quake3/q3radiant/RadiantDoc.cpp
2005-08-19 00:00:00 +00:00

105 lines
2.7 KiB
C++
Executable file

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// RadiantDoc.cpp : implementation of the CRadiantDoc class
//
#include "stdafx.h"
#include "Radiant.h"
#include "RadiantDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CRadiantDoc
IMPLEMENT_DYNCREATE(CRadiantDoc, CDocument)
BEGIN_MESSAGE_MAP(CRadiantDoc, CDocument)
//{{AFX_MSG_MAP(CRadiantDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CRadiantDoc construction/destruction
CRadiantDoc::CRadiantDoc()
{
// TODO: add one-time construction code here
}
CRadiantDoc::~CRadiantDoc()
{
}
BOOL CRadiantDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CRadiantDoc serialization
void CRadiantDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CRadiantDoc diagnostics
#ifdef _DEBUG
void CRadiantDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CRadiantDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CRadiantDoc commands