# Microsoft Developer Studio Project File - Name="wolfextractor" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=wolfextractor - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wolfextractor.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wolfextractor.mak" CFG="wolfextractor - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wolfextractor - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "wolfextractor - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wolfextractor - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D vsnprintf=_vsnprintf /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib vorbisenc_static.lib vorbis_static.lib ogg_static.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libcmt.lib" !ELSEIF "$(CFG)" == "wolfextractor - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D vsnprintf=_vsnprintf /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib vorbisenc_static.lib vorbis_static.lib ogg_static.lib /nologo /subsystem:console /profile /debug /machine:I386 /nodefaultlib:"libcmt.lib" !ENDIF # Begin Target # Name "wolfextractor - Win32 Release" # Name "wolfextractor - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\zlib\adler32.c # End Source File # Begin Source File SOURCE=.\adlib\adlib.c # End Source File # Begin Source File SOURCE=..\..\common\arch.c # End Source File # Begin Source File SOURCE=.\string\com_string.c # End Source File # Begin Source File SOURCE=..\..\zlib\compress.c # End Source File # Begin Source File SOURCE=..\..\zlib\crc32.c # End Source File # Begin Source File SOURCE=..\..\zlib\deflate.c # End Source File # Begin Source File SOURCE=.\filesys\file.c # End Source File # Begin Source File SOURCE=.\adlib\fmopl.c # End Source File # Begin Source File SOURCE=.\hq2x.c # End Source File # Begin Source File SOURCE=.\mac\mac.c # End Source File # Begin Source File SOURCE=.\main.c # End Source File # Begin Source File SOURCE=.\memory\memory.c # End Source File # Begin Source File SOURCE=.\pak.c # End Source File # Begin Source File SOURCE=.\loaders\tga.c # End Source File # Begin Source File SOURCE=..\..\zlib\trees.c # End Source File # Begin Source File SOURCE=.\vorbisenc_inter.c # End Source File # Begin Source File SOURCE=.\loaders\wav.c # End Source File # Begin Source File SOURCE=.\filesys\win32\win_file.c # End Source File # Begin Source File SOURCE=.\wolf\wl6_name.c # End Source File # Begin Source File SOURCE=.\wolf\wolf_aud.c # End Source File # Begin Source File SOURCE=.\wolf\wolf_gfx.c # End Source File # Begin Source File SOURCE=.\wolf\wolf_map.c # End Source File # Begin Source File SOURCE=.\wolf\wolf_pal.c # End Source File # Begin Source File SOURCE=.\wolf\wolf_pm.c # End Source File # Begin Source File SOURCE=.\zip\zipfile.c # End Source File # Begin Source File SOURCE=..\..\zlib\zutil.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\adlib\adlib.h # End Source File # Begin Source File SOURCE=..\..\common\arch.h # End Source File # Begin Source File SOURCE=.\string\com_string.h # End Source File # Begin Source File SOURCE=..\..\common\common_utils.h # End Source File # Begin Source File SOURCE=.\filesys\file.h # End Source File # Begin Source File SOURCE=.\adlib\fmopl.h # End Source File # Begin Source File SOURCE=.\hq2x.h # End Source File # Begin Source File SOURCE=.\mac\mac.h # End Source File # Begin Source File SOURCE=.\memory\memory.h # End Source File # Begin Source File SOURCE=.\loaders\tga.h # End Source File # Begin Source File SOURCE=.\loaders\wav.h # End Source File # Begin Source File SOURCE=.\wolf\wolf_def.h # End Source File # Begin Source File SOURCE=.\zip\zip.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project