/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../client/client.h" #include "../client/qmenu.h" #define REF_SOFT 0 #define REF_SOFTX11 1 #define REF_MESA3D 2 #define REF_3DFXGL 3 #define REF_OPENGLX 4 #define REF_MESA3DGLX 5 extern cvar_t *vid_ref; extern cvar_t *vid_fullscreen; extern cvar_t *vid_gamma; extern cvar_t *scr_viewsize; static cvar_t *gl_mode; static cvar_t *gl_driver; static cvar_t *gl_picmip; static cvar_t *gl_ext_palettedtexture; static cvar_t *sw_mode; static cvar_t *sw_stipplealpha; static cvar_t *_windowed_mouse; extern void M_ForceMenuOff( void ); /* ==================================================================== MENU INTERACTION ==================================================================== */ #define SOFTWARE_MENU 0 #define OPENGL_MENU 1 static menuframework_s s_software_menu; static menuframework_s s_opengl_menu; static menuframework_s *s_current_menu; static int s_current_menu_index; static menulist_s s_mode_list[2]; static menulist_s s_ref_list[2]; static menuslider_s s_tq_slider; static menuslider_s s_screensize_slider[2]; static menuslider_s s_brightness_slider[2]; static menulist_s s_fs_box[2]; static menulist_s s_stipple_box; static menulist_s s_paletted_texture_box; static menulist_s s_windowed_mouse; static menuaction_s s_apply_action[2]; static menuaction_s s_defaults_action[2]; static void DriverCallback( void *unused ) { s_ref_list[!s_current_menu_index].curvalue = s_ref_list[s_current_menu_index].curvalue; if ( s_ref_list[s_current_menu_index].curvalue < 2 ) { s_current_menu = &s_software_menu; s_current_menu_index = 0; } else { s_current_menu = &s_opengl_menu; s_current_menu_index = 1; } } static void ScreenSizeCallback( void *s ) { menuslider_s *slider = ( menuslider_s * ) s; Cvar_SetValue( "viewsize", slider->curvalue * 10 ); } static void BrightnessCallback( void *s ) { menuslider_s *slider = ( menuslider_s * ) s; if ( s_current_menu_index == 0) s_brightness_slider[1].curvalue = s_brightness_slider[0].curvalue; else s_brightness_slider[0].curvalue = s_brightness_slider[1].curvalue; if ( stricmp( vid_ref->string, "soft" ) == 0 || stricmp( vid_ref->string, "softx" ) == 0 ) { float gamma = ( 0.8 - ( slider->curvalue/10.0 - 0.5 ) ) + 0.5; Cvar_SetValue( "vid_gamma", gamma ); } } static void ResetDefaults( void *unused ) { VID_MenuInit(); } static void ApplyChanges( void *unused ) { float gamma; /* ** make values consistent */ s_fs_box[!s_current_menu_index].curvalue = s_fs_box[s_current_menu_index].curvalue; s_brightness_slider[!s_current_menu_index].curvalue = s_brightness_slider[s_current_menu_index].curvalue; s_ref_list[!s_current_menu_index].curvalue = s_ref_list[s_current_menu_index].curvalue; /* ** invert sense so greater = brighter, and scale to a range of 0.5 to 1.3 */ gamma = ( 0.8 - ( s_brightness_slider[s_current_menu_index].curvalue/10.0 - 0.5 ) ) + 0.5; Cvar_SetValue( "vid_gamma", gamma ); Cvar_SetValue( "sw_stipplealpha", s_stipple_box.curvalue ); Cvar_SetValue( "gl_picmip", 3 - s_tq_slider.curvalue ); Cvar_SetValue( "vid_fullscreen", s_fs_box[s_current_menu_index].curvalue ); Cvar_SetValue( "gl_ext_palettedtexture", s_paletted_texture_box.curvalue ); Cvar_SetValue( "sw_mode", s_mode_list[SOFTWARE_MENU].curvalue ); Cvar_SetValue( "gl_mode", s_mode_list[OPENGL_MENU].curvalue ); Cvar_SetValue( "_windowed_mouse", s_windowed_mouse.curvalue); switch ( s_ref_list[s_current_menu_index].curvalue ) { case REF_SOFT: Cvar_Set( "vid_ref", "soft" ); break; case REF_SOFTX11: Cvar_Set( "vid_ref", "softx" ); break; case REF_MESA3D : Cvar_Set( "vid_ref", "gl" ); Cvar_Set( "gl_driver", "libMesaGL.so.2" ); if (gl_driver->modified) vid_ref->modified = true; break; case REF_OPENGLX : Cvar_Set( "vid_ref", "glx" ); Cvar_Set( "gl_driver", "libGL.so" ); if (gl_driver->modified) vid_ref->modified = true; break; case REF_MESA3DGLX : Cvar_Set( "vid_ref", "glx" ); Cvar_Set( "gl_driver", "libMesaGL.so.2" ); if (gl_driver->modified) vid_ref->modified = true; break; case REF_3DFXGL : Cvar_Set( "vid_ref", "gl" ); Cvar_Set( "gl_driver", "lib3dfxgl.so" ); if (gl_driver->modified) vid_ref->modified = true; break; } #if 0 /* ** update appropriate stuff if we're running OpenGL and gamma ** has been modified */ if ( stricmp( vid_ref->string, "gl" ) == 0 ) { if ( vid_gamma->modified ) { vid_ref->modified = true; if ( stricmp( gl_driver->string, "3dfxgl" ) == 0 ) { char envbuffer[1024]; float g; vid_ref->modified = true; g = 2.00 * ( 0.8 - ( vid_gamma->value - 0.5 ) ) + 1.0F; Com_sprintf( envbuffer, sizeof(envbuffer), "SST_GAMMA=%f", g ); putenv( envbuffer ); vid_gamma->modified = false; } } } #endif M_ForceMenuOff(); } /* ** VID_MenuInit */ void VID_MenuInit( void ) { static const char *resolutions[] = { "[320 240 ]", "[400 300 ]", "[512 384 ]", "[640 480 ]", "[800 600 ]", "[960 720 ]", "[1024 768 ]", "[1152 864 ]", "[1280 1024]", "[1600 1200]", "[2048 1536]", 0 }; static const char *refs[] = { "[software ]", "[software X11 ]", "[Mesa 3-D 3DFX ]", "[3DFXGL Miniport]", "[OpenGL glX ]", "[Mesa 3-D glX ]", 0 }; static const char *yesno_names[] = { "no", "yes", 0 }; int i; if ( !gl_driver ) gl_driver = Cvar_Get( "gl_driver", "libMesaGL.so.2", 0 ); if ( !gl_picmip ) gl_picmip = Cvar_Get( "gl_picmip", "0", 0 ); if ( !gl_mode ) gl_mode = Cvar_Get( "gl_mode", "3", 0 ); if ( !sw_mode ) sw_mode = Cvar_Get( "sw_mode", "0", 0 ); if ( !gl_ext_palettedtexture ) gl_ext_palettedtexture = Cvar_Get( "gl_ext_palettedtexture", "1", CVAR_ARCHIVE ); if ( !sw_stipplealpha ) sw_stipplealpha = Cvar_Get( "sw_stipplealpha", "0", CVAR_ARCHIVE ); if ( !_windowed_mouse) _windowed_mouse = Cvar_Get( "_windowed_mouse", "0", CVAR_ARCHIVE ); s_mode_list[SOFTWARE_MENU].curvalue = sw_mode->value; s_mode_list[OPENGL_MENU].curvalue = gl_mode->value; if ( !scr_viewsize ) scr_viewsize = Cvar_Get ("viewsize", "100", CVAR_ARCHIVE); s_screensize_slider[SOFTWARE_MENU].curvalue = scr_viewsize->value/10; s_screensize_slider[OPENGL_MENU].curvalue = scr_viewsize->value/10; if ( strcmp( vid_ref->string, "soft" ) == 0) { s_current_menu_index = SOFTWARE_MENU; s_ref_list[0].curvalue = s_ref_list[1].curvalue = REF_SOFT; } else if (strcmp( vid_ref->string, "softx" ) == 0 ) { s_current_menu_index = SOFTWARE_MENU; s_ref_list[0].curvalue = s_ref_list[1].curvalue = REF_SOFTX11; } else if ( strcmp( vid_ref->string, "gl" ) == 0 ) { s_current_menu_index = OPENGL_MENU; if ( strcmp( gl_driver->string, "lib3dfxgl.so" ) == 0 ) s_ref_list[s_current_menu_index].curvalue = REF_3DFXGL; else s_ref_list[s_current_menu_index].curvalue = REF_MESA3D; } else if ( strcmp( vid_ref->string, "glx" ) == 0 ) { s_current_menu_index = OPENGL_MENU; if ( strcmp( gl_driver->string, "libMesaGL.so.2" ) == 0 ) s_ref_list[s_current_menu_index].curvalue = REF_MESA3DGLX; else s_ref_list[s_current_menu_index].curvalue = REF_OPENGLX; } s_software_menu.x = viddef.width * 0.50; s_software_menu.nitems = 0; s_opengl_menu.x = viddef.width * 0.50; s_opengl_menu.nitems = 0; for ( i = 0; i < 2; i++ ) { s_ref_list[i].generic.type = MTYPE_SPINCONTROL; s_ref_list[i].generic.name = "driver"; s_ref_list[i].generic.x = 0; s_ref_list[i].generic.y = 0; s_ref_list[i].generic.callback = DriverCallback; s_ref_list[i].itemnames = refs; s_mode_list[i].generic.type = MTYPE_SPINCONTROL; s_mode_list[i].generic.name = "video mode"; s_mode_list[i].generic.x = 0; s_mode_list[i].generic.y = 10; s_mode_list[i].itemnames = resolutions; s_screensize_slider[i].generic.type = MTYPE_SLIDER; s_screensize_slider[i].generic.x = 0; s_screensize_slider[i].generic.y = 20; s_screensize_slider[i].generic.name = "screen size"; s_screensize_slider[i].minvalue = 3; s_screensize_slider[i].maxvalue = 12; s_screensize_slider[i].generic.callback = ScreenSizeCallback; s_brightness_slider[i].generic.type = MTYPE_SLIDER; s_brightness_slider[i].generic.x = 0; s_brightness_slider[i].generic.y = 30; s_brightness_slider[i].generic.name = "brightness"; s_brightness_slider[i].generic.callback = BrightnessCallback; s_brightness_slider[i].minvalue = 5; s_brightness_slider[i].maxvalue = 13; s_brightness_slider[i].curvalue = ( 1.3 - vid_gamma->value + 0.5 ) * 10; s_fs_box[i].generic.type = MTYPE_SPINCONTROL; s_fs_box[i].generic.x = 0; s_fs_box[i].generic.y = 40; s_fs_box[i].generic.name = "fullscreen"; s_fs_box[i].itemnames = yesno_names; s_fs_box[i].curvalue = vid_fullscreen->value; s_defaults_action[i].generic.type = MTYPE_ACTION; s_defaults_action[i].generic.name = "reset to default"; s_defaults_action[i].generic.x = 0; s_defaults_action[i].generic.y = 90; s_defaults_action[i].generic.callback = ResetDefaults; s_apply_action[i].generic.type = MTYPE_ACTION; s_apply_action[i].generic.name = "apply"; s_apply_action[i].generic.x = 0; s_apply_action[i].generic.y = 100; s_apply_action[i].generic.callback = ApplyChanges; } s_stipple_box.generic.type = MTYPE_SPINCONTROL; s_stipple_box.generic.x = 0; s_stipple_box.generic.y = 60; s_stipple_box.generic.name = "stipple alpha"; s_stipple_box.curvalue = sw_stipplealpha->value; s_stipple_box.itemnames = yesno_names; s_windowed_mouse.generic.type = MTYPE_SPINCONTROL; s_windowed_mouse.generic.x = 0; s_windowed_mouse.generic.y = 72; s_windowed_mouse.generic.name = "windowed mouse"; s_windowed_mouse.curvalue = _windowed_mouse->value; s_windowed_mouse.itemnames = yesno_names; s_tq_slider.generic.type = MTYPE_SLIDER; s_tq_slider.generic.x = 0; s_tq_slider.generic.y = 60; s_tq_slider.generic.name = "texture quality"; s_tq_slider.minvalue = 0; s_tq_slider.maxvalue = 3; s_tq_slider.curvalue = 3-gl_picmip->value; s_paletted_texture_box.generic.type = MTYPE_SPINCONTROL; s_paletted_texture_box.generic.x = 0; s_paletted_texture_box.generic.y = 70; s_paletted_texture_box.generic.name = "8-bit textures"; s_paletted_texture_box.itemnames = yesno_names; s_paletted_texture_box.curvalue = gl_ext_palettedtexture->value; Menu_AddItem( &s_software_menu, ( void * ) &s_ref_list[SOFTWARE_MENU] ); Menu_AddItem( &s_software_menu, ( void * ) &s_mode_list[SOFTWARE_MENU] ); Menu_AddItem( &s_software_menu, ( void * ) &s_screensize_slider[SOFTWARE_MENU] ); Menu_AddItem( &s_software_menu, ( void * ) &s_brightness_slider[SOFTWARE_MENU] ); Menu_AddItem( &s_software_menu, ( void * ) &s_fs_box[SOFTWARE_MENU] ); Menu_AddItem( &s_software_menu, ( void * ) &s_stipple_box ); Menu_AddItem( &s_software_menu, ( void * ) &s_windowed_mouse ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_ref_list[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_mode_list[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_screensize_slider[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_brightness_slider[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_fs_box[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_tq_slider ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_paletted_texture_box ); Menu_AddItem( &s_software_menu, ( void * ) &s_defaults_action[SOFTWARE_MENU] ); Menu_AddItem( &s_software_menu, ( void * ) &s_apply_action[SOFTWARE_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_defaults_action[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_apply_action[OPENGL_MENU] ); Menu_Center( &s_software_menu ); Menu_Center( &s_opengl_menu ); s_opengl_menu.x -= 8; s_software_menu.x -= 8; } /* ================ VID_MenuDraw ================ */ void VID_MenuDraw (void) { int w, h; if ( s_current_menu_index == 0 ) s_current_menu = &s_software_menu; else s_current_menu = &s_opengl_menu; /* ** draw the banner */ re.DrawGetPicSize( &w, &h, "m_banner_video" ); re.DrawPic( viddef.width / 2 - w / 2, viddef.height /2 - 110, "m_banner_video" ); /* ** move cursor to a reasonable starting position */ Menu_AdjustCursor( s_current_menu, 1 ); /* ** draw the menu */ Menu_Draw( s_current_menu ); } /* ================ VID_MenuKey ================ */ const char *VID_MenuKey( int key ) { extern void M_PopMenu( void ); menuframework_s *m = s_current_menu; static const char *sound = "misc/menu1.wav"; switch ( key ) { case K_ESCAPE: M_PopMenu(); return NULL; case K_UPARROW: m->cursor--; Menu_AdjustCursor( m, -1 ); break; case K_DOWNARROW: m->cursor++; Menu_AdjustCursor( m, 1 ); break; case K_LEFTARROW: Menu_SlideItem( m, -1 ); break; case K_RIGHTARROW: Menu_SlideItem( m, 1 ); break; case K_ENTER: Menu_SelectItem( m ); break; } return sound; }