wolf3d-ios/wolf3d/code/iphone/iphone_downloadSOD.m

540 lines
18 KiB
Objective-C

/*
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
This file is part of the WOLF3D iOS v2.1 GPL Source Code.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "../wolfiphone.h"
#import "wolf3dAppDelegate.h"
//#import "zlib.h"
#import "iphone_alerts.h"
#include <CoreFoundation/CoreFoundation.h>
#include <unistd.h>
//gsh
#import <SystemConfiguration/SCNetworkReachability.h> //this is for testing network availability
//Note: in order to link the zlib library into the build from usr/lib/libz.ylib
// the flag -lz was added to the OTHER_LDFLAGS under the build options.
// To get there: right click on the wolf3d project. choose get info.
// Click on build and scroll to "Other Link Flags" under "Linking"
extern void Com_Printf(const char* fmt, ... );
extern void my_snprintf( char *dest, size_t size, const char *format, ... );
#ifdef SPEARSTOREKIT
//extern int StartUntgz(char *TGZfile);
extern void PurchaseSOD();
extern bool isStorekitAvailable;
#endif
extern char iphoneDocDirectory[1024];
extern menuState_t menuState;
int inf(FILE *source, FILE *dest);
void zerr(int ret);
//this is used for determining if we have the correctly sized data
const unsigned int DownloadFileSize = 45583; //size of maps
//-----------------------------
// TestURLConnection
// Test for internet access
//-----------------------------
int TestURLConnection()
{
Com_Printf("Testing URL Connection\n");
//We wish to be able to test connectability to both apple and id
//because we need to communicate to both in order to complete the Spear of Destiny Transaction
char *hostid = "www.idsoftware.com";
char *hostApple = "www.apple.com";
SCNetworkReachabilityFlags flags[2];
SCNetworkReachabilityRef reachability;
BOOL gotFlags[2];
reachability = SCNetworkReachabilityCreateWithName(NULL, hostid);
gotFlags[0] = SCNetworkReachabilityGetFlags(reachability, &flags[0]);
CFRelease(reachability);
reachability = SCNetworkReachabilityCreateWithName(NULL, hostApple);
gotFlags[1] = SCNetworkReachabilityGetFlags(reachability, &flags[1]);
CFRelease(reachability);
if (gotFlags[0] && gotFlags[1])
{
// kSCNetworkReachabilityFlagsReachable indicates that the specified nodename or address can
// be reached using the current network configuration.
if ((flags[0] & kSCNetworkReachabilityFlagsReachable) && (flags[1] & kSCNetworkReachabilityFlagsReachable))
{
Com_Printf("Both Hosts were reached\n");
return 1;
}
}
//TODO: alert user they cannot download SOD
iphoneMessageBox("Host Server Unavailable", "Check your internet connection and try again later.");
return 0;
}
//-----------------------------
// OpenURLConnection
// This connects to a server and downloads the file located there
//-----------------------------
void OpenURLConnection( const char *url )
{
Com_Printf( "ConnectURL char *: %s\n", url );
//convert url to nsstring
NSString *nssURL = [NSString stringWithUTF8String: url];
// create the request
NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:nssURL]
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:60.0];
// create the connection with the request
// and start loading the data
NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest
delegate:(wolf3dAppDelegate *)[UIApplication sharedApplication].delegate];
if (!theConnection)
{
// inform the user that the download could not be made
Com_Printf("Connection failed... no download plausible\n");
//inform user
iphoneMessageBox("Connection Failed", "The install was unable to download. Check your internet connection and try again later.");
//return to main menu
menuState = IPM_MAIN;
}
}
//============================
// DisplayWrongVersionedOS
// Display to the user they have the wrong OS version and cannot use storekit
//=============================
void DisplayWrongVersionedOS()
{
iphoneMessageBox("Feature Unavailable", "Your device is not updated. This feature requires OS 3.0 or higher.");
}
//============================
// BeginStoreKit
// This starts the purchasing process of the storekit framework
//=============================
#ifdef SPEARSTOREKIT
void BeginStoreKit()
{
//only start the storekit API if it exists
if (isStorekitAvailable)
{
if (TestURLConnection()) //check URL connection again
{
menuState = IPM_STOREKIT;
Com_Printf("BeginStoreKit() called\n");
PurchaseSOD();
}
}
else
DisplayWrongVersionedOS();
}
#endif
//============================
// DownloadSOD
// starts the download process of SOD
// this is called after purchase of the SOD levels is confirmed
//=============================
void DownloadSOD()
{
menuState = IPM_DOWNLOADPROGRESS; //change the menu to the download screen
/*
//TODO: alert user that the download is beginning and will take a while
*/
//iphoneMessageBox("Download in Progress", "You have not been charged. Purchasing comes at the end of this process. Download may take several minutes.");
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//check if download.tgz already exists and delete if it does
//create/open file for saving
NSString *fileatpath = [documentsDirectory stringByAppendingString:@"/downloadedfile.tgz"];
NSFileHandle *file = [NSFileHandle fileHandleForWritingAtPath:fileatpath];
if (file) //file exists... delete it, we do not care to append to a pre-exisiting file
{
if( remove( [fileatpath UTF8String] ) != 0 )
