/* Copyright (C) 2004 Michael Liebscher Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * console.h: Console drawing and management.. * * Author: Michael Liebscher * * Acknowledgement: * This code was derived from Quake II, and was originally * written by Id Software, Inc. * */ /* Notes: This module is implemented by console.c. */ #ifndef __CONSOLE_H__ #define __CONSOLE_H__ #define NUM_CON_TIMES 4 #define CON_TEXTSIZE 32768 typedef struct { _boolean initialized; char text[CON_TEXTSIZE]; int current; // line where next message will be printed int x; // offset in current line for next print int display; // bottom of console displays this line int ormask; // high bit mask for colored characters int linewidth; // characters across screen int totallines; // total lines in console scrollback float cursorspeed; int vislines; float times[NUM_CON_TIMES]; // cls.realtime time the line was generated // for transparent notify lines } console_t; extern console_t con; extern void Con_DrawCharacter( int cx, int line, int num ); extern void Con_CheckResize( void ); extern void Con_Init( void ); extern void Con_DrawConsole( float frac ); extern void Con_Print( char *txt ); extern void Con_CenteredPrint( const char *text ); extern void Con_DrawNotify( void ); extern void Con_ClearNotify( void ); extern void Con_ToggleConsole_f( void ); extern void Client_Screen_RunConsole( void ); extern void Client_Screen_DrawConsole( void ); #endif /* __CONSOLE_H__ */