mirror of
https://github.com/id-Software/quake-rerelease-qc.git
synced 2025-02-17 09:11:04 +00:00
200 lines
4.9 KiB
C++
200 lines
4.9 KiB
C++
/* Copyright (C) 1996-2022 id Software LLC
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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// dmatch - general deathmatch additions
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// =======================================
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// =======================================
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void() tag_token_respawn =
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{
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local entity spawnPoint;
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local entity tagToken;
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tagToken = find (world, classname, "dmatch_tag_token");
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if(tagToken == world)
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return;
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spawnPoint = SelectSpawnPoint();
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setorigin(tagToken, spawnPoint.origin);
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tag_token_owner = world;
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tagToken.solid = SOLID_TRIGGER;
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tagToken.touch = tag_token_touch;
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tagToken.think = SUB_Null;
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tagToken.owner = world;
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tagToken.tag_frags = 0;
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droptofloor();
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};
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// =======================================
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// =======================================
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void() tag_token_fall =
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{
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self.tag_frags = 0;
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self.think = tag_token_respawn;
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self.nextthink = time + 30;
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droptofloor();
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};
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// =======================================
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// =======================================
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void() tag_token_drop =
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{
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local entity tagToken;
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tagToken = find (world, classname, "dmatch_tag_token");
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if(tagToken == world)
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return;
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bprint("$qc_lost_token", tagToken.owner.netname);
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tagToken.tag_frags = 0;
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tagToken.solid = SOLID_TRIGGER;
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tagToken.owner = world;
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tagToken.touch = tag_token_touch;
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tagToken.think = tag_token_fall;
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tagToken.nextthink = time + 0.1;
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};
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// =======================================
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// =======================================
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void() tag_token_think =
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{
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if ( self.owner.health > 0)
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{
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if ( self.tag_message_time < time )
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{
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bprint("$qc_has_token", self.owner.netname);
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self.tag_message_time = time + 30;
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}
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setorigin ( self, self.owner.origin + '0 0 48');
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self.think = tag_token_think;
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self.nextthink = time + 0.1;
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}
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else
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{
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tag_token_drop();
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}
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};
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// =======================================
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// =======================================
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void() tag_token_touch =
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{
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if (other.classname != "player")
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return;
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tag_token_owner = other;
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self.tag_frags = 0;
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sound ( self, CHAN_AUTO, "runes/end1.wav", 1, ATTN_NORM);
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bprint("$qc_got_token", other.netname);
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self.tag_message_time = time + 30;
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self.owner = other;
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self.solid = SOLID_NOT;
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self.touch = SUB_Null;
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self.think = tag_token_think;
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self.nextthink = time + 0.1;
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};
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/*QUAKED dmatch_tag_token (1 1 0) (-16 -16 -16) (16 16 16)
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The deathmatch tag token.
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*/
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void() dmatch_tag_token =
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{
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if ( cvar("teamplay") != TEAM_DMATCH_TAG )
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{
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remove (self);
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return;
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}
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precache_model ("progs/sphere.mdl");
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precache_sound ("runes/end1.wav");
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setmodel(self, "progs/sphere.mdl");
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self.skin = 1;
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setsize (self, '-16 -16 -16', '16 16 16');
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self.touch = tag_token_touch;
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self.effects = self.effects | EF_DIMLIGHT;
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StartItem();
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};
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// =======================================
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// =======================================
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void(entity targ, entity attacker) dmatch_score =
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{
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local entity tagToken;
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if ( teamplay == TEAM_DMATCH_TAG )
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{
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tagToken = find (world, classname, "dmatch_tag_token");
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if(tagToken == world)
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{
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attacker.frags = attacker.frags + 1;
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return;
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}
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if ( attacker == tag_token_owner)
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{
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tagToken.tag_frags = tagToken.tag_frags + 1;
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attacker.frags = attacker.frags + 3;
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if ( tagToken.tag_frags == 5 )
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{
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sprint (attacker, "$qc_got_quad");
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attacker.items = attacker.items | IT_QUAD;
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stuffcmd (attacker, "bf\n");
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sound (attacker,CHAN_VOICE,"items/damage.wav", 1, ATTN_NORM);
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attacker.super_time = 1;
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attacker.super_damage_finished = time + 30;
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}
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else if (tagToken.tag_frags == 10)
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{
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bprint("$qc_lost_token", attacker.netname);
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tagToken.solid = SOLID_TRIGGER;
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tagToken.tag_frags = 0;
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tagToken.touch = tag_token_touch;
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tag_token_respawn();
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}
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}
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else
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{
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if (targ == tag_token_owner)
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{
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attacker.frags = attacker.frags + 5;
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sound ( self, CHAN_AUTO, "runes/end1.wav", 1, ATTN_NORM);
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if (attacker.classname == "player")
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{
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tag_token_owner = attacker;
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tagToken.tag_frags = 0;
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tagToken.tag_message_time = time + 0.5;
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tagToken.owner = attacker;
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tagToken.solid = SOLID_NOT;
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tagToken.touch = SUB_Null;
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tagToken.think = tag_token_think;
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tagToken.nextthink = time + 0.1;
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}
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}
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else
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attacker.frags = attacker.frags + 1;
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}
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}
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};
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