far call *(((unsigned *)&linecmds)+1)=(unsigned)shape; // seg of shape // // scale to the left (from pixel 31 to shape->leftpix) // srcx = 32; slinex = xcenter; stopx = shape->leftpix; cmdptr = &shape->dataofs[31-stopx]; while ( --srcx >=stopx && slinex>0) { (unsigned)linecmds = *cmdptr--; if ( !(slinewidth = comptable->width[srcx]) ) continue; if (slinewidth == 1) { slinex--; if (slinex= height) continue; // obscured by closer wall ScaleLine (); } continue; } // // handle multi pixel lines // if (slinex>viewwidth) { slinex -= slinewidth; slinewidth = viewwidth-slinex; if (slinewidth<1) continue; // still off the right side } else { if (slinewidth>slinex) slinewidth = slinex; slinex -= slinewidth; } leftvis = (wallheight[slinex] < height); rightvis = (wallheight[slinex+slinewidth-1] < height); if (leftvis) { if (rightvis) ScaleLine (); else { while (wallheight[slinex+slinewidth-1] >= height) slinewidth--; ScaleLine (); } } else { if (!rightvis) continue; // totally obscured while (wallheight[slinex] >= height) { slinex++; slinewidth--; } ScaleLine (); break; // the rest of the shape is gone } } // // scale to the right // slinex = xcenter; stopx = shape->rightpix; if (shape->leftpix<31) { srcx = 31; cmdptr = &shape->dataofs[32-shape->leftpix]; } else { srcx = shape->leftpix-1; cmdptr = &shape->dataofs[0]; } slinewidth = 0; while ( ++srcx <= stopx && (slinex+=slinewidth)width[srcx]) ) continue; if (slinewidth == 1) { if (slinex>=0 && wallheight[slinex] < height) { ScaleLine (); } continue; } // // handle multi pixel lines // if (slinex<0) { if (slinewidth <= -slinex) continue; // still off the left edge slinewidth += slinex; slinex = 0; } else { if (slinex + slinewidth > viewwidth) slinewidth = viewwidth-slinex; } leftvis = (wallheight[slinex] < height); rightvis = (wallheight[slinex+slinewidth-1] < height); if (leftvis) { if (rightvis) { ScaleLine (); } else { while (wallheight[slinex+slinewidth-1] >= height) slinewidth--; ScaleLine (); break; // the rest of the shape is gone } } else { if (rightvis) { while (wallheight[slinex] >= height) { slinex++; slinewidth--; } ScaleLine (); } else continue; // totally obscured } } } /* ======================= = = SimpleScaleShape = = NO CLIPPING, height in pixels = = Draws a compiled shape at [scale] pixels high = = each vertical line of the shape has a pointer to segment data: = end of segment pixel*2 (0 terminates line) used to patch rtl in scaler = top of virtual line with segment in proper place = start of segment pixel*2, used to jsl into compiled scaler = = = Setup for call = -------------- = GC_MODE read mode 1, write mode 2 = GC_COLORDONTCARE set to 0, so all reads from video memory return 0xff = GC_INDEX pointing at GC_BITMASK = ======================= */ void SimpleScaleShape (int xcenter, int shapenum, unsigned height) { t_compshape _seg *shape; t_compscale far *comptable; unsigned scale,srcx,stopx,tempx; int t; unsigned far *cmdptr; boolean leftvis,rightvis; shape = PM_GetSpritePage (shapenum); scale = height>>1; comptable = scaledirectory[scale]; *(((unsigned *)&linescale)+1)=FP_SEG(comptable); // seg of far call *(((unsigned *)&linecmds)+1)=(unsigned)shape; // seg of shape // // scale to the left (from pixel 31 to shape->leftpix) // srcx = 32; slinex = xcenter; stopx = shape->leftpix; cmdptr = &shape->dataofs[31-stopx]; while ( --srcx >=stopx ) { (unsigned)linecmds = *cmdptr--; if ( !(slinewidth = comptable->width[srcx]) ) continue; slinex -= slinewidth; ScaleLine (); } // // scale to the right // slinex = xcenter; stopx = shape->rightpix; if (shape->leftpix<31) { srcx = 31; cmdptr = &shape->dataofs[32-shape->leftpix]; } else { srcx = shape->leftpix-1; cmdptr = &shape->dataofs[0]; } slinewidth = 0; while ( ++srcx <= stopx ) { (unsigned)linecmds = *cmdptr++; if ( !(slinewidth = comptable->width[srcx]) ) continue; ScaleLine (); slinex+=slinewidth; } } // // bit mask tables for drawing scaled strips up to eight pixels wide // // down here so the STUPID inline assembler doesn't get confused! // byte mapmasks1[4][8] = { {1 ,3 ,7 ,15,15,15,15,15}, {2 ,6 ,14,14,14,14,14,14}, {4 ,12,12,12,12,12,12,12}, {8 ,8 ,8 ,8 ,8 ,8 ,8 ,8} }; byte mapmasks2[4][8] = { {0 ,0 ,0 ,0 ,1 ,3 ,7 ,15}, {0 ,0 ,0 ,1 ,3 ,7 ,15,15}, {0 ,0 ,1 ,3 ,7 ,15,15,15}, {0 ,1 ,3 ,7 ,15,15,15,15} }; byte mapmasks3[4][8] = { {0 ,0 ,0 ,0 ,0 ,0 ,0 ,0}, {0 ,0 ,0 ,0 ,0 ,0 ,0 ,1}, {0 ,0 ,0 ,0 ,0 ,0 ,1 ,3}, {0 ,0 ,0 ,0 ,0 ,1 ,3 ,7} }; unsigned wordmasks[8][8] = { {0x0080,0x00c0,0x00e0,0x00f0,0x00f8,0x00fc,0x00fe,0x00ff}, {0x0040,0x0060,0x0070,0x0078,0x007c,0x007e,0x007f,0x807f}, {0x0020,0x0030,0x0038,0x003c,0x003e,0x003f,0x803f,0xc03f}, {0x0010,0x0018,0x001c,0x001e,0x001f,0x801f,0xc01f,0xe01f}, {0x0008,0x000c,0x000e,0x000f,0x800f,0xc00f,0xe00f,0xf00f}, {0x0004,0x0006,0x0007,0x8007,0xc007,0xe007,0xf007,0xf807}, {0x0002,0x0003,0x8003,0xc003,0xe003,0xf003,0xf803,0xfc03}, {0x0001,0x8001,0xc001,0xe001,0xf001,0xf801,0xfc01,0xfe01} }; int slinex,slinewidth; unsigned far *linecmds; long linescale; unsigned maskword;