quake-rerelease-qc/quakec_mg1/progs.src
2022-08-18 15:18:32 -05:00

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#output "../progs.dat"
#copyright "Machinegames 2021"
// Enables downed zombies to be gibbed by nearby explosions
// #define GIB_DOWNED_ZOMBIES
// Enables grenade downward slope bounce fix
#define GRENADE_BOUNCE_FIX
// Enables monsters being aware of being in dangerous liquids
#define MONSTERS_AWARE_OF_CONTENTS
// Enables experimental coop respawn behaviour: items respawn <num_players> times so all players have a chance to pick them up
#define COOP_RESPAWN_ITEMS_FOR_PLAYERS
// Enables experimental coop respawn behaviour: keep all the players weapons when a checkpoint is activated
#define COOP_RESPAWN_KEEP_WEAPONS
// Makes it so that killing an entity that has a delayed trigger behaviour while the delay is pending also cancels the delayed trigger
#define ALLOW_DELAYED_THINK_CANCEL
#includelist
defs.qc
math.qc
subs.qc
frametick.qc
fight.qc
ai.qc
combat.qc
items.qc
items_runes.qc
weapons.qc
fog.qc // Fog controls
world.qc
client.qc
player.qc
monsters.qc
doors.qc
buttons.qc
triggers.qc
plats.qc
misc.qc
func_bob.qc
lights.qc
rotate.qc
func_toss.qc
// func_fade.qc // Bad behavior
monsters/ogre.qc
monsters/demon.qc
monsters/shambler.qc
monsters/knight.qc
monsters/soldier.qc
monsters/wizard.qc
monsters/dog.qc
monsters/zombie.qc
monsters/boss.qc
monsters/tarbaby.qc // registered
monsters/hknight.qc // registered
monsters/fish.qc // registered
monsters/shalrath.qc // registered
monsters/enforcer.qc // registered
monsters/oldone.qc // registered
misc_corpses.qc //Corpses yay
misc_fx.qc // adds screenshake
misc_model.qc //generic static and animated model
//Map specific code? Why not..
map_specific/mge2m2.qc
map_specific/hub.qc
horde.qc // Yoder readded Sept 24, 2021
#endlist