/* Copyright (C) 1996-2022 id Software LLC This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ string GetNetName( float item_number ) = { switch ( item_number ) { case IT_AXE: return "Axe"; case IT_SHOTGUN: return "Shotgun"; case IT_SUPER_SHOTGUN: return "Super Shotgun"; case IT_NAILGUN: return "Nailgun"; case IT_SUPER_NAILGUN: return "Perforator"; case IT_GRENADE_LAUNCHER: return "Grenade Launcher"; case IT_ROCKET_LAUNCHER: return "Rocket Launcher"; case IT_LIGHTNING: return "Lightning Gun"; case IT_HOOK: return "Grappling Hook"; case IT_SHELLS: return "Shells"; case IT_NAILS: return "Nails"; case IT_ROCKETS: return "Rockets"; case IT_CELLS: return "Cells"; case IT_ARMOR1: return "Green Armor"; case IT_ARMOR2: return "Yellow Armor"; case IT_ARMOR3: return "Red Armor"; case IT_SUPERHEALTH: return "Mega Health"; case IT_KEY1: { if ( world.worldtype == WORLDTYPE_MEDIEVAL ) return "Silver key"; else if ( world.worldtype == WORLDTYPE_METAL ) return "Silver runkey"; else if ( world.worldtype == WORLDTYPE_BASE ) return "Silver keycard"; } case IT_KEY2: { if ( world.worldtype == WORLDTYPE_MEDIEVAL ) return "Gold key"; else if ( world.worldtype == WORLDTYPE_METAL ) return "Gold runkey"; else if ( world.worldtype == WORLDTYPE_BASE ) return "Gold keycard"; } case IT_INVISIBILITY: return "Ring of Shadows"; case IT_INVULNERABILITY: return "Pentagram of Protection"; case IT_SUIT: return "Biohazard Suit"; case IT_QUAD: return "Quad Damage"; default: return string_null; } };