doom3/neo/TypeInfo/TypeInfoGen.h

117 lines
3.9 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __TYPEINFOGEN_H__
#define __TYPEINFOGEN_H__
/*
===================================================================================
Type Info Generator
- template classes are commented out (different instantiations are not identified)
- bit fields are commented out (cannot get the address of bit fields)
- multiple inheritance is not supported (only tracks a single super type)
===================================================================================
*/
class idConstantInfo {
public:
idStr name;
idStr type;
idStr value;
};
class idEnumValueInfo {
public:
idStr name;
int value;
};
class idEnumTypeInfo {
public:
idStr typeName;
idStr scope;
bool unnamed;
bool isTemplate;
idList<idEnumValueInfo> values;
};
class idClassVariableInfo {
public:
idStr name;
idStr type;
int bits;
};
class idClassTypeInfo {
public:
idStr typeName;
idStr superType;
idStr scope;
bool unnamed;
bool isTemplate;
idList<idClassVariableInfo> variables;
};
class idTypeInfoGen {
public:
idTypeInfoGen( void );
~idTypeInfoGen( void );
void AddDefine( const char *define );
void CreateTypeInfo( const char *path );
void WriteTypeInfo( const char *fileName ) const;
private:
idStrList defines;
idList<idConstantInfo *> constants;
idList<idEnumTypeInfo *> enums;
idList<idClassTypeInfo *> classes;
int numTemplates;
int maxInheritance;
idStr maxInheritanceClass;
int GetInheritance( const char *typeName ) const;
int EvaluateIntegerString( const idStr &string );
float EvaluateFloatString( const idStr &string );
idConstantInfo * FindConstant( const char *name );
int GetIntegerConstant( const char *scope, const char *name, idParser &src );
float GetFloatConstant( const char *scope, const char *name, idParser &src );
int ParseArraySize( const char *scope, idParser &src );
void ParseConstantValue( const char *scope, idParser &src, idStr &value );
idEnumTypeInfo * ParseEnumType( const char *scope, bool isTemplate, bool typeDef, idParser &src );
idClassTypeInfo * ParseClassType( const char *scope, const char *templateArgs, bool isTemplate, bool typeDef, idParser &src );
void ParseScope( const char *scope, bool isTemplate, idParser &src, idClassTypeInfo *typeInfo );
};
#endif /* !__TYPEINFOGEN_H__ */