/* Copyright (C) 1996-2022 id Software LLC This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ /* Pushable walls QuickC program By Jim Dose' 9/16/96 */ void() push_use = { local vector delta; local float x; local float y; // walkmove (other.angles_y, 16 * frametime); /* if ( (other.angles_y >= 315) || (other.angles_y < 45)) { walkmove ( 0, 16 * frametime); } else if ( (other.angles_y >= 45) && (other.angles_y < 135)) { walkmove ( 90, 16 * frametime); } else if ( (other.angles_y >= 135) && (other.angles_y < 225)) { walkmove ( 180, 16 * frametime); } else if ( (other.angles_y >= 225) && (other.angles_y < 315)) { walkmove ( 270, 16 * frametime); } else { return; } */ makevectors(other.angles); // x = fabs( v_forward_x ); // y = fabs( v_forward_y ); x = fabs( other.velocity_x ); y = fabs( other.velocity_y ); dprint( ftos( x ) ); dprint( ", " ); dprint( ftos( y ) ); if ( x > y ) { dprint( " x move\n\n\n\n" ); if ( other.velocity_x > 0 ) { walkmove ( 0, 16 * frametime); } else { walkmove( 180, 16 * frametime ); } } else { dprint( " y move\n\n\n\n" ); if ( other.velocity_y > 0 ) { walkmove ( 90, 16 * frametime); } else { walkmove( 270, 16 * frametime ); } } delta = self.origin - self.oldorigin; setorigin (self.owner, self.owner.oldorigin + delta ); }; /*QUAKED func_pushable (0 .5 .8) ? Pushable walls. */ void() func_pushable = { local entity new; local vector newsize; self.mangle = self.angles; self.angles = '0 0 0'; self.classname = "pushablewall"; self.solid = SOLID_BSP; self.movetype = MOVETYPE_PUSH; setmodel (self, self.model); setorigin( self, self.origin ); setsize (self, self.mins, self.maxs ); self.oldorigin = self.origin; new = spawn(); new.owner = self; new.mangle = self.mangle; new.angles = self.angles; new.classname = "pushablewallproxy"; new.solid = SOLID_BBOX; new.movetype = MOVETYPE_STEP; new.origin = ( self.mins + self.maxs ) * 0.5 + '0 0 1'; newsize = ( self.maxs - self.mins ) * 0.5; new.mins = '-1 -1 0' - newsize; new.maxs = '1 1 -2' + newsize; setsize( new, new.mins, new.maxs ); setorigin( new, new.origin ); new.oldorigin = new.origin; new.touch = push_use; };