Com_Printf("Error deleting buffer\n");
else
Com_Printf("Deleted buffer\n");
}
//TODO: change this url to what will eventually be the permanent location
OpenURLConnection("http://gregory.hodges.googlepages.com/spearMaps.tgz");
//after this the control automatically goes back to the appDelegate where it receives the packets of downloaded information
}
/*
//============================
// AppendData
// adds a packet of data to our buffer
//============================
void AppendData(NSData* data)
{
Com_Printf("appending data\n");
NSUInteger length = [data length];
NSLog(@"Received %d bytes of data", length);
// [receivedData appendData:data];
}*/
unsigned int dataAmount = 0;
unsigned int dataTotalAmount = 0;
extern unsigned int totalDownloaded;
//int hasBeenMessaged = 0;
//============================
// AppendData
// adds a packet of data directly to file
//============================
void AppendDataToFile(NSData* data)
{
NSUInteger length = [data length];
dataAmount = (unsigned int)length;
dataTotalAmount += dataAmount;
totalDownloaded = dataTotalAmount; //update the download screen with the total downloaded
/*
if (dataTotalAmount > DownloadFileSize * 7/10 && !hasBeenMessaged)
{
iphoneMessageBox("Extraction in Progress", "SOD is installing. This may take several minutes.");
hasBeenMessaged = 1;
}
*/
//get documents directory
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//create/open file for saving
NSString *fileatpath = [documentsDirectory stringByAppendingString:@"/downloadedfile.tgz"];
NSFileHandle *file = [NSFileHandle fileHandleForWritingAtPath:fileatpath];
if (!file) //file does not exist... create and append file
{
NSLog(@"open file failed\ncreating file with path: %@\n", fileatpath);
[[NSFileManager defaultManager] createFileAtPath:fileatpath
contents:data
attributes:nil];
return;
}
//seek to end of file and append data
[file seekToEndOfFile];
[file writeData:data];
[file closeFile];
}
//===========================
// DecompressData
// Calls into untgz.c to start data inflation
// this function should not be getting called
//============================
void DecompressData()
{
Com_Printf("Starting DecompressData");
char path[1024];
my_snprintf(path, sizeof(path), "%s/downloadedfile.tgz", iphoneDocDirectory);
// StartUntgz(path); //this is where we would normally start decompression.
//but we no longer need to decompress anything
//so we might as well get rid of our zlib dependencies
}
/*
//================================
// CopyFolders
// Copies the contents of the base folder to the SODbase folder
// One folder at a time... hopefully to allow renderings
// This allows us to provide a smaller download
//================================
void CopyFolders()
{
int numberOfFolders = 7;
char sourcePath[1024];
char destPath[1024];
char folderNames[7][8] = {"iphone","lsfx","maps","music","sfx","sprites","walls"};
char *appDir;
appDir = getenv("CWD");
NSString *source;
NSString *toPath;
//Draw a black colored bar
colour4_t backgroundColor = { 10, 10, 10, 255 };
R_Draw_Blend( 40, 150, 4*100, 20, backgroundColor );
NSFileManager *fileManager = [NSFileManager defaultManager];
NSError *error;
//try creating the base directory
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/", iphoneDocDirectory);
toPath = [[NSString alloc] initWithUTF8String:destPath];
NSLog(@"creating Directory: %@", toPath);
if([fileManager createDirectoryAtPath:toPath attributes:nil])
Com_Printf("creating SODbase success!\n");
else
Com_Printf("creating SODbase failed :(\n");
for (int i = 0; i < numberOfFolders; ++i)
{
my_snprintf(sourcePath, sizeof(sourcePath), "%s/base/%s", appDir, folderNames[i]);
// my_snprintf(destPath, sizeof(destPath), "%s/base/", iphoneDocDirectory);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/%s", iphoneDocDirectory, folderNames[i]);
source = [[NSString alloc] initWithUTF8String:sourcePath];
toPath = [[NSString alloc] initWithUTF8String:destPath];
NSLog(source);
NSLog(toPath);
//attempt the copy
if ([fileManager copyItemAtPath:source toPath:toPath error:&error])//;
Com_Printf("copy base %s success!\n", folderNames[i]);
else
Com_Printf("copy %s folder failed :(\n", folderNames[i]);
//draw the next iteration
colour4_t color = { 255, 0, 0, 255 };
R_Draw_Blend( 40, 150, 400*i/numberOfFolders, 20, color );
SysIPhoneSwapBuffers();
[source release];
[toPath release];
}
//TODO: delete some of the copied files
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/012.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/017.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/024.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/042.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/046.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/047.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/048.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/050.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/051.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/052.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/053.5551", iphoneDocDirectory);
remove(destPath);
}
//================================
// CopyFolder
// Copies the contents of the base folder to the SODbase folder
// This allows us to provide a smaller download
// This is all very slow. The POSIX library might've been faster.
