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Fixed some uninitialized vars
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commit
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2 changed files with 16 additions and 13 deletions
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@ -56,4 +56,5 @@ void AddKilledPlayer (edict_t * self, edict_t * ent);
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void MakeAllLivePlayersObservers( void );
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//a_cmds.c
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void Cmd_NextMap_f( edict_t * ent );
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// Superceded by SVCmd_NextMap_f ?
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//void Cmd_NextMap_f( edict_t * ent );
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@ -703,7 +703,7 @@ void Team_f (edict_t * ent)
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void JoinTeam (edict_t * ent, int desired_team, int skip_menuclose)
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{
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char *s;
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char s[MAX_SKINLEN];
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const char *a;
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int oldTeam;
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@ -1012,9 +1012,11 @@ void CleanLevel ()
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edict_t *ent;
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base = 1 + game.maxclients + BODY_QUEUE_SIZE;
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ent = g_edicts + base;
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action_weapon_num_t weapNum;
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action_item_num_t itemNum;
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action_ammo_num_t ammoNum;
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// Setting defaults
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action_weapon_num_t weapNum = MK23_NUM;
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action_item_num_t itemNum = KEV_NUM;
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action_ammo_num_t ammoNum = MK23_ANUM;
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for (i = base; i < globals.num_edicts; i++, ent++)
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{
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@ -1074,7 +1076,7 @@ void ResetScores (bool playerScores)
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{
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int i;
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edict_t *ent;
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ctfgame_t *ctfgame;
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ctfgame_t ctfgame;
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team_round_going = team_round_countdown = team_game_going = 0;
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current_round_length = 0;
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@ -1095,13 +1097,13 @@ void ResetScores (bool playerScores)
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}
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ctfgame->team1 = 0;
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ctfgame->team2 = 0;
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ctfgame->total1 = 0;
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ctfgame->total2 = 0;
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ctfgame->last_flag_capture = 0_ms;
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ctfgame->last_capture_team = 0;
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ctfgame->halftime = 0;
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ctfgame.team1 = 0;
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ctfgame.team2 = 0;
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ctfgame.total1 = 0;
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ctfgame.total2 = 0;
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ctfgame.last_flag_capture = 0_ms;
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ctfgame.last_capture_team = 0;
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ctfgame.halftime = 0;
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if(!playerScores)
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return;
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