//================================
void CopyFolder()
{
char sourcePath[1024];
char destPath[1024];
char *appDir;
appDir = getenv("CWD");
my_snprintf(sourcePath, sizeof(sourcePath), "%s/base/", appDir);
// my_snprintf(destPath, sizeof(destPath), "%s/base/", iphoneDocDirectory);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/", iphoneDocDirectory);
NSString *source = [[NSString alloc] initWithUTF8String:sourcePath];
NSString *toPath = [[NSString alloc] initWithUTF8String:destPath];
NSLog(source);
NSLog(toPath);
NSFileManager *fileManager = [NSFileManager defaultManager];
NSError *error;
//attempt the copy
if ([fileManager copyItemAtPath:source toPath:toPath error:&error])//;
Com_Printf("copy base folder success!\n");
else
Com_Printf("copy base folder failed :(\n");
//TODO: delete some of the copied files
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/012.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/017.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/024.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/042.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/046.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/047.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/048.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/050.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/051.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/052.5551", iphoneDocDirectory);
remove(destPath);
my_snprintf(destPath, sizeof(destPath), "%s/SODbase/sprites/053.5551", iphoneDocDirectory);
remove(destPath);
}*/
//================================
// IsSpearPurchased
// returns 1 if Spear was purchased
//================================
int IsSpearPurchased()
{
//get documents directory
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//create/open file for saving
NSString *fileatpath = [documentsDirectory stringByAppendingString:@"/SpearPurchased.log"];
NSFileHandle *file = [NSFileHandle fileHandleForWritingAtPath:fileatpath];
if (file)
return 1;
return 0;
}
//================================
// IsSpearInstalled
// returns 1 if Spear is installed
//================================
int IsSpearInstalled()
{
//get documents directory
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//create/open file for saving
NSString *fileatpath = [documentsDirectory stringByAppendingString:@"/SpearInstalled.log"];
NSFileHandle *file = [NSFileHandle fileHandleForWritingAtPath:fileatpath];
if (file)
return 1;
return 0;
}
//================================
// WriteDownloadLog
// records that we've finished installing SOD
// but haven't completed the purchase
//================================
void WriteInstallLog()
{
char *buffer = "useless data";
NSData *data = [[NSData alloc] initWithBytes: (void *)buffer length: strlen(buffer)];
//get documents directory
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//create/open file for saving
NSString *fileatpath = [documentsDirectory stringByAppendingString:@"/SpearInstalled.log"];
NSFileHandle *file = [NSFileHandle fileHandleForWritingAtPath:fileatpath];
if (!file) //file does not exist... create and append file
{
NSLog(@"open file failed\ncreating file with path: %@\n", fileatpath);
[[NSFileManager defaultManager] createFileAtPath:fileatpath
contents:data
attributes:nil];
return;
}
}
//================================
// FinalizeDownload
// Installs the needed files for SOD and
// removes any unwanted data
//================================
extern void iphoneWriteConfig();
void FinalizeDownload()
{
// get the documents directory
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *fileName = [documentsDirectory stringByAppendingString:@"/downloadedfile.tgz"];
//TODO: after save check that the file is of the correct size... if it isn't then something was corrupted
// and we should try again
//inflate the data and store in its appropriate directory
DecompressData();
//TODO: After inflating data... we should delete the downloadedfile.tgz
if( remove( [fileName UTF8String] ) != 0 )
Com_Printf( "Error deleting downloadedfile.tgz\n" );
else
Com_Printf( "downloadedfile.tgz successfully deleted\n" );
iphoneKillMessageBox();
//write a file that lets wolf3d know that SOD is installed
WriteInstallLog();
#ifdef SPEARSTOREKIT
//start the storekit
BeginStoreKit();
#endif
}